Starbound

Starbound

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Alternative Story Progression Mods
   
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Description
Here's a collection of mods to help spice up your vanilla Starbound questlines, whether it's reaching the Outpost without needing to find and restore an ancient gate, doing the main artifact quests in any desired order, repairing the ship's FTL drive before having to tackle the Erchius Mining Facility to help open the gate to the Ruin, defeating Ancient Guardians within Ancient Vaults to unlock the gate to the Ruin, or even incorporating Extra Dungeons' missions into the main game questline.
Items (10)
Alternative Early-Game Quest Line for the Outpost
Created by shadowwolftjc
Replaces the need to locate the ancient ruins on garden planets with a questline to repair the ship's long-range teleporter in order to obtain access towards the Outpost via the intergalactic teleportation network. Designed for mods that wouldn't play well...
Repair FTL Before Erchius Mission
Created by shadowwolftjc
Makes the Erchius Mining Facility mission non-mandatory for repairing the ship's FTL drive (but still makes it as necessary for story completion as the artifact hunt quests), instead replacing the questline with a more simplistic fetch quest for some mater...
Non-Linear Artifact Quests
Created by shadowwolftjc
Adjusts the artifact questlines so that they can be completed in any order (instead of having to be completed in a linear order). Also makes various outpost quests, along with outpost shop openings such as EASEL, Penguin Bay, and Treasured Trophies, no lon...
Human Census Quest Before Ruin
Created by shadowwolftjc
Adds an additional clue-hunting questline geared towards exploring human campsites, bunkers, and prisons for signs regarding humanity's fate after Earth's destruction by the Ruin and in the process, discover the location of the Human artifact. Suggested Mo...
Level 3 Artifact & Erchius Missions
Created by shadowwolftjc
Adjusts the threat levels of all of the artifact missions, plus the Erchius Mining Facility, to level 3, making them all less challenging. Designed to complement mods that not only make artifact quest progression non-linear, along with mods that allow the ...
Level 6 Artifact & Erchius Missions
Created by shadowwolftjc
Adjusts the threat levels of all of the artifact missions, plus the Erchius Mining Facility, to level 6, making them all more challenging. Designed to complement mods that make artifact quest progression non-linear, along with mods that allow the player to...
Extra Dungeons Questline Incorporation
Created by shadowwolftjc
Incorporates the missions from the Extra Dungeons mod (or Frackin' Universe, which incorporates the mod into itself) into Starbound's main questline in a way that forces the player to have to tackle that mod's missions (with threat levels adjusted to fit w...
Unlock Vaults Before Ruin Destruction
Created by shadowwolftjc
Forces the Ancient Vaults to be unlocked before the Ruin can be defeated, and forces the player to have to defeat at least one guardian of each of the four elements (fire, ice, life, and storm), and acquire a terraformer to weaponize and use against the Ru...
Larger Quest Windows
Created by Enhab
Increases the size of quest-related windows. Intended for high-resolution monitors, quests with overly long descriptions, or if you just don't like how small the vanilla windows are. 4x the space, 1.5x larger font size for text. Probably won't affect new q...
1x UI scaling
Created by bk3000
1x UI Scaling Added by request for someone with a low screen resolution. This isn't something most people will want. This is for those who can't use certain mod content with larger interfaces - such as my inventory mods (especially the 180 slot patch) or r...
In 1 collection by shadowwolftjc
Shadow Wolf TJC's Published Starbound Mod Collections
11 items