RimWorld

RimWorld

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[B18]玩到就是爽到,要什么正义?
   
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Description
[RimWorld入门Mod精选]
玩到就是爽到,订阅+开启游戏就是爽爽爽,什么正义值什么红字,不存在的。

  • 正义值:越高代表游戏难度有可能因为这个mod被降得越低。
  • 排序顺序的基本原则和合集中的排序顺序一致。
  • 本合集主要是对游戏主题玩法和一些迷之的设定的补充和修改,突出一个玩得爽,正义值较高。黑魂玩家请绕道。
  • 基本上都可以随时加入已有存档,需要重新开档的会标注出。

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核心库
HugsLib和JecsTools是必须订阅的,是大部分mod的前置,需要放在列表最前面。
Architect Sense:下文中LT-Doormat这个MOD的前置,选择性订阅。

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民间帮忙做优化系列
1.GC系列(共三个),GC指的是垃圾回收,可以有效清除无用的信息,帮你的游戏提速和存档瘦身。
2.Quicksaver,更快的读取和保存存档,不建议马上用,等存档跟我一样巨大无比时再使用。
3.HD Terrain Texture Pack[Doubles Framerate],黑科技高清素材包,比原版高清但居然能提升帧率。

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AI智商系列
1.While You're Up和Hand Me That Brick,帮助AI寻址和搬运东西。
都占用了一定的CPU,看情况订阅,可以随时应用/取消于存档。 在游戏设置-选项-(绿色按钮)Mod设置可以调对CPU的性能占用率、
2.Billy's Improved Caravan Formation,调高了运行队组件时的效率。

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设定补充系列
1.Allow Tool,允许玩家对大部分任务进行批量操作和简化操作,后期简直帮了大忙。
2.Cut blighted plants:一键割除枯萎病的植物,巨省事。
3.Stack Merger,物品堆可以手动进行合并啦!
4.DaysMatter,小人随随便便就在聚会?不,没有节日不许聚会!这个Mod允许你设置固定的节日。
5.Set-Up Camp,允许你在地图的任意一个点设立露营点,解决了原游戏地图虽大但能去的地方不多的弊端。同时不对存档大小造成太大影响。
6.Animal Logic:更好的管理动物。最重要的是,他们不会到处产奶和下蛋了——只有在动物回到窝点的时候才会。
7.Replace stuff:现在可以直接给墙壁、家具换建造材质而不用拆了重建了。
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民间帮忙做UI系列
建议全部订阅,原版UI实在太傻逼了。
*热力图和房间观感在右下角开启。
从Heat Map~RoomSense(共8个),功能分别如下:
1.直观显示各个房间的温度;
2.直观显示小人心情;
3.高效管理动物;
4.高效管理小人的健康;
5.管理用药;
6.Moody:方便的查看小人状态,而不用一个人一个人点过去了;
7.被野生动物袭击时会有报警,避免小人无缘无故被野猪拱死;
8.显示房间观感;

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游戏内容补充
1.RimQuest:补充了一些列任务,可以较为方便的获取大地图事件(营救、谈判等)
2.大地图修路
3.RimBank和RimSilo,建议一起订阅,Rimbank是后者的前置,需要放在其之前。超好用的mod,但正义值爆炸。Mod自带中文,可以到工坊页面查看详细信息。
4.Glitter Tech(闪耀科技),加入了一些新的科技,基本上是太空时代的必装mod。
5.Expanded Prosthetics and Organ Engineering(医疗扩展),终于可以换脑子了,必装mod!
6.A Dog Said,现在可以给动物做手术了。

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要什么正义?
1.我恨侵略者(Prisoner Harvesting+Selling prsoners whit no guilt):凭什么买卖、摘取那些入侵我的领地,杀害我的小人的入侵者的器官、我的小人会有罪恶感?老子想卖就卖,想割哪各器官就割哪个,去他妈的政治正确。
2.Stack XXL,可以自行调节各个物品堆的最大上限,默认10倍。
3.Less Rebuff,减少告白失败的Debuff。殖民地都要完了你特么还在表白?
4.Static Quality Plus B18,稳定物品品质。我一个20级的艺术大师居然能造出一个最垃圾的雕塑?我达芬奇第一个不同意。*跟MadSkill同时只能有一个生效。
5.Static Market Price,买东西1.5x原价、卖东西0.5x原价,哪来的傻逼设定,给我关了。
(Cheaper Components~Effcient Light)
6.制造高级零件时普通零件的耗材从25降低到10。
7.所有的电气无缘无故损坏?烦死了,只要维护得好,我家的小霸王游戏机还能再用100年。加入了设备的维护值,替换了那些随机损坏事件。
8.杜绝技能降低。属于官方傻逼,民间来补系列的Mod。
9和10.降低太阳灯和普通灯泡的耗电量。一个太阳灯要三个电站来供?有病吧。
11.Improved Ship Reactors:飞船反应炉才1000W?飞船飞的起来吗?给我改了!

