Left 4 Dead 2

Left 4 Dead 2

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Description
The mods i use for this guide.
Items (151)
-6DB Helicopter sounds
Created by мяFunreal
I know helicopters are supposed to be loud, but i don't want my ears to hurt when there's one in the game. This mod reduces the volume of all helicopters, including the loud tarp from the "No Mercy" intro by 6DB. ______ This item is not authorized for post...
"Damaged Outro" Fix
Created by мяFunreal
Originally, this model was all sorts of messed up. TLS did fix some of it. As of writing this new description, the vanilla car is still driving straight ahead into the car waiting off screen. This mod modified the escape animation, giving the car spinning ...
[PROP] Fence Cast Shadow
Searched around the workshop and didn't find any mod for this so here is simple VMT tweaks allowing chainlink fence to receive/cast shadow (not really a 'fix' because it wasnt a bug but wtf do I call this?) ...
🩹 C14M1 Police Cubemap "Fix"
Created by мяFunreal
There's a cubemap in c14m1_junkyard with a purple blob. Caused by the cubemap entity that has been placed right above light entities. The light sprites got baked into the cubemaps. The police car, and any nearby props, look like they're glowing from below....
🩹 Fixed L4D1 Riotcop Version 2
Created by мяFunreal
Some of you might have noticed how the L4D1 Riotcop model wears Jimmy gibbs' decals. Those are the censored "Low Violence" versions. No idea how keeping the blood decal and swapping the "security" decals with race suit decals would censor anything. Anyhow....
🩹 Fixed Laser Sights (UV map)
Created by мяFunreal
This mod fixes the god awful shadows on the model by changing the UVmap. This also means that everysingle custom skin mod will automatically also be repaired, should they use the same crappy shadows. While i was at it, i also fixed some clipping issues and...
🩹 Prop Fix - 1978 Pickup
Created by мяFunreal
I know this truck was supposed to be broken. that's why the fender was a different color. But there was a whole lot of other crap going on that makes the model itself look bad. So i just fixed 'er up real good. Note: This truck can be a static or dynamic p...
🩹 Prop Fix - Burger Tank Texture
Created by мяFunreal
This mod is stupid simple and almost not worth it, but all it does is remove the thick line on the burger tank logo. This mod is standalone because there's reskins for the same texture and i do not want people to pick between a fixed texture or a completel...
🩹 Prop Fix - CS:S Utility Truck
Created by мяFunreal
Did you know that the L4D2 devs took this car from CS:S and Downgraded it?! Yeah. The L4D2 version has less detail than the CS:S version. Also, with the TLS update they gave this truck the ability to be colored via a mask. Unfortunately, the guy who made t...
🩹 Prop Fix - Doors
Created by мяFunreal
This mod does not work online. Only use this offline All door edits somehow end up with visually broken door models in online gameplay. In L4D2 you are able to damage doors into increasingly more broken states. But if a door starts broken already, that doo...
🩹 Prop Fix - Gatling Mount
Created by мяFunreal
Before "The Last Stand", the gatling, aka minigun mount was not broken. But then they went ahead and added a few attachments and broke the mount alignment This mod fixes that. While i was at it, i also added sharp edges to the bolt heads that were mistaken...
🩹 Prop Fix - L4D2 Hummvee
Created by мяFunreal
This mod fixes the various bugs on the L4D2 version of the Hummvee. It plugs holes, re-aligns meshes, fixes the uvmap and adds mesh that is missing on one side. At the same time, it adds the green interior of the "Supply" version to the closed door version...
🩹 Prop Fix - Mercy Hospital Skybox Model
Created by мяFunreal
The original Mercy Hospital Skybox model looked way off. So i took the Finale map and turned that into the skybox model instead. ______ This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal" Mod...
🩹 Prop Fix - Pickup 2004 (Dodge Ram Ripoff)
Created by мяFunreal
This pickup was borked up in various ways. Many spots weren't colored, pieces were missing from the grill, various spots had poor UVmapping. I fixed all of that. Note: The glass color fix is not part of this mod. This is part of my large "Prop Fix Pack" I ...
🩹 Prop Fix - Taxi
Created by мяFunreal
This mod fixe various parts of both City and Rural taxies. Not the L4D1 models I messed up the text on the picture with the antenna. Ignore my incompetence. I'm not going to fix it now :v This item is not authorized for posting on Steam, except under the S...
🩹 Prop Fix - Vending Machine
Created by мяFunreal
The Vending Machines were inconsistently broken. The cs_office verison had a horrible uvmap that was all over the place, leaving a few thing not even textured. Which is the model i used in my screenshots. It was also a cheaper model which was lacking detai...
🩹Prop Fix - Churchbus
Created by мяFunreal
This mod plugs the holes on the church bus with solid black, preventing you from looking through it. This was part of my large propfix pack, but i decided to separate it to avoid conflicts with model mods. It is still compatible with mods that only change ...
