Medieval Engineers

Medieval Engineers

Companions: Hunting Dog
Coggernaut  [開発者] 2016年11月24日 22時04分
Bugs
Post here if you experience a bug with the mod.
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Crashes when a barbarian is nearby
Coggernaut  [開発者] 2016年12月4日 14時03分 
DragonBait2567 の投稿を引用:
Crashes when a barbarian is nearby
oh?

That's... interesting actually. Do you have the logs by anychance? Could you recreate the situation and send it to me through dropbox here?
最近の変更はCoggernautが行いました; 2016年12月4日 14時03分
This is a strange one... with the mod installed, but NO dogs spawned, mining works fine... as soon as any dogs are spawned, mining no longer works (can swing away forever on a rock/ore nothing), uninstalling mod loading/saving fixes (since latest set of patches on ME)

uninstalling mod with dogs spawned upon reopening world old dogs are now AI-less barbarians... stuck standing sideways.
最近の変更はKithsakhaiが行いました; 2016年12月22日 10時49分
Coggernaut  [開発者] 2016年12月22日 11時01分 
oh... that means my code must be outdated or they changed some crucial thing.... Thankyou for notifying me!
Here same problem with mining not working, but that does not depend on dogs spawned, but if the mod is installed or not.
Coggernaut  [開発者] 2017年1月22日 12時19分 
This is very odd, Though, I'll check it out... I think it may be an issue with entity containors and entity components having outdate code. Though I'm quite unsure why... Maybe I accidently had some arcane code left in the mod from testing things...
Coggernaut  [開発者] 2017年1月22日 12時21分 
Again, I am using outdate code, peasants, which may be an issue...
I have not been using the mod since I found out. I'll try again later today, and see if it still is there. Never know with ME updates :)
Coggernaut  [開発者] 2017年1月28日 13時53分 
Added hitboxes to the dog, so now it can die if it's attacked.
Kithsakhai の投稿を引用:
This is a strange one... with the mod installed, but NO dogs spawned, mining works fine... as soon as any dogs are spawned, mining no longer works (can swing away forever on a rock/ore nothing), uninstalling mod loading/saving fixes (since latest set of patches on ME)

uninstalling mod with dogs spawned upon reopening world old dogs are now AI-less barbarians... stuck standing sideways.

I've had the same thing, I thought it was just the game. Since I am new at game I thought it was the game, then I removed the mod and mining is fine. I don't have log for error since I removed the mod. Other mods I had that I removed too, were the mod that adds letters/numbers to game, mushroom farming, Blueprint Auto Farmer, and lever Jack.
Coggernaut  [開発者] 2017年1月30日 12時55分 
Ah, I think I know what's happening... But... I'm unsure. I'll try to get a hold of Storid and ask him some questions, because I think we might be using old data that's overriding new data. That would cause an issue like mining
Is it normal that dog is screaming like a deer?
Coggernaut  [開発者] 2017年2月17日 11時21分 
RedWitch の投稿を引用:
Is it normal that dog is screaming like a deer?

Yes, I didnt make custom noises yet :)
i have a barbs instead of a dog and he cry like a deer,lol!why?
Coggernaut  [開発者] 2017年5月2日 17時12分 
Oh dear, they must have broke the mod
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