Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

SNES Reboot
ledeir  [developer] 14 Aug, 2016 @ 8:51pm
Bug Tracking - Clockwork Screenshots
Clockwork was very helpful in bug catching.
This thread is to let me better track the issues he found.

I will be updating this (as well as the discussions on the pictures) when things are addressed.


Last edited by ledeir; 14 Aug, 2016 @ 8:55pm
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Showing 1-7 of 7 comments
ledeir  [developer] 15 Dec, 2016 @ 3:42pm 
MORE SCREENSHOT!
If you weren't already a named Shadowrun NPC, I would totally add you :P

DECEMBER 6th to 8th.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=814617959
- Able to see data twice in Drake Volcano

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=814615517
- Kitsune leaving the party quickly. Should be fixed when I fixed the hired runners system.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=814612835
- Reminder! Add talking to (and equipping) hired runners! This is probably a post beta feature.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=814594431
- Can't call Akimi

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=814563426
- Drake Volcano flavor text... Check with Dave on this one!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=814144942
- Standing on nothing!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=814110432
- Check Dragon Volcano Elevators

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813819974
- Disable Dragon Volcano scene based heal

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813819339
- Check on Dragon Tower death and destruction memory (Turrets)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813625501
- Explosives were dropped early? Why?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813619886
- Ice Script Checking

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813613844
- Can't call Drake.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813609216
- Debug comments when talking to the racist. I can't remember if this is Drake or Aneki... Also, the floor should say which building because it makes me happy.
- Fixed in V3.1.80

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813601947
- Look into Vlad interaction tracking.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813600181
- Fighting music not looping

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813592552
- Investigate Vlad fleeing behavior. Hacking causes him to flee?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813561504
- Trouble jacking at the docks?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813547616
- RS typo!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813530225
- Cancel when adding negotiation

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813529381
- Dialog fix

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=813518200
- Outside Aneki trigger zone
- V3.1.80 increased in N/S, but it needs E/W stretching too.

I need to resume looking December 5th...
Last edited by ledeir; 27 Dec, 2016 @ 10:01am
ledeir  [developer] 27 Dec, 2016 @ 9:54am 
Easy to take action
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=825878536&tscn=1482819300
- Pay once for the boat, not each time.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=826736815&tscn=1482819836
- Not quite as easy, break the logic up so you don't get data and fake ID. Logically you should only get the fake ID if you do it yourself.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=825491686&tscn=1482820517
- Fix bar conversation. "I almost had them, I had the tickets in my hand! *SOB*SOB*"

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=825036822&tscn=1482820856
- Consider the benefits of turn based vs time based reinforcements.
Last edited by ledeir; 29 Dec, 2016 @ 2:41pm
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