🩹Prop Fix - Police Car
Created by мяFunreal
This mod fixe various parts of both City and Rural police cruisers. Not the L4D1 models This item is not authorized for posting on Steam, except under the Steam account named мяFunreal; Steam id "funreal" Modifications or Redistribution of this addon witho...
🩹Prop Fix Pack (70+ models)
Created by мяFunreal
Left 4 Dead 2 has a lot of broken assets. Some are even from L4D1, some introduced in TLS. I fixed all the things I could find because Nobody at Valve, or in the "TLS Crew" bothered. Underneath the subscribe button is a "Prop Fix Collection" where I put ot...
Accurate Bile Bomb Color
Created by Ultimatum
Here's a simple texture tweak. Now it looks like a real jar of puke. I've always disliked how the Bile Bomb looked more like Spitter Goo rather than actual Boomer Bile, so I "fixed" it. It's a simple texture edit, so it SHOULD work with most re-animations ...
Additional Placements for The Passing and Dark Carnival
Created by Vinnie
Seriously, who cares? This places the guitar in the jazz club before the Under the River tour and a pitchfork to the barns in Dark Carnival. This is done by using lump files and also includes mission files for said campaigns. This was made by Sergi338 and ...
Addon Campaign Texture Restored
Created by NikoBellicFromGB
I found out a few months ago or maybe last year that the addon campaign texture is actually using a random texture named unknown instead of the actual one which is named addon, So I fixed it by renaming the path in the unknown vmt to the addon texture inst...
Adrenaline on 'L4D 1+2' Animations
Created by spoono
This was an absolute nightmare to make but at least I am satisfied with the result. Gives the default Valve adrenaline animations L4D1-styled lookposes, L4D1 animation blending and IK rules, changes the origin and scale to be more in line with the rest of ...
Ammo Pack Fix
Created by Gary
The ammo packs have a bit of odd flicker to them when pulling them out this simply changes fadein 0.2 to 0 on the deploy animation to get rid of it, I also changed the origin to be a bit less in your face. Only the view model is changed so it's still compa...
Ammo Upgrades Consistency Fix
Created by ihcorochris
Grabbin' some *Insert ammo type* rounds! Ever wondered why there's so many boxes deployed from a single item? Yeah, me neither. If you pay enough close attention, you'll notice that both the Incendiary and Explosive ammo upgrades have three (3) boxes deplo...
Animated Ambulance Lights (L4D2 Ambulance)
Created by ֆʊռ
Getting tired to see an ambulance with no flashing lights unlike police car? Well... here's my simple retexture that makes the ambulance more glance when you see it. Enjoy :D What does this addon change? - Upscaled the size from 1024x1024 to 2048x2048 - An...
Animated Boomer Boils
Created by Cuba
"He puked on me" - Francis :( Adds the animated boils from the viewmodel to the normal model, Simple as mate. Covers both L4D1 and L4D2 Boomer, works with reskins. Credits: TRS/Valve - Models and Animation Cuba - Rigging and QC ...
Better Quality Flashlights
Created by ihcorochris
Because who ever notices it anyway A fork of Rise's Flashlight Material Fixes as well as my outdated Flashlight Texture Fixes, this aims to replace the rather lowpoly and texture-recycled flashlights on the L4D2 weapons with a much more detailed version, s...
Bill: Remade
Created by Samuels' Chili Shop
If you wish to use his shirt reskins, subscribe to those BEFORE you subscribe to this. After a while, I've finally got this retexture for Bill to a state I am happy with. This retexture gives Bill, who is in second place for the lowest amount of detail, as...
Blood Pool Consistency Fix
Created by Curator
Theres a slight color difference in the dead blood pool compared to the incapacitated blood pool, which makes it look off. I fixed it so the color is the same on both blood pools, which also fixes the weird lighting bug in the screenshot above. Unless you ...
Boomer - correct viewmodel
Created by мяFunreal
Have you ever realised that the Boomer has a viewmodel that doesn't look like the skins you have? That is because it has an entirely different model that also uses entirely different textures. Meaning that every skinner would need to make a skin for the ha...
Boomer Bile Jar UV Mapping FIX
Created by index
The stock boomer bile had uv mapping issues, I decided to fix that. DISCLAIMER REGARDING THE UV CORRECTING: This is intended for the stock texture of the boomer bile, retextures may or may not work correctly, I have not tested it on retexture addons. Only ...
Boomette - Hair Physics
Created by Meraru
Adds jigglebones to Boomette's hair! compatible with retextures. Sorry for the shitty preview xoxo....
C1M4 Graffiti Restored
Created by Rayman1103
Restores the graffiti used in Dead Center map 4....
Carriable Animations Improved
Created by Cuba
Better late than never ar ar ar Full set of carriable animations I forgot to publish about a month ago. Designed to be used at the default 51 viewmodel fov, these include item extend and helping hand animations. High fov is supported up to around 100-120. ...
Carriable Item Helping Hand Animations Restored
Created by Cuba
Restores helping hand and item extension animations for the Cola and Gnome. These are original Valve animations that got cut from the game before release. Features: Helping Hand Animations Item Extension Animations TLS updated Cola origin position Reversed...
