Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

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Kendji's Personal Modlist I
   
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Description
This is my personal mod load-out as of February 2025. I play with Veteran/Veteran and Ultra unit size. I'm making this so I can more easily disclose how I play on my yt videos etc. it may not always be clear from the videos. But anyone else who's interested can also check it out if they like. :)

My campaign settings are; You can copy paste these into an .txt and paste that file into;
!!1&&&!BATTLEdifficulty0&&&!CAMPAIGNdifficulty0&&&return {["allow_hatti_gods"]={["value"]=1,},["army_size"]={["value"]="Low",},["trespassing_diplomatic_penalty_disabled"]={["value"]=0,},["player_replenishment"]={["value"]="High",},["ironman"]={["value"]=0,},["diplomatic_requirements_thresholds"]={["value"]="None",},["turns_per_year"]={["value"]="High",},["no_trading"]={["value"]=0,},["vanguard_deployment"]={["value"]="Medium",},["total_annihilation"]={["value"]=0,},["player_budget"]={["value"]="High",},["immortal_faction_leaders"]={["value"]=0,},["sea_people_invasions"]={["value"]=1,},["no_retreat"]={["value"]=0,},["recruitment_capacity_player"]={["value"]="Medium",},["any_ancient_legacy"]={["value"]=1,},["gods_autodiscovered"]={["value"]=0,},["seasons"]={["value"]="Medium",},["enslave_sack_no_replenish"]={["value"]=1,},["no_rebellions"]={["value"]=0,},["no_alliances"]={["value"]=0,},["ranged_unit_ammo"]={["value"]="None",},["no_ai_trade_offers"]={["value"]=0,},["ai_building_cost"]={["value"]="None",},["max_pretenders_to_the_throne"]={["value"]="None",},["no_influence_manager"]={["value"]=0,},["feature_gating"]={["value"]=1,},["toggle_maat"]={["value"]=1,},["random_personalities"]={["value"]=1,},["allow_egyptian_gods"]={["value"]=1,},["fully_equipped_generals"]={["value"]=1,},["list_of_maat_disasters_drought"]={["value"]=1,},["diplomatic_deal_distance_penalties_for_war"]={["value"]="High",},["royal_decrees_research_rate"]={["value"]="Low",},["attrition_intensity"]={["value"]="High",},["shuffle_commands"]={["value"]=0,},["battle_weather_effects_mod"]={["value"]="Option4",},["battle_terrain_effects_mod"]={["value"]="Option4",},["list_of_maat_disasters_plague"]={["value"]=1,},["allow_canaan_gods"]={["value"]=1,},["all_royal_powers_available"]={["value"]=0,},["cai_legitimacy_modifier"]={["value"]="Medium",},["ai_unit_upkeep"]={["value"]="None",},["ai_budget"]={["value"]="High",},["no_auto_resolve"]={["value"]=1,},["ai_replenishment"]={["value"]="High",},["flanking_morale_penalties_mod"]={["value"]="Option4",},["no_fog_of_war"]={["value"]=0,},["player_unit_upkeep"]={["value"]="None",},["adjust_ai_public_order"]={["value"]="None",},["maat_disaster_intensity"]={["value"]="None",},["unbreakable_units"]={["value"]="None",},["resource_availability"]={["value"]="High",},["list_of_maat_disasters_earthquake"]={["value"]=1,},["fully_leveled_generals"]={["value"]=0,},["movement_action_points"]={["value"]="None",},["adjust_player_public_order"]={["value"]="None",},["random_startpos"]={["value"]=0,},["recruitment_points_ai"]={["value"]="None",},["rebellion_threshold"]={["value"]="None",},["character_aging"]={["value"]="High",},["maat_visual_override"]={["value"]="None",},["list_of_maat_disasters_flood"]={["value"]=1,},["lethality_mode"]={["value"]="None",},["general_xp_gain"]={["value"]="Medium",},["ai_behavior"]={["value"]="Low",},}

Mods from different modders, not all mods mine. The mods are in load order below

Update: On 07.03.2025 I added the Hebrew Language mod to the list
Items (14)
Community Bug Fix Mod
Created by Alex Zhao
This mod fixed 50 bugs: A few cult centres don't have access to all cult centres buildings. Thanks to Iskar's help. All factions can't build main settlement public order buildings in some Aegean regions. All Mesopotamian factions can't build public order b...
Bordergore Remover
Created by IfThenOrElse
This mod helps reduce AI bordergore What is bordergore: Bordergore is when AI factions just conquer any old region without any mind towards cohesion of territory. Over time, you end up in scenarios where factions are so spread out, they are very easy to pi...
Change Porthole Stand
Created by MarsCrow
Change the Standing pose of the porthole(witch Diplomacy) This works for all types of generals, and most unique characters have their own animations. Known issues No bugs to fix at this time...
General Extra Variant
Created by MarsCrow
Mods that add variants to the General model. There are inconsistencies between the 2D illustrator and the physical model. This is due to the fact that I haven't modified the 2D illustrator side, so please don't report bugs. It will probably take me a long ...
Character Traits Expansion UPDATED
Created by Working Joe
Character Traits Expansion I’m excited to introduce the Character Traits Expansion (77 New Traits!) for Total War: Pharaoh Dynasties. This mod significantly enhances the RPG aspect of Pharaoh's characters by adding 77 brand new traits that your characters ...
Better Trait Names for Characters (No More Bland Traits!)
Created by Working Joe
Do you hate how bland the character traits are in Pharaoh? I do. They're named things like "Brave I" or "Individualistic III." I went back and looked at all of the awesome, flavorful Medieval 2 and Rome Total War traits, and then decided to rename the Phar...
myth fitting gods’ location, historical cult centre & patron gods of npc factions
Created by Seti
default gods' discoverable locations seem quite random (e.g. why Set in Nubia? why Horus exiled to Kush?). this mod relocate several gods' discoverable locations to fit mythology/ history, while maintain regional-balance. it also swaps few cult centres to ...
Kendji's Flavour Pack
Created by Kendji
Originally an outgrowth of other projects for personal use and only renames of regions & characters. Now this has snowballed into balancing, new units, new buildings and other areas. Lots of new, Troy or modded units, factions modded, new settlement rename...
shift UI to bottom right corner during AI turn
Created by Seti
the UI was in centre of the screen, in the way of viewing the pretty landscape. this mod shifts it to bottom right corner....
New replenishment options for custom settings
Created by Kendji
For the -50% Low Replenishment Campaign Setting hotfix see: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3309759559 This mod however is something I myself would like to have. It changes the settings, with default being what you normally have, but...
Hecleas Animation Overhaul
Created by Hecleas
ANIMATION I deleted and removed basic animations (matched_combat) which were far too poor in detail (example: a simple sword strike and a simple block with a shield) where we don't even have the impression that a matched combat is is produced. For each cla...
Historical Unit Size
Created by Kendji
This submod is something I've wanted to make for a while. It should be a no-brainer that it affects how battles play. The unit sizes have been made uniform according to the Egyptian standard of the time. There are estimates on Mycenaean and Hittite that go...
Skill modifiers removed
Created by Kendji
An skill mod that removes all the skill modifiers except granted abilities. Designed as an sub-mod of Character Traits Expansion (77 New Traits!) and Kendji's Flavour Pack. Thus with the Character Trait mod it'll essentially turn your character from skill ...
Authentic Hebrew Unit names
Created by Kendji
1. Picture is with the Israel mod 2. Picture is with Kendji's Flavour Pack (KPO) 3. Picture is with Vanilla This mod originally started as a spell-check of the unit names in KPO, but became an more extensive renaming of units vs the Google Translated ones ...