Total War: SHOGUN 2

Total War: SHOGUN 2

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[S2TW] Quadrouple Resource Values
   
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Tags: mod
File Size
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1.107 KB
9 Mar, 2017 @ 8:56am
1 Change Note ( view )

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[S2TW] Quadrouple Resource Values

Description
Please read before inquiring about an issue.

What does this mod do?
  • Increases the value of all resources by a factor of 4.
What is the mod's file name?
  • "KAA_S2TW_QuadroupleResourceValues.pack"
What time periods does this apply to?
  • Gempei War (ROTS)
  • Sengoku Jidai (Main game)
  • Boshin War (FOTS)
Do trade modifiers still apply?
  • Yes
Does this apply to the AI too?
  • If a player / AI has access to it, then yes.
What mods are incompatable?
  • Anything that may modify resource values.
I have an idea for a mod, could you do (Idea)?
  • Unfortunately I am no longer maintaining any mods for Total War.
This mod causes me to have "Incompatable Versions" in multiplayer!
  • This issue is caused on behalf of the developers and the primative modding system. The easiest way to fix this is to navigate to "%appdata%\The Creative Assembly\Shogun2\scripts" and have the host give their "user.scripts" file to the other player. This way, it ensures that there will not be any such issues in this manor. This resolution works universally, too, not just for this mod.
My issue isn't listed.
Just tell me in the comments, I'll be happy to help!

Have fun <3

My Other Shogun 2 Mods
Half Time Technology
Quarter Time Technology
Double Time Technology
Quadrouple Time Technology
Infinite Naval Fire Support
[MOS] Half Time Technology
[MOS] Quarter Time Technology
[MOS] Double Time Technology
[MOS] Quadrouple Time Technology
Half Resource Values
Quarter Resource Values
Double Resource Values
Quadrouple Resource Values
Longer Recruitment Time (1 Turn)
Longer Recruitment Time (2 Turns)
Longer Recruitment Time (4 Turns)
Longer Recruitment Time (8 Turns)
Double Resources from Trade Nodes
Half Time Construction
Double Time Construction
16 Comments
KardaKAX  [author] 26 Apr, 2018 @ 11:04am 
If it isn't located in "%appdata%\The Creative Assembly\Shogun2\scripts" then the game hasn't generated the file yet. It should do when it runs with mods.
171RA 26 Apr, 2018 @ 11:03am 
I could not find the user.scripts file in the game folder, where can I find it?
KardaKAX  [author] 26 Apr, 2018 @ 10:58am 
Otherwise downloading and enabling this mod is exactly the same as any other - through the Shogun 2 in-built mod manager.
KardaKAX  [author] 26 Apr, 2018 @ 10:57am 
Make sure both you and the other player have the same mods subscribed, the host should enable those mods in their launcher and then send the "user.scripts" file to the other person, overwriting theirs. This should enable their mods in the same order as the host - and theoretically avoiding any issues with the "incompatible versions" that so many people have had issues with.
171RA 26 Apr, 2018 @ 8:55am 
can I have a little more on how to include this mod in multiplayer?
KardaKAX  [author] 11 Oct, 2017 @ 3:16pm 
TBH it's been so long since I played TWS2 propperly that I don't remember :P
OneManArmy (TwoFace1240) 11 Oct, 2017 @ 3:09pm 
you get money from farms tho...
KardaKAX  [author] 21 Apr, 2017 @ 11:06am 
I don't think you can trade food from farms, so, probably not.
VodkaMyBeloved 21 Apr, 2017 @ 9:54am 
does farms count?
KardaKAX  [author] 21 Apr, 2017 @ 9:31am 
Yeah anything like that.