Clean BW+Infected Vision
Created by Rainy
This mod removes the black & white filter and special infected's vision filter. https://i.imgur.com/RXc8aRR.jpg...
Clean Flashlight
Created by ClipoDEL
Mod replaces the texture flashlight making perfectly clean....
Coach properly reads the CEDA poster in The Parish
Created by Alexander
Yes, yes, I know this is a small texture mod based on K.Tastrophe's idea, but now the poster inside the CEDA decontamination trailer on The Parish matches with the way Coach actually reads it. Also it looks better now. ...
Cold Stream Intro Logo Remover
Created by Majro
There, immersion restored. This addon removes the Cold Stream logo seen in the campaign's intro, since no other campaign does that. That's all. ...
Coloured Outro/Ending Titles for all Campaigns
Created by Big Boss
Changes all the campaign titles that play in the ending credits to these coloured ones, example images above. The Last Stand and Cold Stream not included, since those campaigns already have a coloured outro title. 23.6.2023 MAJOR OVERHAUL: All the titles h...
Consistent Upgradepack Attachments
Created by whymehere
Adjusts the attachment position of both upgradepacks to make them consistent with the first aid kit. ...
Correct L4D1 Boomer arms
Created by Rise
what this does is edits the uvs of the l4d1 boomer arms and makes it so it works with reskins before you ask yes i tried with mrfunreals/TLS l4d2 boomer arms but they looked a little off this mod will not work in versus unless A. you know how to gameinfo m...
Correct L4D1 Hunter arms
Created by мяFunreal
The L4D1 hunters viewmodel arms are different from what they should be. This mod fixes that. Not only do they fit now, but they also automatically use whatever skin your hunter model uses. I also made the model higher poly and smoother because the hard edg...
Correct Midnight Riders Logo on Billboard
Created by SkellyVoid
For some reason VALVe decided to use a slightly different Midnight Riders logo on the billboard. This mod corrects it to the one seen, pretty much everywhere else in the game. Will obviously conflict with concert mods that change the billboards....
Corrected Common Infected
Created by Vinnie
Even being in a war doesn't prepare you for this. They never stop, they come at ya and come at ya and they never goddamn stop! Since the TLS update, the L4D1 CI have been added into the game with new textures, new models, and the gore system. However, with...
Corrected Uncommon Infected
Created by Vinnie
pain and suffering is a job This is part two of Corrected Common Infected but this is for the Uncommons, the same changes also apply here. Changes: - Added face variety for Hazmat, Fallen Survivor, Riot, Roadcrew Infected. - L4D1 Hazmat's now don't puke th...
CS knife holster fix
Created by wemysilly
Just another one of those tiny fixes that probably no one cares about! The knife is holstered in a very weird way in the vanilla game, this mod should make it looks just a littleeeeeeeeeeee bit better. its not exactly perfect, I tried my best to align it w...
Dark Carnival Lights
Add a little festivity to your Dark Carnival visit by turning on the lights! :) ------ The .gifs don't represent the actual speed of the light changes in-game. I just slapped a bunch of screenshots together with wild abandon. Added a video for all those co...
De_Nuke mountain for Blood Harvest
Created by Gyroic
I wanna have a stern talkin' with whomever messed up the blood havest skybox brushwork, I hate it, it's horrible. The brushwork differ almost each map aside from maps 2-4. map 1 and map 5 have different brushwork it's horrible to work with. Had to redo thi...
Dead Air Precrash Missing Particles Fix
Created by ChimiChamo
Fixes the issue of the plane from the Dead Air finale missing its particles before crashing. This works in L4D1, but was broken for L4D2....
Death Toll - Gunfire (Fixes)
Created by Axel
Gunfire! Spanning five chapters, Death Toll is set in and around a small (cf. road side population sign) town named Riverside where the Survivors believe the military may be holding out. The chapter takes place after the Crash Course campaign in which the ...
Death Toll City Seam Fix
Created by ChimiChamo
the gif does not do it justice Fixes the burning city seen in the Death Toll finale having an obvious seam between the water and itself. This has bugged me for too long....
Death Toll Fixed Fences.
Created by Sergi338
This mod simply fixes the fences in the last chapter of DT using the wrong texture. ...
Default Crowbar With Flashlight
Created by tomaz
I find it kinda weird that when you hold a one-handed melee weapon, the flashlight beam seemingly comes out of nowhere. With this mod you can now be more immersed than ever!!! Finally, the game is now playable :DD "What about when you hold a two-handed mel...
Default CS:S Knife With Flashlight
Created by tomaz
IMMURSHION!! This mod makes it so that you hold up a flashlight alongside the CS:S knife, nothing more, nothing less. Uses MaxG3D's animations with some adjustments, since they look the closest to L4D2/Valve animations. Querentin's mod uses a higher qualit...
Default Frying Pan With Flashlight
Created by tomaz
IMMURSHION!! This mod makes it so that you hold up a flashlight alongside the frying pan, nothing more, nothing less. Uses Valve's default animations with some adjustments. A version with compatibility with SirWololo's Extended Melee Skin Pack can be found...
