XCOM 2
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Corvis' Enhancements and Bugfixes
   
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Description
These mods improve the user interface and fix bugs (or stuff that doesn't make any sense). Nothing that changes the gameplay too drastically.
Items (86)
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
Show ability cooldown
Created by -bg-
Shows the ability full cooldown time instead of turns remaining to be available again, which is redundant to the number appearing below the ability icon. WARNING: As any XCOM 2 mods do, saving a game with a mod enabled will cause the save game only work if...
Overwatch All/Others
Created by whoknew
Adds the ability to put all/other units with action points on Overwatch. DOES NOT SUPPORT WotC! If you need a version which supports WotC, go here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1133368143 This mod will save you a lot of time, even ...
Evac All
Created by tracktwo
*** WotC note *** This version of Evac All is for the original XCOM2 only. For War of the Chosen support please use this updated mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1126395106 *** WotC note *** This mod adds an "Evac All" ability to ...
Gotcha (Flank Preview Evolved)
Created by MachDelta
Gotcha expands on XCOM 2's Line Of Sight indicator, adding the ability to anticipate if a move will flank an enemy, if they are visible through squadsight, and when mission objectives will be in view to either hack or shoot at. Latest Update New Feature: U...
Free Camera Rotation
Created by wasteland_ghost
Confirmed to work with WotC, for more info see below... DESCRIPTION: 1. Sets default rotation angle to 45 degrees. 2. Enables free camera rotation while holding down Q and E keys (in analog mode, see hotkeys). 3. Enables free camera zoom while holding down...
Perfect Information
Created by tjnome
Description: Displays Hit/Crit/Dodge % for XCOM and Aliens (Configurable) and much more. Works like Long War's Second Wave Option. Updates and changes: Changelog available at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/625737801 Localizati...
Quiet Bradford
Created by tracktwo
*** WotC note *** This is the only one of my mods that I am likely not going to be updating for WotC if it is indeed broken by the expansion. I won't be able to confirm for sure until after it releases, but I have heard that the Bradford notifications will...
Mission Time Remaining
Created by -bg-
WOTC Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1125973633 Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configu...
Show Enemies on Mission Planning
Created by Quvano
------------------- IMPORTANT: If you have the WotC DLC, use sebkulu's version of the mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1183583781 ------------------- This mod shows the enemy types and quantity that have been detected by the Shado...
After Action - Days Wounded
Created by MachDelta
A very (very very) simple mod which enables the Days Wounded display on the After Action screen, so you don't have to immediately head to the armory after each mission to see how long your casualties will be out of action for. I'm honestly not sure why thi...
ShowMeThePersonel
Created by ²²²
Adds an new panel when you hover on a soldier in the Armory, allowing you to see Stats, Perks and XP. -------------------------------------------------------------------------- -- LATEST UPDATE : 12/03/16 ---------------------------------------------------...
Lifetime Stats
Created by Kosmo
NOT COMPATIBLE WITH WOTC For the WotC version, please go here Tracks and displays the actions and successes of your soldiers throughout their campaign. Now you can know for sure whether or not your favorite sniper has truely ever missed! FREQUENTLY ASKED Q...
Remove Missing Mods
Created by sq_paradox
For War of the Chosen compatable version Click Here This mod was specifically designed to remove the links to mods you are no longer using. It is meant to disturb as little as possible and leave no trace. That means no mod class overrides, and a button on ...
Saturation Fireproof
Created by Wezzles
A fix for Saturation Fire and Demolition's annoying tendencies to set the Grenadier on fire. As of 10/3/2016 this mod is no longer required, as Firaxis have patched the game. All hail Firaxis!...
[Deprecated] AWC Squadsight Fix
Created by Aries_tae
You Should Use Core Collection Meta Mod Instead Description Allows Sharpshooter to use Hail of Bullets, Rapid Fire, Chain Shot and Rupture at Squadsight range. Hail of Bullets and Rupture now cost 2 action points when use by Sharpshooter. Allows Guardian t...
Flamethrower Panic Fix
Created by -bg-
Fixes a bug where flamethrower has 0% chance to cause aliens to panic (Fun fact: the only thing it can cause panic to is mind-controlled soldiers) To balance out some aspects, I removed the 100% panic chance from vanilla code and replaced with a custom wil...
