X Rebirth

X Rebirth

Not enough ratings
X-Rebirth Mod Collection
   
Award
Favorite
Favorited
Unfavorite
Description
X-Rebirth mods
Items (66)
AutoLooter
Created by aladinaleks
Working on 4.0 Supports English and Russian languages. ==================================== Размещено с разрешения автора. Автор мода - euclid Все вопросы и предложения пишите на форум : http://forum.egosoft.com/viewtopic.php?t=375828 =====================...
Awesome Jumpdrive SFX 1.01 Enhanced version
NOTE: With this mod you'll be able to tell whether ships around you are jumping in or out, pretty useful :P DESCRIPTION: I'm finally posting the enhanced version of my Awesome_Jumpdrive_SFX here, in case you people are too lazy to download it from nexus, l...
Betty Plus
Created by Litauen
Betty tells when shields reach 75%, 50%, 25%. I was in a dogfight recently enjoying great World War X and Explore and Salvage mods and got tired always looking at my shields and sometimes I forgot to boost them with T1 T2 T3 etc. Original Betty tells me th...
Boarding Options
Created by camus
This is a simple mod that adds a few menu prompts for handling a boarding mission. It also adds a display that shows your marines' strength and the target ship's boarding resistance. Here are the current menu options at each part of the boarding process: S...
Build Station Mission
Created by camus
This mod adds a new generic mission which involves delivering a bunch of wares to an npc construction vessel. After the mission is over, you can also continue helping to build extensions. Basically, you can use these missions to make a lot of money through...
Build Titurel
Created by nidaren
Titurel Game version needed: 4.00+ - using it in any different build may cause errors! This mod is savegame compatible and can be removed anytime. Please note that constructed ships already present in game, won't be lost. It comes with two flavors - the de...
ButterRanges
Created by Bix'
Author : Bix' Version : 1.05 Last update : 12 Oct. 2014 By default the game has very short scan and unlock ranges for Info points, making you slaloming again and again between buildings. I think this is very frustrating. The goal of ButterRanges is to bala...
Carriers - Arawn S/M Launch- and Docking
Created by TMIndustries™
Marvin M's "Carriers" - Mod This mod adds new orders for small and medium ships to land and launch them on/from an Arawn carrier (which is not (yet) possible in the vanilla) and move them together with your fleet. When assigned to an Arawn carrier you can ...
Carriers - Sul, Heavy Sul and Gangrene Chaser
Created by TMIndustries™
Marvin M's "Carriers" Mod-AddOn for Sul, Heavy Sul and Gangrene Chaser This mod needs the "Carriers" mod which you can find here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=393167595 This AddOn adds landing bays for S and M ships to the Sul, Hea...
Copilot Convo v1.6 (XR 4.0)
Created by Dave Hedgehog
Copilot Convo v1.6 ================== Changes ------- v1.6 Interim update for /t file useage. Capital commands no longer unavailable for ships out of squad. Began command update run, more work to do for next release. What is it? ----------- No longer aptly...
Enhanced Money Transfer
Created by WeelzOnFire
Enhanced Money Transfer == Introduction == MitchTech Corporation is proud to release its first update for the Pride of Albion user interface software. This small mod will improve productivity for pilots managing many stations and large accounts. The patch ...
Exploration Light
Created by Nodus Cursorius
As an explorer, I felt the distance provided by the Skunk's spotlight required a ceremonial "licking" of textures before it would properly illuminate the dark unknown. No sense in stumbling into Xenthulhu. DescriptionDoubled the range and intensity values ...
Extra Surplus Info
Created by jth
Changes the message that you get in the logbook when a credit surplus is returned to you to include the station and zone names Received surplus of -xxxxxx Credits from Uma Keppel to Received surplus of -xxxxxx Credits from Uma Keppel at Water Distillery II...
Fusion Reactors Optimized
Created by nidaren
Optimized Fusion Reactors Production Hey Everyone! Mod is savegame compatible and can be removed / added anytime. Game version needed: 4.00 / 4.10+ - using it in any older or newer build may cause errors! This extension has been created to address the comp...
Green Mouse Cursors
Created by janda
Turns all mouse cursors green. Good contrast to menues and space. Based on orange mouse cursor mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=244625592 Version: *1.0 Known issues: *None. Mod Incompatibilities: *orange mouse cursor mod X:RB Vers...
