Space Engineers

Space Engineers

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Items (66)
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Rich HUD Master
Created by Dark Helmet
This is not a mod. This is the master module of the Rich HUD Framework: a set of shared tools made to help modders create custom GUI. It's not strictly necessary for you to subscribe to this. If you have a mod that uses this, then it should be loaded autom...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
WeaponCore - 2.5
Created by Ash Like Snow
Version: CoreSystems - 2.5(25) Weapon Core is a complete rewrite of Space Engineers combat system. The way combat works in this system is very different from Vanilla and many conventions that you are familiar with will be different. This "mod" by itself do...
Defense Shields - v2.2(8)
Created by Ash Like Snow
Version: DefenseShields - v2.2(8) Major Update! 2.2 brings a major update to defense shields. You will notice a new shield HUD ui which represents some new functionality that is critical to getting the most out of your shields. *UPDATE* Shield side/face he...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
ToolCore
Created by Ash Like Snow
Framework to extend Space Engineers tool functionality and effects. This mod doesn't add or modify any tools itself, but allows other mods to create tools with advanced features, using this mod as a dependency. Features enabled by this mod Beam tools Multi...
Animation Engine
Created by Math
This a scripting language for SE that allows modders to create block animations with relative ease, no C# knowledge required. This is not a mod, its more of a framework for modders If you run into any bugs or missing features please request them on the dis...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Azimuth Complete Mega Mod Pack (No Weapons)
Created by SEModder4
This is the same complete Azimuth mod pack, however I removed the weapons from the mod, so you can use this mod and not have issues with weapon core now. It contains all the blocks in the Azimuth legacy pack, except the weapons. This contains everything fr...
Giant Drills by Life'Tech and Rebels
Created by Kuvat
https://i.imgur.com/nIdOLTI.png About: This mod adds 2 new Drill variants to the game. The Giant and the Rebels Drill. Both with and without the Rebels logo on it. The Rebels Drill has a Large Grid and a Samll Grid version. All modelnames and descriptions ...
Nanobot Build and Repair System (Maintained)
Created by SKO85
WARNING! READ THE DESCRIPTION before posting comments something not working or if you need the original build resources as the original mod! PLEASE DO NOT RE-UPLOAD THIS MOD AND DO NOT USE THE THUMBNAIL WITHOUT PERMISSION Original Mod & Credits The origina...
Ore Detector +++
Huge Ore Detector! Small grids: 2000m Large grids: 3500m 11/24/2024 Update: Wanted to let you guys know about the inconsistencies behind ore detectors and why the ranges are so "buggy". The C# code that is associated with the ore detector loops through all...
Star Trek Mod Pack 5.8
Created by Qarannia
https://i.imgur.com/sLcAGux.png Welcome to the Star Trek Mod Pack by Q-Tech. This is a collection of all my Star Trek themed mods assembled together into one pack. This mod requires WeaponCore and Animation Engine to function, so make sure you have both mo...
Halo UNSC Ship Weapons (WeaponCore)
Created by MajorXAce
This is my first-time modding Space Engineers and trying to model in general. I plan on updating this as my skills improve so this is WIP for that alone, but I also plan on expanding this to add some more weapons from the UNSC arsenal. Please don't ask for...
ACI-Rival
Created by Templar
This is a faction mod which utilises modded weapons for its encounters and MES for behaviours. There are no scripts used to create behaviours outside of the dependencies. The original ship designs are creations from K_medlocks Ares Combat Industries collec...
Consolidation Armament - Definitive Weapon Pack
Created by Dercaixr
With the Consolidation Armament, the last word is yours https://i.imgur.com/m5SKlFV.png https://i.imgur.com/oeh8FOd.png The growing tension between Aenum Republic and Outer Planets Consolidation prompted the latter to immediately upgrade its battle fleet. ...
Life'Tech-Powers (Multilingual)
Created by Kuvat
Heyho, This mod adds Deuterium, FusionReactors, Deuteriumprocessing Units, Tanks and Fusionthruster to the game. Also this mod adds HydrogenFuelcells in 2 Tiers. Tier 1 needs Goldplates and Tier 2 Platinumplates. Both can be build in the Assembler. -------...
[Mexpex] MWI - Homing Weaponry (24)
Created by Mexpex
MWI - Homing Weaponry https://imgur.com/4LsjcYn.gif This mod was made using Darkstars WeaponCore (required mod) Blocks Included: Weapon Description Grid Range M-12 Swarmer Fires a swarm of smaller missiles with low damage. S 2,000m M-2 Destroyer Launcher F...
S - HangarDoor - DX11
Created by Sektan
S - HangarDoor - DX11 These blocks I made on request Airtight HangarDoor 3x - 32x blocks DX11 - DX9 Survival ready My workshop Sektan www ...
HoverEngine
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains hover engines for large and small grid. The behavior is the same for Planets and Moons (environment has to support atmo thrusters). Two Military Blocks + two Ci...