Haywire Protocol bug fix for turret control
Created by Mandabar
Bugfix to get turrets to remain hacked permanently the way Haywire Protocol describes them in ability details. Also fixes the actual hack interface UI to show this correctly as well. v1.1 Update: Removed the excess class files that were increasing the size...
LOS Preview Ability
Created by -bg-
WOTC Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1123163799 Adds an ability to all soldiers to preview LOS range by tiles, even beyond movement range. This lets you measure LOS edge more easily and provides LOS indicator against allied u...
Skulljack Feedback Fix
Created by -bg-
Currently, there's a bug with skullmine feedback that causes the unit affected by the feedback to take damage EVERY TIME a hack occurs, no matter who performs the hack or whether the hack succeed or failed. This mod fixes that so the feedback damage only o...
Upcoming events in hours
Created by -bg-
Shows upcoming events in hours instead of days below a certain threshold. (Default is 48 hours, configurable in XComEventHours.ini) Since the game has a lot of internal functions to convert day/time format, this mod supports all languages without the need ...
Non-tile-snapping psi abilities
Created by -bg-
Removes tile snapping for the 3 sphere targeting psi abilities (1 for XCOM 2 for aliens) Unfortunately, I can't fix it for null lance, as line targeting involves native functions that I can't change, and line targeting is already not snapping to tiles in t...
Grenade Throwing Tweaks
Created by -bg-
Removes tile snapping and adds suppression grenade range reduction. This is an extended version of the mod 'Non-tile-snapping grenades', you need to disable that mod to enable this mod. Removes tile snapping for grenades, recommended mod to be enabled alon...
Tactical Kill Counter
Created by GrimyBunyip
Feature Displays a unit's kill count and kills required to level up in the tactical HUD. Overrides UITacticalHUD_SoldierInfo Options SUBTRACT_ASSISTS = true will reduce required number of kills with kill-assists SUBTRACT_ASSISTS = false will increase a sol...
Patrol When Revealed
Created by Wayne
WotC fixed the defect that this mod patches. I'm leaving this here for non-WotC players. --- This mod is fixes a defect with how AI patrols: pods will stop patrolling when the player sees the pod while still in concealment (i.e.: the pod is revealed but no...
Blackmarket Usage
Created by 🥓dave
This mod is working fine in WotC! Displays possible usage of items on the blackmarket sell screen. No more wondering whether you still need Advent Trooper Corpses. Data is gathered dynamically, so modded items, costs etc should show up as well. This is com...
Mimic Ressurection Fix [Fixed on May 12th 2016]
Created by altskop
This bug was fixed by Firaxis on May 12th 2016. There is no need in enabling this mod now. *** Did you know that Sectoids could revive your Mimic Beacon as a Psi-zombie? Crazy, right? This mod is basically just a fix for it. No more these insidious Sectoid...
Quick soldier info
Created by -bg-
WOTC Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1125117314 Adds icons on the top right for each unit you controlled, these icons will show names, HP (+armor), status effects and action points left on each soldier. # Configs location is ...
Cost Based Ability Colors
Created by infectedm
WOTC port by shiremct: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1289686596 If you sometimes simply forget to use single-AP abilities like aid protocol, quickdraw or reload before shooting, this mod is for you. It changes the default ability i...
Tech Tree
Created by Quvano
This mod adds a Tech Tree button located at the bottom left of the game window that displays a detailed technology tree diagram. The width of the diagram fits within the game window and needs only be scrolled up and down with the mouse wheel or scroll bar....
Suppression Visualization Fix
Created by Divine Lucubration
This mod is not for WotC. See Kregano's version for WotC support: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1130825409 Allows any unit to play a standard firing animation if their weapon doesn't support the Suppression animation. By itself this...
Facility Staff Slot Indicator Fix
Created by -bg-
Fixes a behaviour where staffing just the 2nd slot (of the same unit type) will be showed as the first slot is staffed in the facility menu. It don't have a big impact on vanilla unless you staff the 2nd slot first on room clearing, upgraded workshop and p...
Save Game List Order Fix
Created by -bg-
WOTC Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1157270927 Fixes a bug where the saves (of the first 9 days?) of the new month goes below the save of the last day of last month. No more "ayyy-pril fools your save game is now at bottom ...
In Game Clock
Created by MachDelta
An in game clock that shows the current time. Because nothing's scarier than two sectopods, than realizing it's 3am! UPDATE: I threw out almost all of my old code and rebuilt from the ground up. Hopefully this means that it's no longer causing any screen f...