Default Machete With Flashlight
Created by tomaz
IMMURSHION!! This mod makes it so that you hold up a flashlight alongside the machete, nothing more, nothing less. Uses Valve's default animations with some adjustments. A version with compatibility with SirWololo's Extended Melee Skin Pack can be found he...
Default Magnum Viewmodel Hand Position Restored
Created by Edison Gar
Well if anyone didn't noticed that the magnum or desert eagle's viewmodel position changed after TLS update came out. this addon just moves the right hand back to its original position like Pre-Update and remain new animations from TLS update. I had to ens...
Default Nightstick With Flashlight
Created by tomaz
IMMURSHION!! This mod makes it so that you hold up a flashlight alongside the nightstick/tonfa, nothing more, nothing less. Uses Valve's default animations with some adjustments. A version with compatibility with SirWololo's Extended Melee Skin Pack can be...
Default Pistol tweaks and adjustments
Created by Rise
TLDR: The uv maps on both pistols do not match each other :) What this mod does -uv edits the single and dual pistols -Adjusts the firing sequences so that it using the correct firing sound -Adjusts the dual pistol reload so it doesn't use the l4d1 pistol ...
Distant Gunfire Reimplemented - Vanilla
Created by Rowa
UPDATE: After extensive testing and research, it turned out that this mod does not fully work on official servers—only certain weapons function online. I apologize for misleading people earlier. Reimplementation of L4D1-style distance-based gunfire sounds....
Distinct Incendiary Ammo Box
Created by Fine
Changes the color of the incendiary ammo box from yellow to orange-red so it's easier to distinguish from the explosive ammo box at a distance....
Dual Pistol Fix [Survivor Animation]
Created by Edison Gar
This addon fixes the Dual Pistols on survivor animations, I already moved and separated the files from the old addon into the new addon so people can install the addons separately. It fixes the dual pistol firing sound by reversing the sequence on pistols ...
Ellis Hand Shader Fix
Created by miv
A fix for Ellis's Hands having weird black lines. will hopefully work with reskins....
Fix For The Texture Of Ellis's T-shirt (Reupload)
Created by Pyromaniax
Reupload of the original addon made by _Ilshat52_, who wanted to start fresh and authorized their deleted addons to be reuploaded. Original description: I'm a fan of Ellis, but whenever I noticed his faulty T-shirt, it got on my nerves.I fixed it....
Fixed Defib Shadows
Created by BlindTwig
I'm the new TLS Team. This is a pointless fix but now that you've seen it you'll never unsee it. The defibrillator has baked in Ambient Occlusion in the texture, which is the norm for Source engine textures since Source doesn't have proper AO support. Howe...
Fixed Fireaxe Texture
Created by whymehere
Axe murderers rejoice. The fireaxe has a few (really only two lol) ugly black areas due to overlaying unused bat and machete layers. This fixes that. ...
Fixed Hunter and Smoker flinches
Created by Cuba
Ouch! That hurt! Did you know that the SI are meant flinch when shot? No? Well that's because they broke/removed the feature for locational flinches in 2 (worked in L4D1). The Hunter flinches while crouching (likely they forgot to remove the crouching flin...
Fixed Katana Texture
Created by Low Astral
View the gifs to look at the difference. Fixes an error in the viewmodel texture and adjusts the reflection mapping for the katana. This mod achieves the same effect by editing the UV of the model instead of textures editing. This will conflict with any mo...
Fixed L4D1 Fallen Survivor Infected
Created by Vinnie
Run Forest, Run! The color palette for the L4D1 fallen survivor is strange, it's a strange mystery why these colors were chosen for him. I guess you can say it was for him stand out more but that doesn't sound right. Anyways, this changes the color gradien...
Fixed L4D2 Special Infected Animations + Generic Flinches
Created by Despair
YOU WILL NEED TO SUBSCRIBE TO MY UNIFIED L4D2 INFECTED MODS AS WELL!!! LOCATIONAL FLINCHES PLUGIN AVAILABLE HERE The new models can be found here below. The Charger The Spitter The Jockey Replaces/Fixes almost all of lazy/crappy animations for the L4D2 Spe...
Fixed Pain Pills Animation Blending
Created by spoono
Literally just edits 2 lines in the .qc file. Gives pain pills animation blending so its more consistent with the molotov and boomer bile (and my l4d1 adrenaline addon) obviously inspired by https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3448690909...
Fixed Reflections in The Passing
Created by Low Astral
Pay attention to the viewmodel in the screenshots. Rebuilt all cubemaps/reflections in The Passing. This is mainly for Map 2: Underground. Edit: Cubemaps were only missing in Map 2. Map 1 and 3 are fine. Also added more images. This should not conflict wit...
Fixed Second Pistol Worldmodel
Created by ChimiChamo
i hope this does it for you rise Fixes the standalone worldmodel for the second pistol using a model that is inaccurate to the one survivors use in first person. Finally the game is now slightly more playable. Credit to Kaleidø.vtf and somewhat Willi for L...
