Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Not enough ratings
Trar Srek: Near Shmear
   
Award
Favorite
Favorited
Unfavorite
Description
Cosmoteer
Items (48)
A Bit More Doors for crew quarters
Created by 2Cute2Top
Mod Compatible with JUST IGNORE CONFLICT MESSAGE Slightly increases the number of doors in a crew quarters and changes the visuals to logically fit them. I wasn't happy with mods that let you put doors anywhere, it just didn't feel right. So here, through ...
Ahura Extra Paint Shapes
Created by Ahura
NOTE: this mod can be used in vanilla multiplayer, however other players without the mod will not see the new decals This mod adds in a number of additional shapes missed from the base game. Update one I've added further set of shapes made by "swefpifh" ht...
Ahuras Hull Shading
Created by Ahura
Ahura’s Hull Shading Mod NOTE: this mod can be used in vanilla multiplayer, however other players without the mod will not see the new decals What is this mod: This mod makes it possible to have a variety of shades of a colour on a single paint layer. It a...
Asteroid Mining - Rich
Created by WillieSea
Increases the amount of ore dropped when you mine an asteroid vein. Default game ore drops are randomized between (1, 2 or 3 drops) per vein, for both soft and hard veins. Affects Sulfur (S), Copper (Cu), Iron (Fe), Gold (Au), Tritanium (T), Uranium (U), C...
Asteroid Structures (without Stone) v0.7b
Created by swefpifh
Compatibility : Cosmoteer v0.23.00+ https://i.imgur.com/Vdipl7q.png https://i.imgur.com/LLwroid.png This mod is intended for personal use but open to the community. Its content is only dedicated to the design of bases or ships through structures resembling...
Autocannon
Created by Danger
Energy Weapon | DPS: 2 400 | Size: 3 x 3 | CP: 6 Shoots twice per second in quick series of 8 projectiles (150 damage each) at range of 225. Allows you to select what targets to prioritize: Ship parts / Projectiles and Missiles / Both. Once installed, you ...
AWT BETA 0.6.2.4
Created by Sewayn
This mod aim to add a variety of new parts for the game, like armor, weapon and more ! More Armor block will be added in the future ! New parts, weapon and system will be added soon. New Thrusters to work well with Heavy Armor (WIP) New Shield system : Bub...
[Outdated] [OS on GitHub] Better Sensor Arrays
Created by SoulBlade
Adds 5 better/more versions of the sensor array No Updates will be supplied... Feel free to clone the source code from github: https://github.com/soulblad3/Cosmoteer_BetterSensorArrays Drone Sensor Array (0.75x sensor range) SightRadius: 600m RadarRadius: ...
Bulkheads
Created by Dr. Jaska
Bulkheads are armored internal airlocks that prevent fire and damage from spreading while still allowing crew to pass through. Value: 200C (8 steel) Size: 1x1 meters Weight: 2 tons Hitpoints: 2000 Penetration Resistance: 3 meters Area Damage Resistance: 75...
Dorsal Thrusters
Created by charlatan_
V1.1.1 - 20 NOV 22: Removed roof-blocking. They will still be blocked by components which block other roof-mounted items, such as Deck Guns. Removed Tristeel cost. Compensated by increasing Steel cost. ------------------------------------------ V1.1.0 - 19...
Galactic Allegiance
Created by Ultranova
Galactic Allegiance is an ambitious mod that adds many new weapons, thrusters and more! Originating from Cosmoteer Classic, GA is a throwback to a simpler time in Cosmoteer Modding, and features many parts from the classic mod, as well as many new ones. Cu...
Heavy Armor
Created by JFJohnny5
Adds Heavy Armor blocks for better protection at the expense of mass and more exotic material costs. Heavy armor blocks use 50% more Steel in addition to some Tri-Steel in order to increase hitpoints and penetration resistance. They are also somewhat more ...
Medium Hyperdrive
Created by grasmann
A medium hyperdrive with 32 hyperium capacity, takes 28 batteries. Update: Jump efficiency increased from 50% ( small ) to 65%. Update: Drive distance range increased from to . Kurim's TechTree version available here: ### ONLY USE ONE VERSION AT A TIME ###...
MMCT - Power Rework, Cables and Stuff
Created by yobeefjerky
This mod was originally a few slight changes to vanilla, and eventually expanded into a bit of a monster, the original vanilla alterations are available under Mortal Melee Combat Change. This mod adds a fully fledged power grid system, complete with cables...
