Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Realish Collection
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Description
The Realish Collection aims to increase immersion through approximating realism, in an 'ish' sorta way.
Items (14)
Realish Economy
Created by Actalo
In the year of our Lord, 1403, the average worker in Bohemia earned one Groschen per day; therefore, all Items are now 0.25 their original value. This mod devalues all items in the game to 0.25 their original value, as well as many goods and services. Hors...
Realish Enemies
Created by Actalo
An extensive overhaul of Enemy behavior and combat abilities. Enemy Changes: - Enemies attack more often. - Enemies are less defensive and will approach the player sooner. - Grouped enemies will attack more often, and may attack all at once. - Enemies will...
Realish Horse Armor
Created by Actalo
Quilted Caparisons and Chanfrons now give more realistic armor values. In KCD2, it is unwise to wade into a group of enemies while on horseback. Within a few seconds, the horse will either take damage and buck its rider, or the horse will be dead. In eithe...
Realish Hunting
Created by Actalo
Increase the challenge of Hunting with more realistic wild animal behavior, spawns, and harvesting. Wild animals are now much more alert by default, and will run/react if they see the player, hear the player, smell the player, or get shot at. Harvested gam...
Realish NPCs
Created by Actalo
NPCs have increased reactivity to Henry's behavior and other events. This is a thematic companion mod to my Realish Enemies, as such, it changes some aspects of NPC (both normal and public enemy) behavior. NPCs now have quicker reaction windows for events,...
Realish Poisons
Created by Actalo
Poisons have been overhauled with new effects to provide a more immersive and 'realistic' experience. NEW POISON EFFECTS: - Stupor: Drunk with all side-effects. Affects Henry, causing drunken teleport at high quality. - Blindness: Reduced vision, NPCs are ...
Realish Prostitution
Created by Actalo
Bathhouses only offer 'extra services' based upon Story and Historical criteria. Bathhouses were very common in Medieval Christian Europe; however, open prostitution was not. This mod removes prostitution from bathhouses where it seems inappropriate, but d...
Realish Speed
Created by Actalo
Attack Speed Matters! This mod overhauls attack speed, both through parameters, and reduction in melee attack animations. - Max attack speed bonus for Henry and NPCs is 25%. - Max attack speed difference between any opponent is 25%. - Max attack speed diff...
Realish Stealth
Created by Actalo
Increase the challenge of Stealth with more reactive NPCs and less forgiving mechanics. NPC Reactivity: - NPCs are more alert to sounds and smells. - NPCs react more to theft, lock-picking, and unlocked doors (supposed to be locked). - NPCs react more to c...
Realish Techniques
Created by Actalo
Overhauls how combat techniques interact with weapon configuration and stamina. Technique Rules & Changes: - Dodge requires a free hand for balance. - Master-Strike requires two hands for technique. - Riposte requires a 'balanced' weapon for technique. - C...
Realish Tournaments
Created by Actalo
An overhaul of Kuttenberg Melee Tournaments and Ars Dimicatoria. This mod scales up the Kuttenberg 'Tourney Fighter' Combat Level, and overhauls their weapons and armor. Kuttenberg Melee Tournaments are now for trained fighters, not just burgher tourists. ...
Realish Warhorses
Created by Actalo
Turn Henry's horse into a Warhorse. Horse courage now scales better with rider skill, enemies have difficulty unseating rider, horses shy less around enemies or canines, and melee attacks from horseback deal significantly more damage. These are the Perks m...
Realish Weapons & Armor
Created by Actalo
This is an overhaul of all weapon values to scale with the KCD2 health points of 100, as well as complete reworking of armor defense values. In addition, open faced helmets do little to protect the face, and head-shot damage increased. Specific damage type...
Realish Wounds
Created by Actalo
A comprehensive overhaul of injuries, bleeding, and healing. In native KCD2, injuries and bleed are more flavor than impactful gameplay mechanics, and healing comes too easy. Therefore, this mod overhauls injuries, bleeding, and most methods of healing: sl...