Hull Repair Laser
Created by janda
Adds a new weapon to the Skunk that can repair the hull of objects. It does not repair shields and comes in an extra slot so you can equip it in addition to the heavy/mining laser (and all other weapons). You can't sell the hull repair laser as its permane...
Hunter Ships
Created by aladinaleks
Patrol ships. 1) Bloodhound - (Class XL) 2)Bulldog - (Class L) Build in Albion and OMICRON Lira 3) Rhinoceros - (Class L) - Rhinoceros - Mining ship (gas, minerals). Based on O'Neal. Added: 12 HIT / MA Turret, 2 Plasma / JET LR Turret, 4 Shields MK3. This ...
Ledda Industrial Construction Shop
Created by nidaren
Ledda Industrial Construction Shop Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors! Now also compatible with existing savegames and games! Mod adds Ledda Industrial Construction Shop in The Third Duke zone (Ascendancy),...
Ledda Ship Tech Fab Fusion Reactors
Created by nidaren
Ledda Ship-Tech Fab Game version needed: 4.00+ / 4.10+ - using it in any different build may cause errors! Now also compatible with existing savegames and games! Mod adds Ledda Industrial Ship-Tech Fab in Smokestack zone (Lookout Alpha) in Albion, which en...
Long Range Scanner Update
Created by Grundge
Updates the Long Range Scanner to be easier to deal with visually. 1. The minimap color for collectibles is a bright yellow instead of the dull grey making them easier to find on the minimap. 2. The highlight around the cockpit is *not so bright white* - d...
Marine Rebalance
Created by Walker Evans
Simple mod rebalancing the boarding of capital ships. The stable variant of v0.54 is uploaded here. Experimental variant/s using code that is undergoing testing, or where different balance points are used, is/are usually available. A link to that/those oth...
Mission Computer
Created by cyberfuzzie
This mod adds a software extension to mechanics which can then be installed on the Albion Skunk: the Mission Computer. Once installed you can open the Mission Computer interface to display a list of missions offered in the current zone. You can then accept...
MitchTech Station Logistics
Created by WeelzOnFire
MitchTech Station Logistics Summary - X3:Commodity Logistics Software (CLS Mk2) style station traders for X-Rebirth +++++ ANOUNCEMENT +++++ 2016/07/31 - v1.34 - Fixes multi-cargo type ships not able to assign waypoints at warehouses 2016/07/11 - v1.32 - Up...
More Crew
Created by angel618
Increases the max NPC in the crew quarters form 6 to 15 author - Euclid+angel618 version 1.35 date 2015-03-18 http://forum.egosoft.com/viewtopic.php?t=358078...
no Jump Fuel for Player Ships
Created by escaflow
Version: 1.0 X:Rebirth Testet Version: 4.0 Completely remove the need for Jump Fuel for Player Ships. Should be compatible with any mod out there. Uninstallation  Just unsubscribe, no Save edit needed. Known issues  None so far. If you Find one, feel Free ...
NPCs Gain XP
Created by janda
Employees slowly gain experience. Details: Each hour all your employees have the chance to passively improve one random skill by 1 star. Your employees perform better with higher skills. E.g. am engineer repairs more hull and works faster. The maximum reac...
NPCs on your stations!
Created by keriv136
This mod will spawn NPCs on your stations. NPC's will be from all races and all jobs will have the correct uniforms. Stations will spawn specialists too. BRSpawnNPC - - A Mod by BlackRain - - ======================================================= Version ...
Player Shipyards
Created by keriv136
Version 2.1 as been released as of 07/10/2016 - Should fix all issues with shipyard for compatibility with latest version of Rebirth Version 2.0 is the latest version as of 07/17/2015 -- You can now sell ships to your own ship dealer for a 50% mark up (mak...
revealthingz
Reveals all zones and places a trade agent at all stations. This is a (VERY) lightweight modification, compactible with all game versions and probably with all mods (not tested). Having mapped all the zones three times, and having placed a trade agent aboa...
Safer Trading
Created by camus
I got tired of my trader ships showing up in the middle of my battles so I created this mod. With this mod ships in your squad will automatically hold position after completing all trade orders, completing refuel order, finishing a mining order, or when yo...
Scaldis Cargo Fix
Created by nidaren
Hey Everyone! Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors! Extension will now update existing Scaldises as well. This mod fixes Scaldis' fragmented cargo space into one unified bay (Universal storage). Total cargo c...
Show Balance
Created by Litauen
Shows player's balance always on screen. I like to know how much money I have and got tired to check it from the menu. Made a small mod to show it at the bottom-right corner of the screen when in space or in station. Balance updates every 5s. Version histo...