Additional Icons
Created by GrimyBunyip
Introduces 5 new icons: Loot Indicator - Marks an enemy with loot Damage Icon - Shows the non-crit damage range on the unit's primary weapon Aim Icon - Shows the current aim stat of the unit Mobility Icon - Shows the current mobility stat of the unit Healt...
Skulljack Mind-Controlled Enemies
Created by thegrimsqueaker72
I thought it made sense to have the option. Works on tactical saves and safe to disable at any time. UPDATE: Added configurable bonus chance to hit on mind controlled targets. By default this bonus is zero but it can be configured in SteamApps/workshop/con...
Load from character pool
Created by tg6952
Allows you to load the customization options from a character in the pool to a troop in the game How to use it: -name a unit in your game to the unit in your pool you would like to copy -click the import button below gender in the info screen -the script w...
Suppression animation fix for Rifles
Created by -bg-
Fixes the animation of suppression for rilfes (3 tiers and advent), now they will properly play their suppression animation while suppressing. One important note is this mod does different stuffs compared to Suppression Visualization fix, the other mod pla...
[Non-WOTC] AWC Cost & Other Fixes
Created by Mr. Nice
This mod is not compatible with War of the Chosen. My spiritual successor WotC mod which fixes interaction issues is here: Ability Interaction Fixes "AWC Cost & other Fixes" primarily changes what several abilities which fire the primary weapon cost when g...
Reward Decks Refresher
Created by -bg-
Refreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first t...
Solace Fixes
Created by Juravis
V1.0 Fixes the purple swirly when a Robot enters the Solace radius. V2.0 Also fixes the constant "Camera Look At This!" movement back and forth between units who have Solace constantly reapplied to them. This was done by removing the visualization, i dont ...
robojumper's Squad Select
Created by robojumper
For a War of the Chosen version, please see here My personal take on a vanilla Squad Select Screen! Completely built from the ground up! The very basic idea is that all slots are arranged on some kind of ellipse and you can scroll (infinitely in either dir...
Mod Config Menu Legacy
Created by guby
THIS IS AN OLDER VERSION OF MCM FOR ANYONE RUNNING THE BASE GAME INSTEAD OF WAR OF THE CHOSEN. For the latest version compatible with War of the Chosen, go here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=667104300 =============================...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
Clean Cinematic
Created by tjnome
Description: This mod focus on giving you clean cinematic ingame. Mod takes the messages and delay them to after the cinematic is done. This is the first version of the mod and it could be bugs. Please report them in the discussion below. PATREON: If you w...
Longer Names V2
Created by krj12 (Ken)
Longer Names Version 2 This mod provides a way to enter longer first, last, and nick names for your soldiers. By default, 30 characters, though you can change the INI to make it longer if needed. Someone asked me to take over, since the original author has...
Instant Avenger Menus
Created by Ketchi
Makes all transitions in the Avenger instant + other time savers. Creates a much smoother experience, particularly on lower framerates. Changes: All transitions between rooms on the Avengers are now instant Hologlobe dissolve animation has been removed Dra...
Smooth Scrolling
Created by robojumper
Makes scrolling smooth. Everywhere. Sorry for poop gif quality, there's a 1MB limit. Overrides: UIScrollbar. Incompatible with my Capped Scrolling Speed. You should switch to this one, it has that functionality included....
New Target Icons
Created by robojumper
Adds more targeting icons to the game. Should work with vanilla, A Better Advent (2), LW Alien Pack, Long War 2, and a few other mods. Overrides: None. Also probably compatible with everything. Thanks to Wolf for designing the icons. I just brought them in...
No DLC Cinematic Spawns
Created by robojumper
Neonate Vipers, Lost Towers Sparks and Lost Towers Turrets have annyoing spawn sequences in my opinion. This mod replaces them with something faster. Not tested with the Neonate Vipers. Please give feedback on whether it actually works there too (it should...
Skyranger Lift Sound Fix
Created by robojumper
When the game shows you the Loot you recovered, there is a lift that transports the skyranger down in the background. If you click continue too fast, the game will loop the lift sound for a very long time. This mod aims to fix that....
Restored Avenger Navigation
Created by robojumper
Why? Since the controller patch, WASD jumps from facility to facility instead of smoooooothly moving the camera. This mod reverts that change. Sauce: This reddit thread Overrides: None...