High Tech Solar Arrays
Created by AViegarien
Do you want to go green, but all you see is blue? Are you tired of using boring old polycrystalline silicon solar cells from the late 20th century? Well here at AVTech may have the solution for you! We looked into patents from the 21st century to bring you...
Battlestar Galactica: Cylon Weapons
Created by aczel2
I got the weapons from the Series from the movies and from the Bsg Deadlock Strategy game Includes the following Turrets: -Pdc turret -Light turret Block size verzion : 1x1x1, 2x1x1 -Medium turret Block size verzion : 1x1x1, 2x1x1 -Heavy Turret Block size ...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
CULT Remains
Created by Solnakar
The CULT Some know them as Worshipers of Light, but most call them simply the CULT. They come, they conquer and after some time they dissapear, leaving their automated installations and ships behind. Drones patrol star systems even when their masters are l...
Delta Rim Encounters [WeaponCore]
Created by FlareEK
Description This mod adds a faction of hostile pirates called the DRA that roam the reaches of space, plundering whoever and whatever they come across. I recommend low spawn rates, some of these ships are quite large, information on that, and other configu...
Tyranid Weaponry: Hive-Fleet Grendel (WIP) (WEAPONCORE)
Created by _Nazarov7576_
https://i.imgur.com/xCfGEHg.png Update 25.07.2024 - Severe weapon rebalances, check comments for more precise info. This WIP mod is a roughly made pack of weapons for my exclusive Tyranid Hive Fleet creations which is straigh up inspired by Warhammer 40k s...
Tyranids: Hive-Fleet Grendel (WIP) (WEAPONCORE)
Created by _Nazarov7576_
https://i.imgur.com/hS0AzRT.png Update 18.03.2024 - Added Hiveship. Clang save us all. After rescent AI inventions made by Engineers, the amount of mining work across the system skyrocketed. But due to the rapidly growing colonies and stations, massive spa...
Battlestar Galactica: Cylon encounter
Created by aczel2
Greetings to all colonial soldiers! This is the Battlestar Galactica: Cylon encounter mod. Unfortunately, the Crew Enabled mod sometimes freezes the game. That's why I integrated this function into my Mod with Mes as an experiment to see how well I can rep...
(NEW UPDATE) L.Y.N.X Industries (Fixed and rebalanced) - Weaponry [WeaponCore]
Created by Daimonfire
-NEW UPDATE, 16th SEPTEMBER 2023!- What is this you may ask? Originally, this mod has been made because of the absence of Lynxon and the huge bugs lurking within his mods. He has now returned but I do not plan on abandoning this mod! I will keep on updatin...
WeaponCore - Replace Vanilla Weapons
Created by nukeguard
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore A big thanks to Ash Like Snow for the work on the new warfare 2 additions! Weapon Core by DarkStar, n...
TIO Industries Weapon Pack
Created by Killerbee77
This is a collection of all my current weapons into a single pack. Detailed Information on each weapon system in this pack can be found down below. https://steamuserimages-a.akamaihd.net/ugc/949601342884148613/718F257EFBEE07B3777E73C76CD23F608619F77A/?imw=...
MA WeaponCore Weapons
Created by AutoMcDonough
A variety of energy and ballistic weapons This mod runs on the Weaponcore framework, as such it is a required item. Since this mod has it linked as required, your game will load weaponcore automatically (no need to add it separately). This also means gamep...
Aryx Weapon Enterprises Vol. 1 [WeaponCore]
Created by AryxCami
The King of weapon mods (plsdon'tkillmeitmakesacooltaglineonthemodloaderpage) Aryx Weapon Enterprises, or AWE for short, is a small-but-expanding pack of weapons, using the Weaponcore framework. We got guns in all shapes and sizes, with literally hundreds ...
+AEWS Weapons [Weapon Core]
Created by Ellinn™
New weapon pack featuring missiles, torpedos, cannons, fixed coilguns and more. list of weapons, various sizes: Massdriver Coilguns Missile Launchers Missile Turrets Kinetic Cannon Turret Kinetic Gatling Turrets Pulse Missile Defanse System Energy Supratid...
Aryx Weapon Enterprises - Vol. 2 - Naval
Created by AryxCami
The wet sibling of the King of Weapon Mods AWE: Volume II is a Weaponcore weapon mod adding 10 new guns, turrets and explosives to the game, because these are the three things that solve any problem. Designed as a slimmer, more tacticool version of my flag...
Consolidation Armament II - Definitive Weapon Pack
Created by Dercaixr
Consolidation Armament II - when actions speak for you https://i.imgur.com/m5SKlFV.png https://i.imgur.com/oeh8FOd.png During the war with the Aenum Republic, the design bureaus of Outer Planets Consolidation were actively engaged in the development of new...
SOBST Warfare Systems - WC (27) [Battle cannons successor]
Created by OB
https://i.imgur.com/fVVaDCS.gif If you enjoy this mod, please rate! Thank You. The new version of the mod previously know as Battlecannons and Turrets is here!! Mod is now fully compatible with Modular Encounter Spawner!! SOBST Warfare Systems +-----| Lore...
