Age of Wonders III

Age of Wonders III

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End of Wonder (AOW3 Overhaul)
   
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Description
Functional WIP
Items (19)
Age of Wardrobe Extended
Created by Petra-DF
REQUIRES GOLDEN REALMS AND ETERNAL LORDS DLCS! Add more content to leader creation: -64 new backgrounds to select for leaders. Now in total there are 89 unique backgrounds. -Enables all outfits for all classes. -9 new hairstyles for Goblin females. -4 new ...
Alternate Deployment Mod
Created by highwayhoss
A mod that changes the starting formations for units in tactical battles. It changes formations so that all units are farther back deployed in a single line of two groups. This makes armies less vulnerable to a first turn attack and enables all units to ge...
Chivalrous Intentions
Created by That Human
For non-Steam users: https://www.moddb.com/mods/chivalrous-intentions Please note: Many units use DLC content to work! Without them many units will be missing! If you have problems with invisible models: https://steamhost.cn/steamcommunity_com/app/226840/discussions/0/...
PBEM & Single player Balance Mod 1.31
Created by Zaskow
1.31 version was released! 1.3 Changelog What is the PBEM & Single player balance mod? The PBEM & Single player balance mod aims to balance the game for PBEM and single play, that is to say to make it possible for any combination of class/race/specialisati...
Somewhat Impeding Mountains
Created by A Tiny Cat
Similar to Mike's "Impeding Mountains" ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=541329370 ), this mod will bump up the movement cost for mountains. However, having a base movement cost of 40 can sometimes be problematic. In my case it was a ...
Movement Orders First
Created by leon feargus
This mod changes the priority order for events so that 'An army requires your orders' events appear before 'Select a skill to research' and 'Select production for xxx' events. I have changed 'Hero Join' events so that they still have priority over movement...
More Colors for Coat of Arms
Created by Nolan Kotulan
This mod adds 1 grey and 20 carefully selected vanilla friendly colors for coat of arms. Colors remain different enough from each other as well as from vanilla ones to avoid any confusion. These colors have also been chosen to perfectly fit the vanilla gam...
Decodence - RMG Integration
Created by Gloweye
Decodence Mod: RMG Integration The aim of this patch is to include all Decodence's changes into the Random Map Generator. Includes: - Themes: --- Tundra --- Autumn - Structures: --- Sword of the Ashen Rose (Water Structure, seperate randomization, equal ch...
Decodence - Map Editor Content
Created by Charlatan
Decodence Mod: Various Editor Upgrades! Decodence Mod wants to satisfy your decadence - create decorated decadent maps - decorative decals now included! = LEADER CUSTOMIZATION ADDITIONS = https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=605046990 = OP...
Decodence - Leader Customizations
Created by Charlatan
Decodence Mod: Leader Customizations This part of Decodence contains a collection of new Leader Customization Options! = BASE DECODENCE MOD - LARGE COLLECTION OF MAP EDITOR FEATURES = https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=520692430 = OPTION...
Class Reskin Tweaks
Created by That Human
Solves the issue with Phalanx shields being held weirdly in the mod and makes unarmored units look unarmored. The new Manticore Rider is though, but this follows the same logic as the Gryphon Rider; it's your primary target that counts for this, which is i...
Everyday Hero - Rarer Heroes
Created by Funi Time
Goal: All these everyday heroes, getting hired for peanuts, never asking for anything other than their sign-on pay, marching to their deaths on command, just to be replaced moments later by the next everyday hero. Not anymore.. This mod aims to make heroes...
The Harder they Fall - Minor Combat Overhaul
Created by Funi Time
Goal: This mod aims add an opportunistic element to combat, and allow for new tactics based on situational factors. It increases the effectiveness of dragging down enemies with numbers, incentivises the use of melee over ranged, and applies dynamic unit ef...
Attack Protocol - Roaming Army Overhaul
Created by Funi Time
Goal: I find the early game to be 10x more interesting than the late game. The process of clearing sites, growing levels, and building armies is addictive, especially when you add in events and raids by mobs spawned by treasure sites. The further the game ...
AI Unshackled - AI Cities and Tactics Extended
Created by Funi Time
Goal: This mod attempts to upgrade the performance of the AI (within the limitations of the modding tools available), as well as make some minor changes to the Disjunct feature and Quest frequency. This mod is inspired by "AI Difficulty Mod - Limit Break" ...
Who's Laughing Now? - City Happiness Reworked
Created by Funi Time
Goal: This mod attempts to level out the playing field when it comes to city happiness. In the vanilla game reaching the cheerful happiness level on a city is quite easy, and results in a huge 50% bonus to output. This is not necessarily a bad thing, but i...
V-Mods: More Heroes
Created by Varegi
V-Mods: More Heroes About: ---------------------------------------- This was made mainly for personal use, but anyone may use it... See the WARNINGS at the bottom too. Adds a collection of hand-crafted heroes to the pool of recruitable heroes. Many of the ...
TDI Abilities
Created by Naetell
This mod contains the abilities for TDI Heroes. On its own, this mod does not change anything. You can find TDI Heroes here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1286672026...
TDI Heroes
Created by Naetell
Dependencies: TDI Abilities. The mod will not work without it. Get it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1286672709 Do you always pick the same abilities and stats for heroes? Ever had a level 30 hero be mind-controlled by enemy u...