Barotrauma

Barotrauma

Not enough ratings
Itz Station RP Modlist
   
Award
Favorite
Favorited
Unfavorite
Items (25)
Lua For Barotrauma
Created by Evil Factory
Updated for the Summer Update v1.9.8.0 Discord: https://discord.gg/f9zvNNuxu9 Consider supporting the project: https://patreon.com/Evil_Factory https://github.com/sponsors/evilfactory This is a Barotrauma modification that adds Lua modding, and optional CS...
Soundproof Walls
Created by Plag
"Did you hear that?" From the creator of Real Sonar, Soundproof Walls revamps Barotrauma's audio system in regard to both gameplay and atmosphere with the ultimate goal of making sound more interesting and immersive. Grab some friends and feel alone togeth...
Performance Fix
Created by Evil Factory
This mod will work in any vanilla or modded server that you join, regardless the server having the mod on or off What is this This is a very experimental Lua mod, so expect that things may break. This is mod can greatly improve performance, it works by dec...
Enhanced Armaments
Created by Micheny
A Heavily Armed Europa, para bellum. . . https://i.imgur.com/l7x856H.png A large mod primarily focused on the instruments of death, from firearms to chemical and radiological weapons (and the equipment to protect against such instruments). https://i.imgur....
Dont Open Debug Console On Errors
Created by Evil Factory
This is the stupidest mod i've ever made, but it's here, quite self explanatory, stops debug console from opening on errors while playing. Requires Client-Side Lua for it to work. How to install Client-Side Lua: https://www.youtube.com/watch?v=wEeJ70vH1TM...
Enhanced Armaments Fuel for the Fire Expansion
Created by [ST] SGT. Shorty
A Heavily Armed Europa, Pt. 2 - Military tension is on the edge of a blade, as new tech is developed to tear apart the competition. New NT Patch for EHA+FFE, which is Mutually-Exclusive from the original one. EHA:FFE adds: Radio Range Extender (throws your...
RRR Armaments
Created by Destroyer1104
Development halted until I regain interest in the game Mod load order: (Any EHA patches and RRRA addons) RRR Armaments Enhanced Armaments Fuel for the Fire Expansion Enhanced Armaments Baroverhaul/Baroverhaul Classic (If you're using it) Please try to load...
ADV Beacon Stations
Created by PsykokiN
https://i.ibb.co/0cSjwgB/title.png This is a pack of 53* beacon stations for more variety. It adds new stations in addition to the original ones. You can use it with other mods without problems. You can play it in campaign mode (solo & multi) even if you h...
Enhanced Immersion
Created by _]|M|[_
Requires client side lua to be installed for features to work! Every other feature listed without still works if you don't have lua installed. Load Order: - Any Mod - Enhanced Immersion - New Wrecks for Barotrauma (With sellable wrecks) | only if you have ...
Immersive Ignitables
Created by _]|M|[_
Features: With Immersive Ignitables you'll need a lighter or an open fire to be able to make use of certain items. Smoking also becomes more immersive by applying additional visual, particle and sound effects. You will now exhale smoke after taking a drag ...
Immersive Ignitables Expansion Pack
Created by Comrade Leanna
THIS MOD REQUIRES IMMERSIVE IGNITABLES ABOVE IT IN THE LOADORDER OR ELSE IT WILL NOT WORK PROPERLY Me and Katz' Barotrauma discord server funnycat is a contributor cause I like him Main Features: (This is just the image above transcribed.(plus theres a few...
Neurotrauma
Created by guns
UPDATE 1.13.0 IS OUT NOW: MAINTENANCE PATCH FOR THE SUMMER UPDATE 2025! READ CHANGELOGS! Fork of Neurotrauma maintained by players, it is differing from the original in certain ways that were suggested as feature requests or discussed about and never made ...
Hungry Europans
Created by _]|M|[_
A foods and drinks Mod for casual play and roleplay Load Order: - If you're playing with DynamicEuropa, it is important to put Hungry Europans ABOVE DynamicEuropa in your load order! - If you're playing with Neurotrauma, it is important to put Hungry Europ...
Hungry Europans - Enforced
Created by _]|M|[_
Requirements: Lua For Barotrauma is required. Client side lua is not needed! This mod is intended for multiplayer only. What it does: Enforces the otherwise optional hunger and thirst mechanics for all players. Everyone connecting to your game will automat...
Hungry Europans - Neurotrauma Compatibility Patch
Created by _]|M|[_
IMPORTANT Requires Neurotrauma (Maintenance update) It does NOT work with the original Neurotrauma! Compatibility Patch This patch fixes the following issues that were present when playing with Hungry Europans and Neurotrauma: Beds Fixes beds to be able to...
Immersive Handcuffs
Created by _]|M|[_
Info: With Immersive Handcuffs you no longer have to stun a character, drag the handcuffs into their inventory and then carefully click the small bar above the item slot to handcuff them while hoping they don't get up before you can do so. (However there i...
Improved Stun
Created by Plasmori
Simple *vanilla* mod Adds a fade effect when stunned And if you stunned all sounds will be muffled, and you will also hear only those who are close to you. A couple of examples of what you can do with this mod You are a malicious traitor... you need to pic...
NT Cybernetics Enhanced
Created by Nebual
An extension for Neurotrauma Fork that adds Cyberlimbs and Cyberorgans. This is a fork of the original NT Cybernetics with: Cyberlimbs - Cybernetics Improved's additions: Cyberlegs make you run faster, Cyberarms swim/melee faster, and adding more expensive...
Enhanced Armaments Neurotrauma Patch
Created by Micheny
A basic patch which simply removes the medical items from the spawnlists and job loadouts, which should remediate any ineffective medical items added into EHA. Load over Enhanced Armaments for this to function correctly. ...
Crook
Created by The Ninja Scout
This mod adds a new monster based on an official barotrauma concept art of an unnamed creature that was never brought into the game https://i.imgur.com/Upq7NW8.png This modded rendition of it, called the "Crook", is a neutral scavenger that infiltrates sub...
Enhanced Armaments + FFE Neurotrauma Patch
Created by [ST] SGT. Shorty
This is just like the other one, but blends with Fuel for the Fire. Load Order: Neurotrauma + Extensions EHA + FFE NT Patch Fuel for the Fire Enhanced Armaments Original here if you're not using FFE...
From the Dark
Created by ArtiKシ
From the Dark Is a mod that adds some creatures in abandoned outposts. Here are the creatures: Anapsis — Husk infested with ballast flora wandering abandoned outposts and attacking any people it can see. The void — Labeled in game with "?", tall human-like...
NT + Nosophobia Patch
Created by ThousandFields
Version 1.1.4 Adds compatibility for Nosophobia when used with Neurotrauma. Currently patches two afflictions from base Neurotrauma, and patches Calyxanide to work when any fork of NT Symbiote is installed. Any future updates will include more patching and...
Nosophobia [Alpha]
Created by myru
Official Discord Server: https://i.imgur.com/02z6mWj.png Currently in its first alpha iteration. Expect many bugs. The goal of this mod ultimately aims to eventually add semi-realistic diseases into Barotrauma. The most feature-complete part of the mod rig...