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游戏内容补充
1.Thrumbo Extension:敲击兽不再是没用的动物了,现在它会产奶和长毛。
2.Quarry:石砖不够了?来,随便挖。
3.RimFridge:冰箱!
4.Repair Workbench:可以修补装备了。
5.Door Expanded:加入了一系列“门”。
6.Basic Bridges:选择可以建桥了。
7.LT-DoorMat,加入了地毯,省得小人进门不换鞋把屋子搞脏。*需要上文中提到的Architect Sense作为前置。
8.More Furniture:加入了更多的家具。
9.Additional Joy Objects:加入了更多娱乐物品。

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种地是不可能种地的
1.Tilled Soid:几千年前人类就会耕地了,特么太空时代还要我在荒地上种菜?加入了耕地地形,肥力200%。
2.Growable Grass:可以种植高草,避免地图变成地中海。
3.VGP系列:部分需要VGP Vegetable Garden作为前置Mod
这一系列mod大大丰富了食物/织物/矿物的种类和来源,强烈建议使用,当然同时也会减低游戏的难度。

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解锁动物的新用法
Giddy-up系列:让动物可以骑乘和作战,为了避免Bug,建议把[B18] Advanced Animal Frameworks 1.0一块订阅,并放在Giddy-up系列之后。Giddy-up Core需要放在该系列的第一位。

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买爆宇宙
1.[B18] Trading Economy Mod 2.6:加入了一系列新公司(军工、医疗等,*需要重新开档),贸易流的扩充。需要Giddy-up和[B18] Advanced Animal Frameworks 1.0和支持,放在它们之后。
2.[KV] Trading Spot - B18:让贸易商队别再乱跑

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我的机器人最可爱
Miscellaneous 系列(MiscellaneousCore ~ Misc.Robots++ 共四个)加入了机器人,基本上算是后期必备了。需要按合集中给出的顺序排序。

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工业
Industrail Rollers:工业传送带。
Project RimFactory:自动工厂,流水线生产不再是梦。建议和上面的Robot一起使用,当然绝配是工坊里的另一个MOD:Androids。

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自动化管理
Colony manager:让殖民地拥有领袖,领袖可以按你设定一系列的目标,比如当肉量低于一定值时,自动派遣小人屠宰设定的动物或是狩猎;同理可应用于开采等。*需要重新开档,需要Hugslib作为前置