Fixed Skyline
Created by zidd
The original UV looked off, so I fixed it. ...
Francis: Refined
Created by Samuels' Chili Shop
The L4D1 cast is complete. This retexture gives Francis more detail and makes him consistent with the rest of the cast. He has new diffuses, normal maps, and phongmasks, alongside exponent maps. But no need to worry about this taking up too much space or m...
Golf Club Fix - Last Stand Update
Created by Zero
The Passing is great - a crossroads between the old and the new Survivors, an act of trust and compassion that would help humanity survive just a little bit longer and saying goodbye to an old friend along the way. And we got a new weapon, the Golf Club. I...
Grip Fix for the Default Golf Club
Created by Qude
Personally, I thought the Golf Club grip was wrong. Who would want the character to grip the void? I wouldn't. Anyway, at least with this fix I think it would be more accurate. Model belong to Valve. The changes are shown above, nothing else has been tampe...
Grouped Campaigns
Created by JustLivingLS
Campaigns grouped in order. Grouped L4D2 Campaigns Grouped L4D Campaigns The sacrifice moved after Blood harvest (Chronologically) Grouped DLC's and Addon Campaigns Compatible with URIK GameMenu More Search Options Fixed ...
HD Smoother Loading Icon
Created by ozni
HD Smoother Loading Icon Replaces the low quality loading l4d spinner for an upscaled, much smoother version of it. This new loading icon has 6x more frames and is animated at 60 fps (meaning, the speed remains the same, it only adds way more in-between fr...
Helicopter with translucent glass
Created by мяFunreal
This mod turns the glass on the escape helicopters translucent. The outro camera for "No Mercy" has been slightly modified, as to not show any props that would fade out anymore. Whilst I was at it, I also fixed the pilot location so the pilots hold onto th...
Improved Medkit Model
Created by мяFunreal
The Medkit viewmodel has horrible sharp edges on it, which ruin every reskin. I removed the bad sharp edges and also replaced the low detail worldmodel with the same model used for the viewmodel. ps: It uses "v_models\a_medkit.mdl" as includemodel. Reanima...
Improved Throwing Animations
Created by Didgeridude
This is a Vanilla+ style addon that replaced the throwing animation of every throwable items with a new and improved version. -Note: the other animations are still the same, this only replace the throwing animation since it's the only one i think needed so...
Improved Witch Hair
Created by Zetnus
Adds a transparency channel to the witch hair to make it look more realistic, rather than the choppy carryover from L4D1. Just a minor improvement that I thought of. Manual download: http://www.gamemaps.com/details/16699 ...
Incap Crawl Animation Fix script
Created by Shadowysn
DOES NOT enable crawling by default Use another mod or mutation that enables crawling, like this mod. Fixes the incapped crawling animation by re-using the gestures animation system to hackily play the animations. The default crawling animation has turning...
Infected Death Expressions
Created by Greg Rogers
Restores the death expressions that were present in the beta builds. L4D1 Version ...
Jiggle Boned Attachments
Created by Cuba
Boing! Skrt, I did this in L4D1 a while ago and got around to making it work in L4D2. This makes all the Weapon/Item attachments for ALL survivors jiggle around. Cool right? Later gators Credits QC stuff - Me lol Man of the hour - Despair ...
Jiggly Bill
Created by ChimiChamo
Bill but with jigglebones on his hat, pockets, holster, and the back of his coat. Credits: - Cuba for jiggleboned-attachments Bill ...
Jiggly Coach
Created by ChimiChamo
Coach but with jigglebones where it counts. Credits: - MSF for Vanilla+ Coach - Cuba for jiggleboned-attachments Coach ...
Jiggly Ellis
Created by Despair
Like Jiggly Nick but for Ellis. This mod affects Ellis' holster and the sleeves of his overalls. Uses Cuba's jiggly attachments, and the jigglebones and helpers from my Hatless Ellis mods. ...
Jiggly Rochelle + Rochelle - Vanilla+
Created by ChimiChamo
a fully sick combo of MSF's Rochelle - Vanilla+ and Cuba's Jiggly Rochelle . Also comes with default bracelets and belt alongside some minor weight editing to the belt so it clips significantly less often....
Jiggly Suit Nick
Created by Despair
A mod for Nick, it adds jigglebones to his suit jacket and holster, it also includes Cuba's jigglebone attachments. This mod does support re-textures, not model edits though, obviously. Some minor touch up to the hands was preformed, the hand and finger bo...
katana uv map fix
Created by iuri kroth (nubi)
Have you ever wondered why the katana had this weird white thing on the handle? Don't you hate it? ... No? It seems like I'm the only one in the world who cares about these tiny little minuscle problems that don't affect anything in theis old game... Well,...
L4D1 Boomer Burn Texture "Improvement"
Created by cin
I did this for the sake of completion. This mod makes the L4D1 Boomer use the L4D2 burn textures. Compatible with reskins that don't change the VMT. (It's very subtle because the exploded model already uses the L4D2 textures.)...
