RimWorld

RimWorld

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Dead Mods in 1.6
   
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Description
Some of these mods are now fully integrated into the core game, while others are included in the DLC. A few have been partially incorporated so for a full explanation, check out my YouTube video:

https://youtu.be/p4RaBcTj0Iw
Items (29)
More Planning [1.5]
Created by Reisen
For 1.3 ~ 1.5 1.1 / 1.2 Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=881100382 WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning",...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Set Up Camp
Created by Alias
Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward. Set up camp, once again²! Main Features For all your caravan managing needs, you can now set up camp anywhere. This let's yo...
Geological Landforms
Created by m00nl1ght
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active. This means 14 out of the 43 landforms in this mod are disabled when the DLC is present. You can customize this in the "Map Featu...
Pathfinding Framework
Created by joseasoler
Ever wished your colonists could do more than just walk? Now they can! The mod introduces a variety of new movement types, allowing pawns to move across the world in entirely new ways. Mod authors can use this framework to easily patch movement type suppor...
RimSearch 1.4
Created by Death_dx
=============== Please note there is a reported bug though unconfirmed where having research complete while the rimsearch window is active may cause a game hardlock thus losing your progress. Testing seems to indicate it works fine but it's possible some c...
Paintable Bridges
Created by dickmosi
RimWorld 1.6 has made bridges paintable, this mod is now retired. Thank you :) 📝 About This mod has been rebranded for 1.5, it still functions the same in older versions. This mod makes bridges paintable just like wooden floors with a simple XML patch! htt...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Dress Patients (Continued) (obsolete 1.6)
Created by SP4RTAN
Creates a new job to dress patients in clothing of your choice. Details With a colonist selected, right click on the patient and choose "Dress <name>" from the drop-down menu, then select your choice of apparel from your stockpile. The selected pawn will f...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Performance Fish
Created by Michael
Steam Workshop Mirror of "Performance Fish". Under the MPL-2.0 license of the original files of GitHub. The content is allowed to be redistributed, Modified or used privately. Under the Belgian law, Code is not, And cannot be. copyright protected. Little c...
Clean Pathfinding 2 Continued
Created by FerrisCG
Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2603765747 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description What's the point of building roads and paths around...
Perfect Pathfinding (1.5 Update)
Created by Mantazzo
Updated version of Perfect Pathfinding mod made by JisPichi https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2341486509 It has all the same features as the original version did. This is what I would consider a "temp-fix" version - I just fixed one me...
Colonial Shuttle
Created by J
This mod will allow you to build shuttles, powered by the Vehicle Framework. Features: 🔹Lean. The mod is balanced around what’s already available in the base game, on purpose—no existing building, item or an in-game mechanic will become entirely obsolete o...
SRTS Expanded
Created by Smash Phil
This mod is no longer being maintained, if anyone wants to continue work on it they are free to do so. SRTS Expanded for RimWorld versions 1.4+ 1.3 version here Package ID has been changed to avoid conflicts with people still subscribed to 1.3 and earlier ...
Biome Transitions
Created by m00nl1ght
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead. This mod will work the same way it always has, no cha...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
More Vanilla Biomes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
Water Freezes (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of UdderlyEvelyns mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2728000958 Watermills should now just stop when frozen and not break down There is now a mod-option to let oceans freeze (at very low temper...
Dynamic Flooding
Created by TrueBlueSwablu
Flooding has been added as a base game feature in 1.6 https://i.imgur.com/tLQX2AU.gif Rain can cause rivers, coasts, and lakes to flood. Puddles may also form from rain. This acts like another 'layer' like snow. Flood effects Water will restrict movement a...
Sandstorms
o7 Sandstorms will be a feature in the Odyssey DLC. As such I cannot update the mod for 1.6 to make it available to all users, as it would make use of the DLC-locked sand grid. Adds sandstorms, which naturally occur on desert and arid shrubland maps. Funct...
Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1420241138 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace o...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png Check Changelog. https://i.imgur.com/hGxHj49.png Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. ...
Statue of Colonist
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. If you want to make a statue...