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美化和杂项
1.EdB Prepare Carefully:开局时可以自由设定小人属性。(*需要重新开档)
2.Combat Extended:重做了战斗系统,断手断脚和死亡几率大大提升,没有医疗扩展的MOD支持的话,这mod的正义值是负数。
-3.Zombieland:(*注意:有可能不兼容)加入了僵尸潮。已经移除
3.Xeva's Rimhair:加入了一些新发型
4.Facial Struff:小人有表情和手脚。据说比较吃CPU。
5.Show Hair With Hats or Hide All Hats:戴帽子也不能影响我show出我的杀马特发型。
6.Change Dresser:可以给小人整形了。
Items (72)
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
Architect Sense
Created by Fluffy
Allows modders to combine buildables in subcategories. Important This is a functionality mod, it does nothing on its own This mod is intended to provide functionality to other modders, and does nothing without custom XML and/or C# code. If you’re a modder,...
MuteCombatLog - Disable Combat Log System
Created by user19990313
Disable Combat Log system. Once activated, no combat log entries will be generated and entries in an old save file will not be loaded as well. Deactivate this mod to recover the system. Can add or remove half way. Also check MuteGC - Avoid Save Corruption!...
MuteGC - Avoid Save Corruption
Created by user19990313
Disable scheduled GC process in vanilla game to avoid corrupting your save unconsciously. Also fixes the issue that your game might lag greatly / no responding 4 times a day. Can add or remove this mod half way. Also check MuteCombatLog - Disable Combat Lo...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
Quicksaver
Created by Asdfer
Adds quicksave and quickload to the game **Please Read** Since this is a custom MapComponent it will not work on any pre-existing saves without editing your save file, new saves will work fine. I've added instructions at the bottom for editing the save fil...
HD Terrain Texture Pack
Created by Delsin
Changes most of the games terrain to HD realistic textures. The textures are much more detailed but *technically* lower-res than before so you should notice a substantial increase in your FPS; nearly doubling it especially with larger colonies. *NOTE* Not ...
While You're Up [b18]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Billy's Improved Caravan Formation
Created by jopejope
Are you tired of your colonists wandering around doing nothing while trying to form a caravan? This mod makes colonists and animals behave more intelligently during caravan formation. Animals will now move to the caravan spot on their own, and colonists wi...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Stack Merger
Created by Fluffy
Make your haulers understand that a tidy stockpile is an efficient stockpile. THIS MOD IS PART OF THE GAME FROM B19 ONWARDS This mod was incorporated into the game in B19, and is thus no longer necessary - and will not be updated. Features Adds a low-prior...
Days Matter [1.0]
Created by WiseClock
Required Mod: HugsLib What does this mod do? Days Matter allows you to add and remove memorial days. The colonists will start party accordingly. Installataion You can install and enable this mod at any time. Uninstallation You can disable and uninstall thi...
Set-Up Camp
Created by Nandonalt
v2.2 (B18 update) -------------------------- Set-Up Camp Mod By Nandonalt - Camp while travelling! -------------------------- SUMMARY: -> Adds a "Set-Up Camp" button on caravans. This creates a small map that you can zoom in anytime. -> The button will onl...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
Color Coded Mood Bar
Created by PorqueNoLosDos
ColorCodedMoodBar Color code each pawn's mood bar within the colonist bar based on their current mood. A red mood bar indicates the pawn is at or under their extreme mental break threshold, orange indicates the major mental break threshold, yellow indicate...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Moody
Created by Giant Space Hamster
LATEST UPDATE v2.6.5 RimWorld 1.6 support added Moody A better way to monitor your moods Ludeon forum release post: https://ludeon.com/forums/index.php?topic=28690.0 Moody is a floating dashboard that provides information about your colonists' moods at a g...
Predator Hunt Alert[B19]
Created by tammybee
Alert when the colonists or pets are targeted by carnivorous beasts. This MOD is powered by Harmony Patch Library. 肉食獣に入植者か家畜が狙われた時点で警告を出すようにします。 このMODはHarmony Patch Libraryを使用しています。 1.0 version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1537...
Room Sense
Created by falconne
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay. == Essentially it gives you a faster overview of what the environment inspection tool does. Yo...
RimQuest [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds quest givers to trader groups and caravans. This mod exists for those of us who ...
RimRoads [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds the ability to build roads on the world map. Watch the mod in action here: https...
RimBank
Created by user19990313
RimBank - Banknotes, The Universal Currency System! for B18(build 1722) This mod supports the following languages : English,简体中文,繁體中文,한국어,日本語. 这个mod支持的语言:English,简体中文,繁體中文,한국어,日本語。 This mod is also published on Ludeon Forum. Visit https://ludeon.com/forums...
RimSilo
Created by user19990313
RimSilo - The Storing Service Provider! for B18(build 1722) This mod supports the following languages : English,繁簡中文,한국어,日本語. 这个mod支持的语言:English,繁簡中文,한국어,日本語。 This mod is also published on Ludeon Forum. Visit https://ludeon.com/forums/index.php?topic=37970...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
[1.6] Less Rebuff
Created by Dingo
Some nerfs to the mood effects of failed romance. https://i.imgur.com/OG6xUzd.png Reduces the stack limit of the following mood penalties relating to romance to x1: Failed to romance someone. Someone failed to romance me. Someone broke-up with me. Someone ...
Static Quality Plus - Discontinued
Created by louiszei