L4D1 Bus ref texture fixes for L4D2
Created by Gyroic
went down a rabbit hole and found some weird stuff going on with the bus models in l4d2 one of which, is that the ref textures in l4d1 are replaced in l4d2, so both bus models use the same ref textures this mod edits the vmts so it'll load the l4d1 ref tex...
L4D1 Fire Escape Tank Fixed
Created by cin
third reupload of this mod lmao This mod adds a crushed tank to the fire escape wreckage seen in the first chapter of No Mercy, for consistency with the L4D1 intro. This version no longer crashes when using RNG tank mods and is mostly compatible with L4D1 ...
L4D1 Game Over music fix
Created by Big Boss
Fixes the L4D1 game over music, which normally cuts off before finishing. There was a similar mod like this already on the workshop, but i can't find it anywhere anymore sadly. All audio editing was done in Audacity....
L4D1 Hunter - Higher Quality Materials
Created by RainyRayne
The L4D1 Hunter was the only SI with no normal map, this will fix that by adding a normal map and an exponent map. This means the clothes will have wrinkles, blood will shine when in light ect. Makes the Hunter look much more up to par with the other SI. I...
L4D1 Smoker - Burn Texture Improvement
Created by RainyRayne
Uses the same higher quality L4D2 burn textures that the L4D1 Boomer and my higher quality materials L4D1 Hunter uses. This only replaces the vmt so it works with retextures in theory(assuming the texture artist doesn't replace the vmt) ...
L4D1 Tank Burn Texture Improvement
Created by cin
I found burn texture mods for the L4D1 Smoker and Hunter, but none for the Tank. All this mod does is replace the burn textures for the L4D1 Tank with the L4D2 burn textures, which are way better. Should be compatible with reskins as long as it doesn't inc...
Less Janky Hunting Rifle Firing Animation
Created by мяFunreal
This mod only reduces the gargantuan recoil by a lot and literally nothing else. It's still too much recoil compared to areal Mini-14, but enough to look good in a video game. This mod only contains the viewmodel. You can use these animations in a mod of y...
Less Shiny Gas Cans
Created by Curator
Once again valve left us with solar flare crack boosted phong shading, this time on the gas cans. So I redid their alpha channels and changed some VMT parameters to make them more rugged appearing and less shiny, but still keeping the plasticy material. Pr...
Light Zoey - Stretch Fix
Created by Despair
DOES TLS UPDATE FIX THIS??? Yes, but our end results are slight different. Fixes Zoey's stretched idle animation in The Passing intro and repositions her hands to compensate. This won't work with light model replacements. ...
Lil Peanut Cut-out Gib Scale Fix
Created by Loose Gooseman
This has bothered me for 10 years, I wonder if anyone else has even noticed this error? ...
Louis: Remade
Created by Samuels' Chili Shop
After several months (yes, months) and restarts, I've finally created a retexture for Louis I am happy with. This retexture gives Louis, who has the lowest amount of detail, as much as I can pack into him while also fixing issues with his textures. He has ...
Medicine Cabinet Shiny Texture Fix
Created by Geebanger0
Fixes the texture for the Medicine Cabinet, which is very shiny for some reason. Now it reflects light properly. Before and after comparison images are included....
Motion Blur Removal Continued
Created by Rainy
Remove the motion blur of infected and melee weapons. This mod removes the motion blur of Charger, Hunter and all melee weapons. This is an extended support mod for the following mod: Motion Blur Removal. The existing mod is so old that it currently doesn'...
NavFixes
Created by smilzo
More bot friendly nav meshes. Contains a few changes to the nav meshes of The Last Stand chapter 1 (to let the bots press the crane button and not get stuck at the truck) The Parish chapter 4 (bots no longer get stuck trying to jump between the two balconi...
New Burnt Pilot Corpse for TLS
Created by Vinnie
The flames of death On map 1 of The Last Stand campaign, you come across the downed plane you seen at the beginning of the campaign. The corpse of the pilot is shown, seemingly crawled out from the plane while dying to the flames. The pilot reuses the chop...
Nick - Remodeled First Person Sleeves V3
Created by Meraru
Same as this, but now it fully uses the default textures for the hands again, which means it's compatible with retextures that edit them. Credits: - Phrog-nee: Nick's Remodeled First Person Sleeves v.2 ...
Niko's Torch Stove Fix
Created by NikoBellicFromGB
fresh from the crop lol fixes the broken alpha channel on the torch stove that should've been fixed in the tls update or by valve and makes the texture slightly better to look at...
No Adrenaline Redness Effect
Created by Rainy
Remove the screen redness of adrenaline. This mod removes the screen redness of adrenaline. As you can see in the picture above, the redness of the screen covers vision more than expected. So I removed that effect. Comparing the before and after picture, y...
Original Dead Center Skyline
Created by Gyroic
Turns out, inside the files of the c1m1_enviorment folder is every version of the textures for the skyline. From reference textures to a pre-final version of the fog covered textures for the skyline. The most interesting part, is that their's a version of ...
