Mindustry

Mindustry

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Items (104)
Surge_Smelter_6x
Created by SnowKnight
Base: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2600788465&searchtext=surge+alloy+production InputCode: bXNjaAF4nEVQbU7DMAx12jr9YGPbQSpVA03cYz8Rmro1QpXaZkrbAbfhABwGiYNwA4pjQ9coen7Je3b6IIZNBFFXtgbW+9E9m8O+Nc1g3GH3CnE/mLKtK8juiu3Dtrgvdlu4qUx/cvV...
Cyclone cluster
Created by P1kes
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Universal resource delivery / Универсальный заполнитель ресурсами.
Created by LED
It's very easy to use: 1. build next to a building(turret/non-turret/storage/etc.) 2. click on the processor. 3. connect the processor to the buildings you want to fill with resources. 4. select the resource in the sorter that you want to deliver to the bu...
军团作战-大型地面部队
Created by (*^_^*)Litter Monk
指挥大型军队,让陆军像军队一样以阵型移动 注:需要【单位编号】和【火力指挥】 两个逻辑辅助 受逻辑块运行速度限制,单位移动时回会出现摇晃...
军团作战-大型空军部队
Created by (*^_^*)Litter Monk
让空军像军队一样以阵型移动 注:需要【单位编号】和【火力指挥】 受逻辑块运行速度限制,单位移动时回会出现摇晃...
搬运
Created by (*^_^*)Litter Monk
将核心物品放入指定建筑,可随时切换卸货地,加入单位死亡处理(寻找下一个单位), 可随时切换搬运物 单位前往核心时会丢掉已携带的货物,防止核心 满物料时,出现单位死等现象。...
Smart Phase Fabric
Created by Cay
Modified Version of Cenduren's Smart Surge Alloy: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2311220842 Modified to create phase fabric...
Plastanium
Created by hulk9999
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Simple Surge
Created by Peppermancer
Simple and small, attach this to the core and forget it or feed it independently. Notes: -3 Smelters is the max for this inline configuration. Any more and smelters in the middle will be starved. Smelter 2 shuts down with 4, 2 and 3 shutdown with 5. -For 6...
alloy*8
Created by mirlco33
The product comes out from the upper left corner...
Sorter (Mini)
Created by Katsute
A compact sorter using a router....
Remote Defense
Created by hyper.focused
A quick way to prevent units from sneaking by a rarely used path without investing a lot of infrastructure. Configured to use a flare to deliver thorium then graphite to ensure a backup supply. Switch to a higher capacity unit if needed....
Coal From Water
Created by hyper.focused
Requires power, but with the removal of oil extractors anywhere in v6.0, this method still allows coal to be produced as long as you have power. Requires about 72 water/sec, fed in from the bottom liquid router....
Compact Cryofluid
Created by TacticalGubbins
WATER BEFORE TITANIUM Haven't seen any compact design for cryofluid mixers so here it goes. Water NEEDS to be input before titanium or it will get backed up with extra cryofluid. glhf...
Mass Driver Surge Alloy
Created by Flipping Potatoes
Made by Flipping_Potatoes (v7 only) Includes 18 surge smelters and can be fully fed by launching items in with mass drivers (to fully saturate use multiple input drivers) Fits in a 24 x 12 block area (including the output phase conveyor) ideally outputs 14...
8 impact reactors
Created by nasrali
8 impact reactors operating in accelerated mode in the most compact form. The explosive mixture is fed into the central catapult. Titanium can be fed directly through the conveyor, or, if the map has a difficult terrain, it can be fed into the upper catapu...
Graphite Refinery
Created by Boyd
Graphite Refinery based on designs by killall -q. Can use double coal lines (on the outside sorters) or single coal lines (on the center sorter). Can produce full titanium conveyor of graphite if using double coal lines. Though this doesn't make use of all...
