Garry's Mod

Garry's Mod

Unreal Gold SNPCs + SWEPs
bugs (unofficial)
there is some see through gaps in some of the models.
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Showing 1-15 of 20 comments
UNATCO Trooper 25 Jun, 2022 @ 5:25am 
please help
scout 25 Jun, 2022 @ 1:48pm 
the auto mag also doesn't have its reload animation sound. It's used for the quadshot being ♥♥♥♥♥♥, but not for the automag reload.
scout 25 Jun, 2022 @ 1:48pm 
quadshot being reloaded
DevilHawk  [developer] 25 Jun, 2022 @ 1:59pm 
the automag has reload sound, it plays as soon as the reload starts. and yes, i also used it for the quadshot.

do you have something else that makes sound when you press reload, which overrides weapon's reload sound?
UNATCO Trooper 25 Jun, 2022 @ 6:55pm 
please fix the npc models.
MaliceAndTragedy 26 Jun, 2022 @ 12:49am 
when i had this addon, it would crash the game whenever a fight happens
Voidant Reaper 26 Jun, 2022 @ 1:59pm 
The Stinger and Tentacle projectile impact crash was temporarily fixed for me on Jun 23 update, now post Jun 24 they crash again. Was a patch reverted somehow perhaps? Attempts much appreciated.
DevilHawk  [developer] 27 Jun, 2022 @ 1:22am 
i didn't touch anything related to projectiles, let alone revert.

i also told you to tell whether the crash occurs when the projectiles touch, or when the spike effects spread away (after 0.2 sec) and tell if you get a crash report in your garrysmod folder. i'm still waiting.

Dr nefarious, i know and there's nothing I can do, sorry.
Voidant Reaper 27 Jun, 2022 @ 2:17am 
Unfortunately no crash report, appears to be after the effects spread - not the initial impact. Apologies for not having more direct information than that.
You should apply the "nocull" on the models, mainly for the view ones. Mainly to avoid to the see the ground through them
UNATCO Trooper 27 Jun, 2022 @ 2:32pm 
please apply the so called "nocull" so i can't see through gaps please.
Apparently the dispersion pistol upgrade doesn't work. Any chance this is being fixed?
kwaHliveD  [developer] 2 Jul, 2022 @ 3:23am 
i tested but it is working as intended, giving 10 ammo and takes dispersion pistol to the next level.
1001NinjaDucks 7 Aug, 2022 @ 6:45pm 
[Unreal Gold SNPCs + SWEPs] lua/entities/luaschedules.lua:720: attempt to call method 'Run' (a nil value)
1. RunTask - lua/entities/luaschedules.lua:720
2. DoSchedule - lua/entities/luaschedules.lua:180
3. CustomRunAI - lua/entities/cycler_actor2.lua:833
4. PreRunAI - lua/entities/cycler_actor2.lua:808
5. unknown - lua/entities/cycler_actor2.lua:844

I seem to only get the above lua error when I add an NPC to a map, make a save file, and then load the save in which the error loops endlessly until I remove the NPCs from the map. I tried disabling all my other mods and that didn't solve the issue.

Annoying bug aside, this is one of my favorite mods on the workshop and I'm glad you were able to create it in the first place.
DevilHawk  [developer] 8 Aug, 2022 @ 7:24am 
thank you for notifying. it should be fixed now.
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