Original Sacrifice Colour Correction and Skybox
Created by Cuba
Restores the original Colour Correction and Skybox for the first two maps of the Sacrifice, the third map is unchanged because reasons. The Skybox is completely unused and the CC is used only in the first map. Yes, this is real beta Screenshots are present...
Oxxy's Original Medkit Remake
Created by Oxxy (Real)
Remade version of the original First Aid Kit texture using the original PSDs. I spent weeks trying to perfect the colors, I think I did a good job. (For context, TLS used the base unedited PSD which was missing layers and was way too bright) ...
Passing Addendum
Created by Cuba
Save your ears and eyes the strain. Heyo, a small mod I figure could be put under the "addendum" series(?). +Removes the blur from all levels, Keeps all other post-processing. +Changes the zombat to "ThePassing" post-fix, meaning no more ear piercing organ...
Proper Stain Glass Windows
Created by Gyroic
You ever notice the Stain Glass windows in Death Toll?, aparently not a lot of people even notice it. So after compairing the Beautiful Stain Glass in Half-Life 2: Lost Coast, I decided to give the Stain Glass in L4D a proper touchup....
Reanimated Howitzer
Created by мяFunreal
The howitzer looked pathetic without any recoil, so i animated some onto it. I also fixed the LOD. The TLS update fixed the wheel, but removed something else. kekw. ______ This item is not authorized for posting on Steam, except under the Steam account nam...
Remove Explosion Flash
Created by Rainy
Remove the flash of explosives. This mod removes the screen flash of all explosives. All explosives in l4d2 have a red flash on the screen when they explode. It obscure the screen momentarily, so it interferes. Therefore, this mod removes it to provide a c...
Remove Vignette Effect
Created by Rainy
This mod removes vignette effect that blurring the edges of the screen. The vignette effect can be seen in the following situations: when second incap, when using adrenaline, when covering boomer vomit. This effect narrows your vision, making it difficult ...
Reshaded: CSS Guns
Created by ihcorochris
Recommended to be used with Rayne's Improved CSS World Models! A follow-up to my Reshade series where I tweak the weapon shaders to be more fancier and pleasing to look at rather than a plastic gun. I decided to pick it up again after learning some new stu...
Reshaded: Firearms
Created by ihcorochris
An improvement over the original Reshaded: Firearms set. That one was completely outdated ever since post-TLS and I've been meaning to recreate everything from scratch ever since I released the Melee set a few months back, and now here it is. Majority of t...
Reshaded: Items
Created by ihcorochris
Long overdue for a release ever since I took down the original Grenades Reshaded addon. I've been working on this for quite some time, trying to make sure they look good without going overboard with the adjustments and by utilizing the shaders to its fulle...
Reshaded: Melee
Created by ihcorochris
Get the new Reshaded: Firearms here! This took longer than I initially expected due to multiple setbacks (and laziness ofc) during the process of making the mod. Same deal with the other reshade mods, a rework of the material shader files so that they don'...
Restored CSS Props
Created by Nelson340
Presumably for the Xbox 360's memory limitations, Valve reduced the resolution of many props recycled from CSS for both L4D 1 and 2. This tries to alleviate the problems as much as it can. Two exceptions are the horizontal cooling tank from de_train becaus...
Restored L4D2 Bus Bodygroup
Created by Gyroic
it's everyone's favorite diseased parasite, here to sadly give the world another L4D2 mod, but this time, it's not another terrible texture mod. So in early development of L4D2, the L4D1 buses were used in the maps, you can see it in pre-release images and...
Restored Resolution V2
Created by NikoBellicFromGB
Now Not Last Addon I'll Ever Make!!!! New Version Off Restored Res! This New Version Makes The Textures Just Like Their L4D Counterparts. And Makes More CSS Textures HD (By Finding The Original Refs)...
Ro's Hair - Consistent Color
Created by Meraru
A subtle change to Rochelle's curls to make them closer in color to the rest of her hair. Any remodel that uses the default hair textures will be compatible with this. I don't take mod requests. ...
Sacrifice Tank Burn Texture Improvement
Created by cin
The Sacrifice tank uses the L4D1 burn textures by default. This mod simply makes them use the L4D2 ones. Includes the fix from this mod Compatible with reskins that don't include a VMT....
Saferoom Door Cubemap Reflections
Created by PöpThèséFøøls
Vanilla texture now features phong and environment reflections, also toned from orange to red....
Silenced SMG Deploy Sound Fix
Created by SkellyVoid
TLS corrected the MAC 10's First Person Model and Animations to be Open Bolt like it's Thirdperson Model and IRL, they altered the Reload sound to accommodate this, however they did not alter the Deploy sound. This Simple Mod Fixes that. Without a doubt Co...
Smooth CSS Weapon Animations (Before AWP Scope Update)
Created by Low Astral
This mod edits the janky vanilla animations for the CSS weapons and makes it smooooth like butter. not really What I did: - Removed the "snap" from one animation to another - Removed multiple shooting animations - Reverted AWP Sniper's scope from original ...