MMCT Power Rework Expanded
This mod adds: Structural cables; Extra large cables that take the entire block; And a substation specifically designed to be attached to engine rooms or power hubs. (It can be fiddly when you connect it, but once it attaches properly, it works until you c...
More Crew Quarters
Created by Kurim
What is this ? This mod adds different sized crew quarters so you can have better options for assigning crew to different roles. Features Added Crew Quarters; Twin Bunk (3x1) - 4 Crew Members Quad Bunk (3x2) - 10 Crew Members Dormitory (3x3) - 16 Crew Memb...
More Decals Vol.01
Created by ℜ𝔞𝔷_™
- Adds 69 Decals to the Symbols Category. ...
More Delivery Missions++ Mod
Created by Lolindir Surion
This mod adds more delivery missions up to 3x. !!!!!!!!!!!!!!!!!!!! A new game is recommended but not essential, with a running savegame you have to jump into another system because the stations are updated with it. !!!!!!!!!!!!!!!!!!!! ///////////////////...
More Enemies Variance
Created by Itchys
Adds more variance in the enemies ships encountered in career mode. - Adds 29 new combat ships. - Adds 4 new defense ships. - Add 1 new civilian ships. Submit yours, it may be added to the mod ! Want more ? Try my new mod, adding an entire new factions and...
More Galaxy Sizes
Created by Dr. Jaska
Adds more galaxy sizes to choose from to the career mode. Now compatible with faction mods. Includes: - Miniscule (10 systems) - Tiny (20 systems) - Small (35 systems) - Large (75 systems) - Very Large (100 systems) - Huge (150 systems) - Gigantic (200 sys...
More Power Storages
Created by Braste84
This mod adds a tiny, medium and large power storage. Most likely compatible with "MMCT - Power Rework, Cables and Stuff." (Last time tested it a year ago) Tiny storage: 10 steel, 10 coil - 1x1 Medium storage : 72 steel, 72 coil - 3x3 Can store double-capa...
More Prisms
Created by KillerTheJ
Adds more prisms to the game UV Prism - Effective against shields, doesn't have punch against structure. Pure Prism - Overall better prism thanks to its clarity. Enriched Prism - Prism enriched with Uranium, high damage, low range, expensive....
More Shields
Created by Teax
IMPORTANT: I will not maintain this mod anymore. If something breaks, leave a comment and maybe i'll look into it :) Due to the lack of variety in shield generators i decided to improve both, small and large shield generators. For me the vanilla shield gen...
More starting funds
Created by LostInSpace
Increases starting funds for all difficulties - Increases starting money on Builder difficulty to 200,000 credits. - Increases starting money on Architect difficulty to 150,000 credits. - Increases starting money on Starwright difficulty to 100,000 credits...
More Storage Size (Standard Edition)
Created by FooPhoenix
More Storage Size Description More Storage Size is a familly of mods to add new storage size to the game. Each storage has a normal part version with wall, and a special part without wall between itself and other storage parts. A new category is created fo...
New Decorative Parts v0.92c
Created by swefpifh
Compatibility : Cosmoteer v0.23.00+ https://i.imgur.com/Vdipl7q.png ⚠️ New policy regarding patchnote content. It will now be done on steam. https://i.imgur.com/LLwroid.png This mod is intended for personal use but open to the community. Its content remain...
New Roof Decals v0.73a
Created by swefpifh
Compatibility : Cosmoteer v0.21.00+ https://i.imgur.com/6Ga3HFt.png https://i.imgur.com/71N09a1.png https://i.imgur.com/Vdipl7q.png https://i.imgur.com/LLwroid.png This mod is for personal use but open to the community. It is far from being finished, but w...
Optimal Storage [Deprecated]
Created by WarStalkeR
A shocking scientific breakthrough! Cosmoteer scientists discovered that if you keep stored resources in boxes instead of piles, storage capacity of every dedicated slot increases tenfold! Features Increases stack capacity of all resources tenfold and give...
Platforms ++
Created by JarlofJotunhiem
Adds 34 new exhilerating defense platforms to career mode across all factions. Adds: -3 tier 2 (flesh out some factions) -3 tier 3 -16 tier 5 -12 tier 8 Will add more platforms and contributors as they get built/added, in the meantime enjoy! :) Thanks Bass...
Proper Nukes
Created by Botin
Changes: Nuke blast radius +50% Nuke damage +500% In vanilla the nukes are very disappointing, this makes the nukes a little more interesting while still staying relatively balanced....