Unit Selection Order
Created by robojumper
Allows configuring the unit selection order that is normally arbitrary. This affects using the Tab and Shift button as well as the mouse controls at the top right corner. This should also affect which unit is initially selected at the start of the turn, an...
Fixed Facility Pips
Created by robojumper
Bug: Alien Facilites and the Avatar Project don't show pips anymore. This mod fixes that. Firaxis, get your shit together. Overrides: UIStrategyMapItem_Mission...
Quickdraw Fix
Created by robojumper
UPDATE: Now includes Shadowfall This mod fixes the behaviour of Quickdraw and associated abilities. Vanilla: ========== * Taking a normal pistol shot with Quickdraw doesn't end your turn. * Faceoff always ends your turn. * Fan fire doesn't end your turn. *...
Loot Mind Controlled Units
Created by -bg-
Fix a bug where killing a mind controlled alien don't reward you with loot (both corpse and timed loot), also fix the same bug when you end a mission with an alien still under the effect of mind control. Compability: No overrides, but post mission loot hap...
Reliable Ever Vigilant
Created by -bg-
Stops ever vigilant from getting blocked by neutral free actions such as opening doors and grabbing loot or hack bonuses from another soldier. This mod also allows you to customize what allows ever vigilant and what movement ability blocks them, you may al...
Hunters Instinct Fix
Created by -bg-
BUG FIXED IN WOTC Fixes a hunter instinct behaviour since June 30 patch where the bonus crits meant for melee attacks are applied to all attacks except melee attacks (including grenades). Compability Overwrites X2Effect_HuntersInstinctDamage...
Hunker All/Others
Created by robojumper
Hunker all / other units controlled by the same player as the unit who issues the signal. Requested by /u/Googlesnarks on /r/xcom Overrides: none Does not work retroactively on running missions but only on new missions. Very loosely based on Overwatch All/...
[Non-WOTC] Armoury Navigation Fixes
Created by Mr. Nice
Armoury Navigation Fixes addresses some bugs and oversights in the "Navigation Bar" at the bottom of the screen, primarily stemming from the patch to accomodate Controller support. War of the Chosen has fixed these issues, so this mod is not required for W...
Mod Options Menu
Created by Divine Lucubration
A simple API designed to provide a unified, in-game options menu framework for mod developers. This release is intended for demonstration purposes and to garner feedback from mod authors. The mod currently doesn't provide anything new for players. If you'r...
Grimy's Hotkeys
Created by GrimyBunyip
Grimy's Hotkeys Lets you add as many new ability hotkeys via an INI file as you want F1 Info Page Holding F1 now displays an info box for the targeted enemy Hidden Abilities This mod lets you hide abilities but still call them via Hotkey. Because, IMO, stu...
More after action report
Created by -bg-
Make after action reports show more than 6 soldiers, if you brought more than 6 of them to a mission. Fixes the existing UI similarly to Max squad size fix. Known issue: - New class promotion videos will not be played if you are promoting anyone from the a...
Better Tactical Zoom Out
Created by Nashable
Legacy XCom 2 Edition. If you're looking for the War of the Chosen edition then go here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1128430976 This Addon is a .ini tweak to increase the zoom height on the tactical map. Allowing you to see more o...
No Drop-down Lists
Created by LeaderEnemyBoss
Not compatible with WotC For a version compatible with WotC/LWotC click here! Replaces drop-down lists in the GTS, AWC and Psilab with proper soldier lists. Note: The displayed Soldier stats are a feature of LW2 and require a seperate mod (like toolbox) wh...
No Full Cover Grabs
Created by RealityMachina
Viper tongue grabs are ineligible against targets in full cover that aren't flanked by the Viper with this mod. Units with Low Profile should be covered by this. Now with simplified code thanks to robojumper. Patreon - really like my mods that much? Feel f...
Less Silly Lines of Sight[?]
Created by RealityMachina
NOTE: Long War 2 has this change by default. People are also reporting LOS silliness with it, so this may not be an actual fix. So you may have gotten shot by a viper through the ceiling recently and cursed Jake for not fixing his game. The good news is th...
Revival Protocol and Restoration Fix
Created by RealityMachina
Latest Update Bleeding out soldiers should no longer be eligible to be revived. Alters Revival Protocol and Restoration so it actually helps stunned units, for those two people who regularly use them. To be specific, the conditions for Revival Protocol and...