Most compact pyrotite mixers x6
Compact pyro scheme sand and lead at left and right bridges coal at middle To get scheme only thing you need to do is subscribe if you enjoy this scheme leave a like or maybe even reward <3 Have a nice day <3 ///////////////////////////////////////////////...
Small Silicon Factory
Created by jackboyman
Small Silicon Factory Just build a belt/bridge around it for output....
Small Resource Display
Created by Goobboy
The resource display, but smaller, and displaying only usefull resources....
Silicon Smelter, inline compact
A tight silicon smelter, using the common idea of a shared input/output belt used for graphite. Uses roughly 240 power at full demand It is possible to use bridges instead of an overflow gate for belt compactions/saturation, giving you a few extra blocks t...
Oil Generator
Created by hyper.focused
Input: 750 power/sec 75 water/sec (each side) Output: ~32 oil/sec All values increase when boosted, rates are about double with overdrive dome....
super cryofluid
Created by Highfire1
Most compact (?) external water cryofluid design!...
Compact Blast
Created by Jebomił Grzmichuj
Build requirements: 𝟽𝟼 𝚌𝚘𝚙𝚙𝚎𝚛 𝟸𝟻𝟼 𝚕𝚎𝚊𝚍 𝟷𝟽𝟷 𝚝𝚒𝚝𝚊𝚗𝚒𝚞𝚖 𝟼𝟶 𝚜𝚒𝚕𝚒𝚌𝚘𝚗 Resources needed Pyratite Spore pod...
Pyratite
Created by hulk9999
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End Game Sand/Scrap to Power
Created by Egui
A self-power generator for the mid to end game. Useful for remote outposts where you can't run a power line to, or if power lines keep getting destroyed in multiplayer. A very resilient generator, it will still run for a while even when power goes into the...
Cyclone Wall
Created by Dualphase
Simple Cyclone Wall with water conduit, container for quick ammo feeding and minimum resource requirement. Note For chain building, Liquid Router will be needed on the right most Cyclone The changing of the ammo direction will require changing of the Unloa...
Graphite Press (8)
Created by killall -q
Compact 8 graphite press design for early game, or where you don't want to bother running power or water. Processes a full titanium belt of coal, and outputs 50% of a titanium belt of graphite. Has the same throughput as the common "shared line" titanium c...
Air Factory V.II
Created by seabassten10
The latest and greatest in SeaBass's Mindustry compact design....
Power Sensor
Created by A5TR0spud
It senses battery level and displays it by color, and it senses if you're gaining or losing power and displays a + or -....
Compact Bridge
Created by Katsute
Larger compact bridge that can support 4 lines. Must be built from output to input for bridges to connect automatically (build backwards) and must be built in multiples of 4 (you should only see 4 red ones). Must connect manually if building otherwise....
BIG PYRATITE FAST PYRATITE BIG PYRATITE FAST PYRATITE
Created by twondai
BIG PYRATITE. you want pyratite fast? this give pyratite fast, look no further, brainlet. sand, coal, lead, easy ingredients you can find in any kitchen. shove in the bottom just like i get in your mom's bottom and boom out comes pyratite from the top just...
Turret Control/Booster
v2.2 Currently working as of now Boosts range of turrets Player controlled if no targets in range Connect arty turret, such as a hail, ripple, or foreshadow to make it work, then any other turret to apply the boost. Shoots buildings if no enemy, or player ...
Separator Sorter (Mini)
Created by Katsute
A compact sorter using the router....
Export to Core
Created by Goobboy
Exports items to the core from the connected building remotely. Change the unit bind if you desire (default is @flare) and connect the building. -Logic by Goobboy...
Import From Core
Created by Goobboy
Imports items from the core to the connected building remotely. Set the desired item (@copper, @lead, @surge-alloy, ...), change the unit bind if you desire (default is @flare) and connect the building. -Logic by Goobboy...
fast graphite production
Created by avihuxp
produces up to 19~ graphite per second. input coal from the left(to the inverted sorter), output on the plastinum belt on the right....
