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TSIND Power Armor QA - DEV VERSION
   
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Mod, 1.6
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898.837 KB
18 Jul @ 5:47pm
22 Jul @ 9:06am
8 Change Notes ( view )

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TSIND Power Armor QA - DEV VERSION

Description
WARNING:

UPDATE:
Mod-release incoming. If the mod got disabled on your save, make sure to unsub from the TEST VERSION and sub to the original instead! Further updates will drop to that version from now on and this one will be removed soon, only to be used for actual testing! You get the release-version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3531909708







TSIND Power Armor QA is a tweak-collection for power armor type apparel and related gear. As most of our projects, it is meant to combine the features of many smaller tweaks which are commonly used and package them thematically fitting to reduce the mod-count of people's modlists while also improving on those features and providing a modular experience via mod-settings that allow you to only use the features you really want. Keep in mind that besides actual improvements of those features, this will not magically make your game load faster or run better, it's just a convenient way to combine similar tweaks & changes and to unify patches for better compatibility.

While the core-functionality is already in place, we have some more features planned to be added in the near future. You can check the mod-settings to keep track of which those are and what our current focus on updates is. All mod-features are turned OFF by default, so make sure to enable what you need before starting a new save. Most options only apply to newly generated items, so if you activate or change tweaks mid-save, you will have to regenerate already existing gear to benefit from changes.

Current features of the mod include:
  • Improved Environmental Protection
  • Increased Temperature Insulation
  • Armor Covering Hands & Feet
  • Lower Equip Delay
  • Uniform Power Armor Coloring
  • Integrated (And Improved) Gunlinks
  • EXPERIMENTAL: Individual Rextextures
Specifically supported mods:
Features from other mods either completely or mostly covered by TSIND PA QA:


COMING SOON


Please report bugs, issues, etc. ideally in the Bug Reporting Discussion, by contacting us directly on the RimWorld Community Discord[discord.gg] or via contact-form on the Void Archives - Guides & Information about (modded) RimWorld[sites.google.com].

The same goes for any questions, ideas, recommendations or whatever. Any ideas for features, feasible to be added to the mod? Any balance-related concerns and recommendations? Domestic troubles? Lost pets? Feel free to use the respective thread in the Discussions and ask away!



The current placeholder texture for the recon helmet is curtesy of Sgt Dornan and we are grateful for them giving us permission to use it in this mod.

If some of you have their own - vanilla-like - retexture and you don't want (or can't) release it yourself on the Workshop, feel free to contact us and we'll see if it can be made available via our mod!


COMING SOON