安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Exception in TBC202C_L AnimationsSet: System.NullReferenceException: Object reference not set to an instance of an object.
at CoreSystems.Platform.Weapon..ctor(MyEntity entity, WeaponSystem system, Int32 partId, WeaponComponent comp, RecursiveSubparts parts, MyEntity elevationPart, MyEntity azimuthPart, MyEntity spinPart, String azimuthPartName, String elevationPartName)
09-22-23_13-35-44-835 - PlatformCrash: TBC202C_L - Your block subTypeId (TBC202C_L) Invalid weapon system - id: - partCount:2 - modContext:1918681825.sbm[WeaponCore - 2.4], check to make sure you don't have duplicate partnames in your mod, I am crashing now Dave.
09-22-23_13-35-44-835 - PlatformCrash: TBC202C_L - Platform PreInit is in an invalid state: TBC202C_L
Skofnung currently has only 1 ammo variant
Currently only Railguns have a loading problem and we are working on a patch to fix it