Scaling Multiplayer Rewards [0.28.x]
Created by Bonion
Adds 9 new economy difficulties that scale mission rewards by 2x, 3x, and 4x respectively, 3 for each difficulty for use in multiplayer lobbies. Everything else, like starting money, remains unchanged. Save compatible, however only newly created missions w...
Ship Hunter Campaign (ioshc)
Created by Iron Overload
Adds community ships to the campaign. The AI will be driving these ships. Combat ships: 537 Trade ships: 68 Combat ships by faction Monolith: 123 Imperium: 156 Cabal: 88 Fringe: 168 NOTICE: If you find a ship that seems too powerful (or weak) for a system ...
Ship Hunter: Oversized (ioshov)
Created by Iron Overload
Adds community oversized ships to the campaign. Combat ships: 7 Oversized ships are currently all tier 17 for more chances to spawn. Compatible with Ship Hunter Campaign and Platforms++. Good hunting. If you know of some oversized ships drop a comment with...
Single, Dual and Heavy PD Turrets + energy efficient vanilla PD
Created by sir Evans
It always feels like there is no good spot to place PDs on larger ships without compromising armor, right? Well, here is the mod to solve this issue. Adds Single and Dual Point Defense Turrets to the game, with buyable blueprints. - Actual turrets that sho...
SirCampalots Fleet Action mod
Created by SirCampalot
This mod significantly increases the amount of enemies in Fleet Bounty missions. You may face ridiculously large groups of (overleveled) enemy ships especially in the higher levels. I made the enemy fleets in the lower levels only a little bit stronger, es...
SkillT's Mining Overhaul (Abandoned)
Created by SkillT
!!!Abandoned!!! I dont have time to maintain it. If you fix it you can reupload it. Then text me and i will link it here. Hello! This is a little overhaul to improve mining experience. Features: - New Tier 2 Front Mining Laser! (there is also a standalone ...
speed control
Created by Kwhwwymwn
Add more game speed, between 1/30 and 15x...
The Deranged Industries: Advanced Missile Launcher
Created by Dondelium
The Deranged Industries proudly introduces: The Advanced Missile Launcher. This is a standalone version of advanced missile launcher. Do not use with my rebalance mod. The launcher is included. AML now has fire-modes when HE missiles are selected. - Vanill...
Thin Crew Role Lines
Replaces Crew Allocation Arrows With A Line...
Walkable Railgun Accelerators and Launchers
Created by sir Evans
This utility mod allows the crew to walk over railgun accelerators and launchers to the other side. Loader remains unaffected! This mod removes only two entries inside rules file, BlockedTravelCells and BlockedTravelCellDirections, should be pretty safe to...
XR Engine Room
Created by xceled
A more powerful engine room, you will probably require more power to use it. Compared to regular engine room: - Resources: Steel 72 -> 300, Hypercoils 28 -> 50, Tristeel 9 -> 30 - Command points: 6 -> 12 - Power: Shared batt storage 4k -> 12k, power drain ...
XR Sensor Array
Created by xceled
Increase sensor array total range and sight range....
XR Tractor Beam
Created by xceled
Increase Tractor Beam distance and power. You may also need to install my XR Sensor Array mod to make this useful....
[DIGI] Industry
Created by TurkeyKittin
Adds two industry buildings for producing more steel and more coils in higher volumes. These buildings have higher efficiencies. More buildings planned, such as multi-step processing for EVEN higher yields! Steel Manufactury: Add some carbon into your iron...
[DIGI] Modular Missiles
Created by syy1125
Meltdown Update Status: Usable This mod will load and function in Cosmoteer v0.30.0 (the meltdown update). However, the mod does not meaningfully interact with or make use of new mechanics introduced in Meltdown. Description Adds a modular missile system, ...
Fighters and Components
Created by tyrosr
Updated version here Adds new options for building awesome ships, like fighters. - Added a Fighter Sized Cockpit 1x1 - Added a Fighter Sized Reactor 1x1 - Added a Fighter Sized Reactor Advanced (Supplies power 3 rad) 1x1 - Added a Fighter Sized Thruster 1x...
Color-Coded Resources Mod - Square Icons [0.20.18+]
Created by Spectra
🟢 YELLOW BUG FIXED: Please, everyone give a big round of applause to @RustyDios <-MVP right there.👏👏👏👏 He was kind enough to share his findings and solution to the problem of the Yellow Resources. This mod color-codes the natural resources (icons) overlays...