Show Skills
Created by Rysten
Shows hireable character's skills upon asking them. (Image from ver 2.5 of X:R) Savegame compatable. NOTE: I no longer play XR. However, the script should continue working with future updates without issue. Working as of 4.0 beta. Updated for 3.1 (Thanks t...
Station Announcements
Created by Litauen
Plays announcements inside the stations like in previous X games. Helps not to feel so alone. Demo: * v1.30 Dynamic Announcements * v1.20 Chime Sounds Version history: 1.33 Compatibility fix for v3.10 1.32 Suzi is back (Thanks to Sparky Sparkycorp) 1.30 Dy...
TAF!
Created by Bix'
This little crappy mod allows you to hire trade agents, which monitor station prices, without Smalltalk and directly from space ! HUGE timesaver, and freakless station monitoring ! Please note : The dialog is only available for fix traders (i.e. not engine...
Titurel Engine Fix
Created by nidaren
Hey Everyone! Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors! This mod is still needed in 4.00+: (in my humble opinion) Titurel's one mainsail engine is still of wrong type. Titurel's M class engines are still underper...
Trade Menu Cargo Hold Filter
Created by trujoh
Compatible to patch 4.30 and newer. Patch 3.5x and 3.6x are also supported. This a little UI mod. It adds a new filter to the trade menu which filters the trade list by the cargo type of the selected ship. If you click the button a second time it will only...
Repack Construction Vessel
Created by mihaib
Repack the construction vessel and use it to build another station, to complete a partial station or just sell it. I recommend to ignore the plot construction vessel, or sell it if you repack it. Building another URV Forge may bug the campaign. This mod al...
Craft Virtual Seminars
Created by janda
Adds recipes for copying(!) virtual seminars. Details: Once you have a seminar in your inventory you can craft a copy and save it on a new data device (Terran Hightech Good). The DRM can only be cracked with Security Decryption Devices, of course. All reci...
Station Production Limiting
Created by jth
Limits production module output. Allows you to slow down or stop production of products that you don't want. Supports individual limits on multiple products from URV Wharf plus Missile and Turret Forges === How to Use === Select the Station whose productio...
AutoTrain
Created by stndbye
Ship&station crews gain skills while working. Only skills relevant for the employee are trained (except for specialists). If used together with AutoCrew, it will reduce the initial skills for auto-hired employees so there is space for improvement. Skill ga...
AutoCrew
Created by stndbye
Assign high skilled crew for L/XL sized vessels and stations automatically. * Shipyards now supply trained personnel for newly built vessels, but wont add them to squad. * Your marine officer also got promoted, and now has to take care of employee selectio...
Yet Another Trader v2.03c (XR 4.00)
Created by Dave Hedgehog
IMPORTANT : If you use YAT v1.2 stop your ships (recommended) and remove mod. This is a new version not a drop in update. What is it? ============ Yet Another Trader is an automated trading and mining script. Changes from v1.x ================== This versi...
Galaxy Station Range v1.4 (for XR v4.00+)
Created by Dave Hedgehog
Allows setting station Managers and Architects subordinate range to Galaxy. Stations only if the radar dish is built. IMPORTANT NOTE : Due to a foul up by myself, this mod no longer has the same Steam Workshop ID as the original. While it is technically a ...
Blackjack Dealer
Created by camus
After thinking about ways to motivate me to visit stations more, I came up with the idea for this new npc minigame. I got the idea from seeing how Ubisoft often adds stuff like poker and chess to fill their open world games. However, I couldn't think of a ...
Fast production time x3
Created by angel618
Fast production time x3 Time of production of goods at stations is reduced. Per unit volume is reduced by half. (Capacity of holds has risen twice) Increases scanning range for trade offers, missions, a discount and information points on distance 14km. Rad...
Free Trade for Construction ships
Created by eedro
This mod will allow your construction ships to trade goods again! no more getting stuck with wares you don't need, and no more finding yourself stuck with a construction vessel you cannot use!...
Black Market Seminars
Created by strudo76
** Note that I am no longer playing or modding Rebirth. ** Anyone is permitted to use or modify this mod to continue development This mod adds each of the available virtual seminars to appear in the trader inventory of black marketeers. Virtual seminars ar...