Tbh i just created this mod because some of the things about Rimworld annoyed me =p (Partially also the reason why the mod is such a mixed bag of options). As i haven't played RW in ages and also do not intend to do so in the near future, i'm discontinuing...
Static Market Price
Created by Dazz Aephiex
I long stopped playing rimworld myself and probably won't update any of these. Source code is included in the mod file and anyone can update and reupload without asking me for permissions. This mod will stay up for v1.0. ===================================...
Cheaper Components
Created by PinoChemicali
Reduces the steel cost of making components from 25 to 10. Also reduces the amount of work needed so the job completes faster. Can be added or removed without starting a new game. ...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Sun Lamp Power
Created by - Abby Sciuto
Change the power draw of the Sun Lamp to 500 rather than 2900....
Efficient Light (Obsolete)
Created by Rimfire
Lowers power consumption of standing lamp from 75 to 25. This was a personal mod I created a couple of months ago that I've updated for the Steam release. Please leave any feedback you have. This mod should be compatible with most others. If this mod isn't...
[FSF] Improved Ship Reactors
Created by FrozenSnowFox
This mod is discontinued and will not be updated. Description This is a simple mod that changes reactors to provide more power and be buildable under roofs. The power generation is increased from 1000W to 5000W. Reactors are fairly expensive in resources, ...
Quarry-FINAL VERSION, NO 1.0+-
Created by cuproPanda
This mod adds a quarry for collecting rocks and resources in flat terrain. Workshop ID: 1208163715 Mineable Items: Chunks (only the types available under where the quarry was built) Most vanilla and modded mineable items, by default Any custom defined item...
[KV] RimFridge
Created by KiameV
1.5: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
Doors Expanded [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showca...
[RF] Basic Bridges [b18]
Created by E-Claire
1.0 VERSION AVAILABLE HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1539309348 B19 VERSION (under the new name "Advanced Bridges") AVAILABLE HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1514984984 "Basic Bridges," as the name...
LT-DoorMat
Created by alatta
Keeps filth in place to make cleaning easier, or to prevent cleanroom to become dirty room. Comes in five colors and a leather one, each in two sizes. Find them in Misc. tab. Cloth mats require Carpet Making as a prerequisite. I recommend install Architect...
More Furniture [B18]
Created by Anonemous2
Latest Version (B19) available here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1517932367 More Furniture is a small mod that adds about a dozen new items into Rimworld. It was original created so you'd have things to fill your colonist's rooms...
Additional Joy Objects-FINAL VERSION, NO 1.0+-
Created by cuproPanda
This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, bookcases, medicine, and more! Workshop ID: 1220535012 Items Added: Pile of Books: Crafting ingredient for the Reading Table and Bookcases. Purchased fro...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
[FSF] Growable Grass
Created by FrozenSnowFox
Description This is a simple mod that enables you to plant grass and tall grass in growing zones. It allows you to reseed areas that have become barren or setup pastures for animals. This mod is included in FrozenSnowFox Tweaks. Recommended Mods Both of th...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
[1.3] Advanced Animal Frameworks 3.95
Created by WalkingProblem
This is the core framework that allows animals to carry weapons, do various work and for special autonomous animal-like vehicles. Does not add content on its own. It will power all the Walking Problem "animal mods" like Minions, Smurfs, RimSlaves, Trading ...
[1.0] Trading Economy Mod 3.1
Created by WalkingProblem
Have you find it lame to plant your own food just to find it insufficient to get past the winter? Did you felt that insane need to strangle all those trade caravans pawns that never brings you what you need? Or have you just always want to build a carpentr...
[KV] Trading Spot
Created by KiameV
1.5 Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Artful Robots [B18]
Created by Patient Someone
Gone are the days where your builder bots destroy furniture in a fit of binary rage upon realization that they do not have a name! Fixes issues with unnamed pawns creating art, especially on furniture items. - Named Pawns will still create art with a prope...
[Abandoned] Misc. Robots++
Created by Honshitsu
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions. I think it's...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
[B18] Project RimFactory
Created by Spdskatr
BETA 19 PROJECT RIMFACTORY PUBLIC BETA HERE Project RimFactory This is a rather extensive mod; Here are the basics: Animal Stations - 3 buildings: --- Shearer: Harvests the wool of animals in the area. --- Milker: Harvests the milk of the animals in the ar...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Combat Extended
Created by Skullywag
Version: 0.18.1.1 This mod completely overhauls combat from the ground up. It brings completely new shooting, melee and medical mechanics and drastically changes the way combat plays out. Unarmored combat is much more lethal and realistic, bullets are high...
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
Facial Stuff 1.1
Created by Killface
FS 1.3 version status Aftrer initially updating the core components to 1.3, I've noticed that many good mods came out (while I was busy with other things), which make most functionality of FS obsolete. Thus I'm not working on FS any longer. Current status ...
[KV] Show Hair With Hats or Hide All Hats
Created by KiameV
1.5 version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
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