Unit Parking
Created by killall -q
"Pins" all units of a specified type to a location, by gathering them at a configurable distance in front of the processor. Works similarly to the Command Center's rally function. Parked units will attack enemies. How to use Build behind the desired locati...
Drone Strike
Created by hyper.focused
Largely self-sustaining, using flares to deliver required ores. A minor power boost is needed at full production....
Logic controlled duos
Created by Impossibum
Controlling turrets with logic can increase thier shooting range by nearly 100%, it's insane! Check out this build to see how it's done!...
Unit Counter
Created by killall -q
Counts how many of each unit type you have. Inspired by u/pavlic148's design on Reddit. Schematic code: bXNjaAF4nAGWAmn9AAMAAgIABG5hbWUADFVuaXQgQ291bnRlcgALZGVzY3JpcHRpb24AAAMAD2xvZ2ljLXByb2Nlc3NvcgAHbWVzc2FnZQALbWVtb3J5LWNlbGwAAAADAAAAAAAOAAACJnicjZTLbtsw...
Ultra Compact Airbase
Created by hyper.focused
To use: A poly is needed for initial resource delivery, and to change the output directions of the factory/reconstructor. If you don't already have one, manually load the ore to produce one and then the system will be self-sufficient. Special "boot control...
单位防御站点—unit defence site
Created by shourou
can be used on any kind of unit choose your unit on the first line of the processor(if you not,it is zenith) if you choose ground unit,it may be stopped by wall make sure that there is repair point in your map link it to your buildings (any number) to get ...
Tileable Impact
Created by index
Haven't seen anything like this on the workshop, so I have decided to make my own(thx kanna for the schematic improvements). Includes power, cryo & blast failsafe checks, if you think my logic can be improved please let me know in the comments. Production:...
P.G.U. - Power Governing Unit
Created by Foxo
Features: - Power saving - Fully accessible foreshadow turret w/ cooling - Phase fabric boosting becomes viable and saves the running cost of projectors/domes Description: The P.G.U. is an automated logic-based system that will bolster infrastructure and d...
Small Power Display
Created by Goobboy
Displays the state of your energy. -Logic by Goobboy If you want a larger one : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2358510806...
Smart Mining Device
Created by Thundermagnet
TM's Smart Mining Device, finally updated for v7!...
ИИ ПОЛИ (PRO version)
Created by <!<.A7K8.>!>
This AI is a megaharosh, here are the main details: 1- If there are no damaged buildings, there are afcs at the core. 2- If the hp is less than 50%, then they fly to the nearest repair station (if there is no one, then they do nothing and continue working)...
v3.0.0 Unit Сontrol Сomputer
Created by Kpacaychuk
You can see how the computer works in the video above. ❗Follow the release of new versions of the computer on this page❗ Implemented computer capabilities: 1) Unit operation modes: 1.1) Mining of the selected ore to the core. 1.2) Transferring ore from the...
Sand Pulverizer from scrap
Created by killall -q
7 pulverizers is sufficient to max out a titanium conveyor. Credit goes to theTree#6130 on the Mindustry Discord. Schematic code: bXNjaAB4nEWOTQ7CIBCFXyml2o1x48JVL9C7mHgCbNGQWGjoj9G7epY6QIMhDI8375sMKuQZuJG9wvkqTVdf5ueinP4oV9+d7euxdXLgOE56kkbPfdNas6i3dTjcnO...
Thundermagnet's "Unit Controller - Ignition v3"
Created by Thundermagnet
v3 Changelog: Optimized bombing targeting system to maximize damage and increase overall controller speed. v2 Changelog: Added features #18 and #19. Features of UCI: 1) Faster than one of Intel's original processors 2) Quadruple large overdriven touchscree...
Animated Rickroll
Created by myster
compression done using python...