Toride Colonist Builder Ship
Created by eMYNOCK
MynoCorp Technologies is proud to present: The Toride Colonist Builder Ship After the Events that leads to the Reunion of DeVries, Albion, Omicron Lyrae and Home of Light, the Terran Inhabitants of Home of Light decided to share their Station Technologies ...
Warehouse Conveyor
Created by Andy.MB
Creating Autotransfer ships for Your warehouses. MOD works when you have two or more of its own warehouses. It created for those who implement in the game a career manufacturer / dealer. Designed to replace the manual transport between warehouses to automa...
Station Push wares
Created by jth
This reproduces the effect from previous games, like X3TC, where wares were fed directly into other connected stations by using manager trading ships more effectively. Player stations will actively push goods to other player owned stations to keep all your...
Mk5 Equipment on Start
Created by AstroNutZ
Begin the game with upgraded weapons, scanners, and equipment. A new Mk5 Start option is added to the new game menu. Equipment includes the Sidewinder Mk5 Engine and 2x Dashing Mk5 Shields. Existing save games will not be effected. However, new games start...
Inventory Crafts Items Marked
Created by Loltak
Add a * to all inventory components names used into a craft as well as final Crafted items (*C) or gifts (*CG). SETA items are marked with *s , as once you get it you can sell excess parts. No need to remember which you can safely sell.It marks only vanili...
Jump to XYZ (Extended options for Experimental Jump Drive)
Created by Andy.MB
Extended options for Experimental Jump Drive. Jump to Any object.(Shift+J-4-4) ( For this You need to adjust hotkey in gameoptions menu (Sector map) to Shift+J) Jump to coordinates XYZ.(Enter-4-6) / For old menu - (Enter-3-1-5) Depends v. 4.0 cheat jump (b...
Camera and Zoom
Created by aladinaleks
A small mode, increases the camera's range and the camera's approach to the object at the zero distance of the coordinate axis. Now you can view objects closer. ==================== Paypal ====================...
Artefacts Maps
Created by angel618
Zones with artifacts are allocated (++++). Выделяются зоны с артефактами (++++)....
Fly-by InfoScan
Created by Assailer
Fly-by InfoScan Version 1.01 Flying around known stations will unlock info points without searching for them. Attention: The HUD must be configured to Station Scan Mode to have the scanning activated. (MENU-1-1) There are no known compatibility issues with...
Squad members Jump To Skunk
Created by janda
Lets all your ships jump to you instantly instead of boosting, so your Squad members are able to keep up with you. I recommend to use this mod with MoreJumps mod. Details: If you arrive at a new zone and you have capital ships in your squad that follow you...
No Mouse Steer In Highways
Created by camus
This mod automatically disables mouse steering upon entering a highway, then re-enables it upon leaving the highway....
Miscellaneous Combat Tweaks
Created by Walker Evans
A set of tweaks that change capship-to-capship combat both in-zone and out-of-zone. This mod is a combination of my two mods: Miscellaneous IZ Combat Tweaks (MICT), and Miscellaneous OOZ Combat Tweaks (MOCT) with most supplemental files* from both mods inc...
Reaper's ship pack (V 1.12)
Created by Reaperxvii
Mod IS working with 4.0 :) Please check out the egosoft forum link found here --> http://forum.egosoft.com/viewtopic.php?t=386414 for detailed information and bug reporting, thank you and enjoy! Theres a back story to every ship and its armament available ...
RecycleShipwrecks
Created by SkyWølf
This little mod lets you recycle all that useless ship wreckage in your inventory into metal scraps. Just talk to a friendly junk dealer and ask him to recycle your shipwrecks. Each wreck yields between one to three scraps and the junk dealer will take a h...
Show Resources
Created by thelich
Make ship dealer's dialog option "Show resource status" available if there is NPC's ship building at shipyard. Now you can see what resource station needs to finish that ship, which blocks shipyard. Tested on XR:4.00 only. -------- Делает кнопку "Показать ...
Mercenary
Created by Andy.MB
Mercenary can board any L/XL ship for You! The mod adds a new function Marines commanders - independent capture of the ship. The player can hire marines commander for a fee. Mercenaries will help you to get the coveted ship and/or in a short time to put to...
Craft weapon mod parts
Created by Borkon
Upgrade low-grade weapon modification parts to medium-grade and medium-grade to high-grade....
Advanced Renaming
Created by UniTrader
This Extension allows more Flexibility in Object Names. Especially you can define a Name Template and all Objects will be named according to this Template and it adds Colored Object Names. Its simple to use since you just rename your Properties as usual, b...