Torchlight II

Torchlight II

Bob's Mod (v.123)
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Update: 10 May @ 4:15am

Published v.123

Berserker:
1) Ice Shield
- the Berserker will no longer attempt to approach a target when cast

Embermage:
1) Immolation Aura
- the Embermage will no longer attempt to approach a target when cast

Deathknight:
1) Remorseless Winter
- the Deathknight will no longer attempt to approach a target when cast

Paladin:
1) Flash of Light
- the Paladin will no longer attempt to approach a target when cast

Shaman:
1) Healing Wave
- the Shaman will no longer attempt to approach a target when cast

Mechanist:
1) Burst
- the Mechanist will no longer attempt to approach a target when cast
- cast speed increased at tiers
- cooldown reduced at tiers

2) Icy Shield
- the Mechanist will no longer attempt to approach a target when cast
- armor bonus component increased at all levels

3) Fixer-Upper
- the Mechanist will no longer attempt to approach a target when cast

4) Flamethrower Bot
- the Mechanist will no longer attempt to approach a target when cast

General Changes:
1) Bosses
- all bosses drop more loot!

2) Max Level
- increased to 105

3) Cacklespit's Golem
- no longer turns when performing melee attacks

4) Mob physical size
- many mobs have had their size increased. this is merely a cosmetic change
- Thiss
- Netherim Warrior
- Dwarven Ironguard
- Dwarven Brute
- Valkoryn Brute
- Bone Sentry
- Dragonskull Brute
- Tutura Brute
- Trolls

Update: 7 May @ 3:12am

Published v.121

General Changes:
1) Act 1 Bear Traps
- damage reduced

2) Winter Widow
- slam damage reduced

3) Frost Screecher/Frost Screecher Alpha
- damage reduced

4) Nethermancer
- movement speed reduced

5) Encrusted Sand Hulk
- can no longer turn when casting stone pillars

Update: 3 May @ 9:06pm

Published v.120

Deathknight:
1) Dancing Rune Weapon
- now adopts a "defender" role, sticking close to the Deathknight

Hunter:
1) Crackles
- now adopts a "defender" role, sticking close to the Hunter

Mechanist:
1) Minicopters
- now adopts a "defender" role, sticking close to the Mechanist

2) Fixer-Upper
- reduced casting speed each tier

3) Blazing Strike
- reduced casting speed each tier

General Changes:
1) Cindermage
- beam attack damage reduced

2) Netherim Brute
- ground wave attack damage reduced. each wave now travels a fixed distance of 16m then dissipates

Update: 3 May @ 8:53pm

Published v.119

General Changes:
1) Vyrax
- health reduced

2) The Dark Alchemist
- health reduced
- electric bolts damage reduced

3) Netherlord
- health reduced
- reduced melee attack range
- reduced ground slam cast speed

4) Netherim Spellbreaker
- reduced shadow ball cast speed

Update: 3 May @ 5:04pm

Published v.118

General Changes:
1) Poison Elementals
- reduced damage of beam attack

2) Ice Elementals
- reduced damage of ground ice wave attack

3) Champion Varkolyn Brute
- reduced number of electricity waves from 6 to 5

4) Thiss
- no longer turns when performing attacks

5) Vyrax
- reduced range, cast speed and damage of melee attacks and tail swipe

Update: 2 May @ 3:28am

Published v.117

General Changes:
1) Trolls
- received damage reduction
- attack speed reduced
- cast speed of ground slam and hook reduced

2) Rotted Dwarven Shieldbearer
- damage reduced slightly

Update: 2 May @ 12:59am

Published v.116

General Changes:
1) Arena of Slaughter
- reduced number of mobs spawned slightly
- reduced the damage done by fire traps

2) Grom the Murderer
- reduced damage to all skills
- reduced run speed

3) Armor Expertise Shared Spell
- now grants bonuses to all armor, instead of only physical armor

Update: 1 May @ 2:32am

Published v.107

Hunter:
1) Multishot
- added Weapon DPS component
- previously only gained 50% charge. Now gains 100% charge.

2) Hunter's Mark
- increased armor degrade component across all levels

3) Bestial Wrath
- reduced cooldown by 6 seconds across all levels


General Changes:
1) Siege Guardian
- accompanying turrets can now be destroyed
- can no longer turn while performing melee attacks

2) damage reflect
- all mobs that can reflect damage have had their chance to reflect, and percentage of damage reflected reduced

Update: 27 Apr @ 1:05am

Published v.106

General Changes:
1) Very slightly increased mob density in all passes and zone maps.
Passes:
- Echo Pass
- Path of the Honored Dead
- Crow's Pass
- Haunter Quarter
- Swarm Point
- The Rotted Path
- Rivenskull Gorge

Zones:
- Temple Steppes
- Frosted Hills
- Ossean Wastes
- The Salt Barrens
- The Blightbogs
- Sundered Battlefield

Update: 26 Apr @ 5:02pm

Published v.105

General Changes:
1) Artificer
- seeking missiles damage reduced

2) Sand Spectre
- ground shards damage reduced

3) Acid Gel
- spit attack damage reduced