6.5k Sand Power (shielded)
Created by SquirrelsBane
Same functionality as my other design, it's one row larger with it's own internally powered shield generator. Yes, Just add sand to generate 6,501 power. (9752 with phase) I designed it to be a "setup, and walk away" reactor. Build, input sand at one end, ...
Sand to Silicon
Created by 神楓
need 480 power...
Mindustry - Plastanium Factory - (boostable)
Created by TheAnalyst
Goal: Simple, efficient, fast and boostable Plastanium Factory to get Plastanium without needing a lot of time for the setup. How to use: This design is used for spots, where Titan is near to Sand. Place the upper drill (Airblast Drill + the Pneumatic Dril...
Basic Graphit
Created by Mr.Mint
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Mini surge factory
Created by 神楓
Please cover it at home....
Scrap to EVERYTHING
Created by z0mbiesrock
The Disassembler, being able to produce sand and thorium, means everything can now be made from scrap! This gigantic schematic is an example of that; it's not the most efficient, but works! It takes advantage of unloaders and unpowered melters to distribut...
Scrap Separator
Created by killall -q
Compact design that is able to process a full titanium belt of scrap. Credit goes to CaribbeanMax#1667 on the Mindustry Discord. Schematic code: bXNjaAB4nEVNQQ7CIBAcoKW1HozRB3jUg0df0hdgS0yNhQapxo/4MD9UF4qRzZKZYWbAEhlDZlSvsakbp4ZdrQfllLdutz8dCqx955Xpxv7YWPP...
Smart Surge Alloy
Created by Cenduren
Takes items directly from the core and puts them into the alloy smelter. Not mine...
Unit Hunter Logic
Created by TheNightglow
Tells all units of one type to follow and kill visible enemies. If no enemy is visible, the units will return to a rally point, or to the player core if no rally point is found. Enemy units count as visible if they are either: in range of the controlled un...
Power Display
Created by Goobboy
Displays the state of your energy with a larger display, so you can better appreciate the graph. -Logic by Goobboy If you want a smaller one : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2357741292...
automatic conveyor upgrader
Created by Impossibum
Uses a poly unit to run a grid pattern over your base upgrading all found copper conveyors to titanium conveyors. Seen here: https://youtu.be/8jrcutWxmOA...
Plastanium Compressor
Created by killall -q
Build on sand. Requires only titanium and power. Schematic code: bXNjaAF4nFVSQW7bMBAcSrJIS3aMHnLvB/yEnHrJsUj7AcUiCgKyJEhU0rw1p36glx7jgJ0lXce1QY003FnO7hI77DIUfXO0uP3aNbNverccP38ZjuNk53mYULd2Pkxu9G7ogRqfvEtB+8PQP9kXhuyeG2+nvf3pp+bghXicXPvDXkWMvV2OjXeHfTu5roN...
Silicon Refinery
Created by Boyd
Inspired by / copied from the Pyratite Refinery uploaded by killall -q. 6 mixer version: bXNjaAB4nEVQQU7DMBDc2I6TBlCFxAP6gYgbv+ACVy6lMZWhsVGSgvqV8go+wJE38JuwO3YhVuzx7Mx6d+mCqoJMWPeOru79zm9iWN25Jx/ccFjdvtzUdDn5aR38vm859uYOcSA7xmFyAy0fB99t3X+gft6HzeRjoOWYkrV...
Smart Sea Factory
Created by Nat
Uses a Flare to deliver materials from core....
Smart Ground Factory
Created by Nat
Uses a Flare to deliver materials from core....
Smart T3 Reconstructor
Created by Nat
Uses up to two Flares to deliver materials from core....
Smart T4 Reconstructor
Created by Nat
Uses up to seven Flares to deliver materials from core....
Smart Air Factory
Created by Nat
Uses a Flare to deliver materials from core....
Resource Display
Created by Goobboy
Displays resources inside the connected core or chest (wont work well if you connect it to a chest touching the core). Also highlight them in red or green if you are losing or gaining the corresponding resource. -Logic by Goobboy, optimised by SmallLord. I...