More Default Soldier Abilities
Created by RealityMachina
Latest Update Fixed SPARKs getting duplicate LOS Preview abilities. Configures some mod-added abilties to soldiers to be added to their character templates instead of through a screen listener, so soldiers spawned through other means (like in additional mi...
Bestiary
Created by GrimyBunyip
Description Adds a Bestiary to the research archives. You can use this to view the abilities of any enemy units you have encountered. Compatibility Should work on enemies added by mods. No mod class overrides, just a UIResearhArchives Screen Listener...
Show More Buff Details
Created by -bg-
No more guessing when is your effect going to end, shows more details about when each non-permanent effect is going to end. Also show the stat bonuses granted by each buffs/perks Compability: Overwrites UITacticalHUD_BuffsTooltip, UITacticalHUD_PerkTooltip...
R.A.G.E. Suit Unlocks Heavy Weapons
Created by thegrimsqueaker72
Adds the R.A.G.E. suit as an alternate requirement for the Experimental Heavy Weapons project in the Proving Ground, and the same for its upgrade/Powered Weapons, so after you upgrade the suit you don't have to also build a W.A.R. suit just for the sake of...
Instant Loot
Created by GauravDas
Removes popup and animations on loot pick ups. You can configure what to disable using ModConfigMenu. Navigate to the in-game menu at Options->Mod Settings->Instant Loot. Available options are: DISABLE POPUP Disable the popup windows that appears when pick...
Enhanced AOE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
Quick Soldier Info: Tactical Headshots
Created by robojumper
Plugin for Quick Soldier Info to make it capture head images in the tactical layer. Quick Soldier Info suffers from an issue where a reload removes pictures taken in the strategy layer, leaving you with a fallback icon (which isn't nice...). Also, mind con...
Colored Item Names
Created by GrimyBunyip
Colored Item Names This mod changes the color of some item names and some tech names This mod is supplemental to my loot mod, which already colors some weapon names and upgrade names. And my PCS mod which colors PCS upgrades. Quest Items + Quest Research -...
Disable More VO
Created by GrimyBunyip
Currently Disables: Tactical VO Soldier Class Scenes Autopsy Scenes Armor Equip Scenes Weapon Research Scenes Enter Facility Scenes Enemy First Scene Narratives Some Mission Cinematics, such as your first retaliation, avenger defense, etc. No mod conflicts...
Stop Scanning When a Soldier Recovers
Created by thegrimsqueaker72
Pauses scanning when a soldier recovers from wounds. Note that, due to implementation limits, any mods such as Soldier Fatigue will not be affected. Works best with mods like Upcoming events in hours WOTC version...
Missing Packages Fix - Parcels and Maps Edition
Created by ∑3245
This bugfix is for map mods or mission mods that were previously broken due to missing content. Some packages do not exist in WotC, breaking a lot of mods that adds new maps or missions. When FXS cooked the game for War of the Chosen, it advertently skippe...
robojumper's various speed-ups
Created by robojumper
Removes the camera movement when you SET A UNIT INTO overwatch. Does not change anything about the actual activation. Works great with Overwatch All. ----------------------------------------------------------- Allows other actions to take place while a uni...
Unlimited Ability Icons
Created by -bg-
WOTC Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1374808007 Increase number of maximum ability icons to 30 infinity (from 15) (also actually not infinity, it is limited by the maximum value of signed int) Note: After 41 abilities the ic...
[WotC+Classic] TacticalUI KillCounter
Created by Luminger
TL;DR: Tactical UI now shows you how many enemies you've killed, the remaining count and how many are currently active. NEW: WotC Ready - works on every XCOM2 version (despite the triangle) NEW: TheLost are taken into account as well! NEW: Now with MCM sup...
Codex Skulljack Fix
Created by RealityMachina
Fixes the target conditions of the Skulljack so it works on mod-added variants of the Codex....
Extended Character Pool
Created by krj12 (Ken)
WOTC Version can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1136878667 This mod makes the following modifications to the Character Pool list: 1. Changes format to Last Name, First Name NickName ( Country, Class ) 2. Can sort by La...
Gotcha Again
Created by Soldier9
Check this thread to see how to resolve conflict with Perfect Information! Features This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. Indicators for enemy units -Regular shootable indicator: Shows ...
Stop Wasting My Time - Legacy
Created by BlueRaja
A version of Stop Wasting My Time that works with the base game (without 'War of the Chosen') For more info, see Stop Wasting My Time - WotC. ---------------------------------------------- Compatible with Long War 2!...