X:Universe Weapons (WeaponCore)
Created by Jeffrey
Version: 1.1.0 This pack contains a significant list of weapons from the X universe, adapted for SE. Not all weapons are implemented yet, and this package will be updated with new weapons over time. Short weapon list Large Grid Name Size Mount Type Ammo Ph...
NorthWind Weapons
This is the start of what I hope will be a large weapon pack powered by WeaponCore, very much still a WIP. First batch of weapons are a selection of Railguns, 3 turrets and 3 fixed weapons. All railguns feature recoil force and animations, penetration, shr...
[Mexpex] MWI - Weapon Collection 3 [WeaponCore][2]
Created by Mexpex
MWI - Weapon Collection 3 A pack of new dakka! https://i.imgur.com/3vixJny.png After a way too long time in the making Mexpex Warfare Industries is back once more with a new line up of weapons! We got coils, we got missiles and of course the new and improv...
[WCIS] Longer Conveyor Tubes
WolfCraft Industries presents to you: Longer Conveyor Tubes This mod is intended to reduce the amount of PCU that is caused by having too many and too long Conveyor lines by adding longer variants of the Conveyor Tube and the Reinforced Conveyor Tube. long...
[WCIS] Longer Seamless Industrial Conveyor Pipes
WolfCraft Industries presents to you: Longer Seamless Industrial Pipes This mod is intended to reduce the amount of PCU that is caused by having too many and too long Conveyor lines by adding longer variants of the Seamless Conveyor Pipe. longer variants a...
OmniCorp - OmniTools[Lasers]
Created by Raidfire
Welcome to OmniCorp Unleash the Power of Innovation with OmniTools Currently OmniTools was productline 1 essentially(First testingbed for ToolCore) I have now moved on to a slightly more compact and more advanced tools aka OmniArc Project(Is on the worksho...
Humanoid's Beam Turret Multitool [toolcore]
Created by humanoid.mp4
!!!THIS MOD REQUIRES TOOLCORE TO FUNCTION!!! This mod adds a toolcore laser grinder/welder multitool 1x1x1 large grid block Turret would automatically target and grind or weld various grids in 100m radius (depends on mode that you selected) Additionally th...
GE Gravel Sifter v2.1
Created by SultonMRP
Requested version of my GE Gravel Sifter with different sifting values. 1,000kg Gravel will produce the following amounts: 120 Iron ore 80 Nickel ore 60 Silicon ore 40 Cobalt ore 100 Magnesium ore 60 Silver ore 40 Gold ore 5 Platinum ore 10 Uranium ore...
KOLT Command Consoles Revamped
Created by K_9Unit2409
VERSION 1.8.2 Retro-style interface consoles of many sorts for combat information, ship control, and space dominance. Remaster of Kolt's Command Console Pack. UPDATES: See Change Log for details. v1.5 Update: Remastered Consoles v1.6 Update: CIC Consoles v...
Life'Tech Transparent LCD Variants
Created by Kuvat
https://i.imgur.com/nIdOLTI.png About: This mod adds 3 sets of transparent LCD panels hopefully fit into Space Engineers aesthetics. 2 sets are available as a window only versions. As a Bonus I added a 4 button panel with a transparent LCD, a holoscreen ra...
Q-Tech Utilities 3.7
Created by Qarannia
https://i.imgur.com/6GekKTu.png Welcome to Q-Tech Utilities. This is a collection of all my general, non-themed blocks. The idea is simple; take the vanilla concept and make it bigger / stronger / further. This mod requires ToolCore and Animation Engine to...
Rebels Lights 1.2.01
Created by Archan79
https://i.imgur.com/CuaKiSy.gif https://i.imgur.com/bI0BwEF.png About: This mod adds a set of high-quality spotlights and lights designed to seamlessly fit into Space Engineers aesthetics. All spotlights will give clean, bright spots without those annoying...
SmartRotors: Solar
Created by AutoMcDonough
SmartRotors, rotors with built-in functionality for ease of use. This is the solar variant, it automatically tracks the sun. Other variants to follow later, currently planned are VTOL and PMW. Isn’t this the same effect as running a script on rotors? Yes. ...
Airtight Gate
Created by Kertit
Hello Space Engineers ! Here is our large airtight gate model, which took waaaaay too much time and energy to create than it should have... But at least we think it's worth it, so we hope you'll appreciate it as well. It's our first attempt in modding Spac...
Leak Finder
Created by Digi
Shows a path towards exterior of the ship while respecting airtightness. Open terminal of any Air Vent block to start a scan. This used to be a feature in my Build Info mod but I split it off due to popular request. Both this and BuildInfo can be used at t...
Q-Tech Vanilla Reinforcement 1.8
Created by Qarannia
https://i.imgur.com/6GekKTu.png Welcome to Q-Tech Vanilla Reinforcement. This mod adds WeaponCore armor resistances to the blocks in the Space Engineers base game and DLC packs. The DLC packs are not a dependency and the mod will function without them. Arm...