Smart T5 Reconstructor
Created by Nat
Uses up to eight Flares to deliver materials from core....
Mining Drones
Created by killall -q
Processor that controls your Polys and Megas to mine copper/lead/titanium, depending on what your core has the least of at any moment. Automatically pauses mining to repair/rebuild damaged/destroyed structures, resuming after. Includes a switch to unbind P...
Smart T2 Reconstructor
Created by Nat
Uses a Flare to deliver materials from core....
RickRolling
Created by Catalyss
Just a basic rickroll right ? mabe by Catalyss#5634...
Compact Total Unit Production
Created by hyper.focused
Produces air AND ground units. If you only want one, there are disable switches for each factory in the build. Uses payload conveyors to alternate unit production between next upgrade chains and immediate production. This enables ALL tier 1-5 units of the ...
Metaglass, compact inline
Update: By using the idea of a shared input/output belt that is used by a commonly seen graphite setup, it would be possible to apply this to save even a single tile, as well as better reliability. Personally, I named my blueprint "bigbrain glass"...
Silicon factories
Created by -ryzeN
Silicon factories...
Full scale Metaglass factory
This compact design able to produce one full titanium belt of metaglass https://imgur.com/AX8RzBa.gif...
Starter Factory (Graphite, Silicon, Metaglass)
Created by suit
Produces essential resources from coal, sand and lead - self powering obviously if you have no graphite or silicon yet, you can't build the solar panels and the kiln - but the factory works without them, as soon as you produced your first 30 graphite and s...
Graphite Shared line
Input coal on top Output graphite on bottom Capable of processing 10.6666~ coal/s to make 5.3333 Graphite/s...
Metaglass Kiln (6)
Created by killall -q
Compact design. Lead and sand can go in either input conveyor, it doesn't matter. In the absence of titanium, bridge conveyors can be used to achieve full throughput. Schematic code: bXNjaAB4nEWPyw7CIBBFb0tfPhKjaxdd6sKtP2H8iFpJgw9IWmrif7uvMyOtEGC43HsALJFGS...
Phase Fabric Weaver (4)
Created by killall -q
2 belts of sand can sustain 4 phase weavers. This design makes that as compact as possible. Thorium must go in the middle bridge, sand in the bridges next to it. Schematic code: bXNjaAB4nEVOMQ7CMAy8uCkFFQkxINaOMLDxBmY25lAiKFJTlBYQ3+Al/BBsU0Sis53z+RyMkBrY4G...
Safe modular Thorium reactors
One module produces 3300 power per second. Reactors are safe and would just stop burning if cryo is cut. Provide titanium on the top line and thorium on the bottom (Requires constant flow of thorium with much modules). One full titanium belt of thorium can...
Silicon Smelter (8)
Created by killall -q
Coal must go in the left bridge, 2 separate belts of sand in the 2 middle bridges. Outputs enough silicon to max out a titanium conveyor. In the absence of titanium, bridge conveyors can be used to achieve full throughput. Cheap enough for early game, yet ...
Pyratite Mixer (6)
Created by killall -q
Compact clog-free design. Sand, coal, and lead must go in the designated sorters. Schematic code: bXNjaAF4nE1QS07DMBAdf9omLaKCE5QdLLJlw+8ESFwhbSxkRO3KTYFekg2Iy1SKeWOnH0WW531m5jl0RgNJ2tVLQ5cv21C3tjWzZ/tlwuz69oYmjVkvgl211juikoZrH1oTaDoPtnk11cK7D7P1gc5XfXO15G...
MOST COMPACT CRYO MIXERS
ENG: Four cryo mixers MOST compact scheme You can put titanium ANYWHERE YOU WANT btw Requires 2 titanium/sec and 48 water/sec Makes 48 cryo/sec Only every 10 subscribed person leaves a like so Please subscribe, enjoy and leave a like (and maybe reward pls)...