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Just had a look.
Yes, it should stack with Monster's Protein. Though the health scaling of one mod may override the other (depending on priority score, for reference the priority score of Tougher Mobs is 3).
The mod in question: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3292101143
Your mod looks very cool. If you'd like to override the priority of Tougher Mobs with changes to the companion system you can set the priority score in the config to 4 or higher.
Alternatively if you'd like me to rework Tougher Mobs let me know in addition to which file(s) you need exempt. Though I won't be able to patch until at least the end of next month due to commitments to other projects.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1151767313
It should be,
We only add to the monster/npc
update/on taking damage/destroy events while allowing other mods to change them.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2912289180&searchtext=overhaul
Pretty well, I've posted it in the recommended mods list a while back.