Sun Flare Removal
Created by t0m50n
Remove the sun flare similar to what changing your shader detail < high does....
Survivor Better Materials
Created by Poleeyan
This mod includes all the material fixes for the l4d1 & l4d2 survivors, as well as one single (in the original it is different for the two groups of survivors) lighting for the survivors and improves it. In the tab "Required items" in front of you is a cho...
Survivor Better Materials - It Addon
Created by Meraru
Edits the survivor's it/bile materials so they match the settings from Survivor Better Materials, that mod originally included it's own it files, but they were later removed to ensure compatibility with Better Bile, so if you use Better Bile then don't use...
Third-person Empty Pistol Reload Fix script
Created by Shadowysn
Simpler version of the third-person pistol reload script fix that doesn't operate on a think function and done in around 60 lines instead of around 680 lines. I tried to do this fix years ago, but failed as I was trying to look for ways to directly force t...
TLS Weapon Texture Fixes
Created by Lyreck
This addon fixes some minor texture issues of The Last Stand update weapon variants. --List of edits-- Worn Hunting Rifle: Made the bullet textures more clear, and added new tape textures and scope detail. Worn M16 : Made the bullet textures more clear. Na...
UI Graphics Complete Fix
Created by Pyromaniax
After years of dealing with incorrect UI, you can finally make your game look more coherent! Here are the changes: Loading screens: • Dead Center: Added Coach’s shirt stripe, removed the extra button on Nick's shirt and added Rochelle's bracelets. • The Pa...
Unified Charger Skeleton
Created by Despair
Changes the Charger's model so that he uses the same skeleton rotations and naming scheme as the Survivors/L4D1 Special Infected. THIS MOD WILL DO NOTHING ON IT'S OWN, A SUPPORTED REANIMATION MOD IS REQUIRED The Charger's model has been slightly edited - I...
Unified Jockey Skeleton
Created by Despair
Changes the Jockey's model so that he uses the same skeleton rotations and naming scheme as the Survivors/L4D1 Special Infected. THIS MOD WILL DO NOTHING ON IT'S OWN, A SUPPORTED REANIMATION MOD IS REQUIRED...
Unified Spitter Skeleton
Created by Despair
Changes the Spitter's model so that she uses the same skeleton rotations and naming scheme as the Survivors/L4D1 Special Infected. THIS MOD WILL DO NOTHING ON IT'S OWN, A SUPPORTED REANIMATION MOD IS REQUIRED The Spitter's model has been slightly edited - ...
Unused model variations restored
Created by Gyroic
So when I was working on the Source model pack, I noticed something interesting regarding two props, the DoD crates and the HL2 vents. Inside the vmf files, some of these models are set to use different skins built into the model. Seeing as to how likely i...
Vanilla CSS Weapons- Worldmodel Improvements
Created by RainyRayne
Just a bundle of the existing mods, in case you want a less cluttered list. ...
Viewmodel Sound Fixes: TLS Edition
Created by Bunslinger
Basically what's left of my Viewmodel Sound Fixes mod after The Last Stand update. Practically reduced to nothing as most of the fixes have been integrated into the game, however there's still a couple things the team missed that bother me ever so slightly...
Virgil's Tugboat With Opaque Windows
Created by Pyromaniax
Have you ever noticed how the the inside portion of the tugboat is completely unmodeled but the windows are still transparent? Well this addon aims to make it more consistent by making the glass opaque hiding the interior like most of the rescue vehicles. ...
walkie talkie bullet decal fix
Created by myopia
replace "dead_male_civilian_radio.mdl" "dead_male_civilian_radio.vvd" (junk file) "dead_male_civilian_radio.phy" and "dead_male_civilian_radio.dx90.vtx" (junk file) The walkie talkie gives blood decal when it gets shot . This changes it to give dirt bullet...
Weapon Normal Map Restorations
Created by NikoBellicFromGB
restores a few missing/forgotten normal maps for the weapons restorations: cola logos normal map has been restored deagle normal map has been restored (even for tls deagles) grenade launcher normal map has been restored machete normal map has been restored...
Whispering Oaks Motel Sign Restored
Created by JT_
Restores the letters on the Whispering Oaks Motel sign in the Dark Carnival campaign to match the one seen in the opening cinematic. It's always bothered me that the sign doesn't match the cinematic, so I decided to deal with it myself. I assure you, this ...
Witch Facial Expressions
Created by Cuba
Small mod that restores the cut Witch expressions. Never seen anybody talk about these before and they never appeared in any media. Quite simple really, it just works. Expressions will trigger due to appropriate animations playing Crying = Sad Agitated = A...
Zoey: Refined
Created by Samuels' Chili Shop
Now we move on to Zoey, who is one of the most put-together of L4D1. I've gotten in the mood to refine this mod for release, and here it is. This retexture gives Zoey as much detail as I am able to pack into her. She has new diffuses, normal maps, and phon...
In 2 collections by Meraru
Meraru's Mods & Edits [L4D2]
479 items
Meraru's Current Setup [L4D2]
36 items