Total War: WARHAMMER II

Total War: WARHAMMER II

Flamboyant's - Hexensnacht
22 kommentarer
Flamboyant Schemer61  [skaper] 16. jan. 2022 kl. 15.04 
glad you liked them mate. I have a few more ideas but dunno when I can finish them honestly
Anax 16. jan. 2022 kl. 11.01 
can you add more of these events? are awesome
cybvep 2. juli 2020 kl. 9.18 
Check Anyndael's mod for high EXP Chaos, for example.
Flamboyant Schemer61  [skaper] 2. juli 2020 kl. 8.37 
yeah it isn't but need to add bunch of extra things for that at least as far as ı know I need to do that. I'll be doing some more research and if I canadd exp I'll.
cybvep 2. juli 2020 kl. 7.55 
Nice. About EXP, I just hope that I made myself clear. I was talking about starting EXP at spawn. The mad brothers had 0 EXP units, which isn't strong at turn 100+ :).
Flamboyant Schemer61  [skaper] 2. juli 2020 kl. 7.48 
ok changed army comp. added powerful monsters + the bonus every faction gt is now +2 rec. rank + -20% raise dead cost reduction also bonuses now applies to arkhan too
cybvep 2. juli 2020 kl. 6.14 
I encountered the event with 3 mad brothers. It was nice, but the units should get some EXP. At least silver chevrons IMO, because they don't spawn in the early game. Also, maybe a slight variation in unit composition of the 3 armies?

As for the "buffs" concerning Hexensnacht for Arkhan, considering that Arkhan gets free units, anyway, +1 recruitment rank for fell bats, crypt ghoul, dire wolves and hexwraiths and +6 charge bonus to dire wolves and hexwraiths can hardly be called overpowered, I think :). It's a very minor buff for flavour.
Flamboyant Schemer61  [skaper] 18. juni 2020 kl. 9.39 
Nameless
the buffs you mentioned may go ok with an event that happens at 50-100 ... but 50 turn interval seems a bit too much since this should happen yearly mate
cybvep 18. juni 2020 kl. 7.55 
BTW I think that it would be quite cool if the buff applied to Arkhan as well. I didn't notice any changes when playing him, but maybe I missed sth.
Flamboyant Schemer61  [skaper] 25. apr. 2020 kl. 12.27 
yes
Anax 20. apr. 2020 kl. 4.34 
sfo compatible?
< blank > 7. mars 2020 kl. 17.21 
Swell!
Flamboyant Schemer61  [skaper] 6. mars 2020 kl. 4.58 
@시리즈내내AI최대가로열안하는좆소기업이있따? and @Orangetotodile

I wanted to add it but couldn't find the correct effect for raise dead guys I'll look into it doN't worry about that. But 20 turns is cool I doN't want to make it 50 turns.
marimoss 5. mars 2020 kl. 21.54 
This is interesting...
I'd like to subscribe to your collection
Thanks for your many years of effort!
MoncherFrag 4. mars 2020 kl. 9.29 
Great mod, thanks for the events
Orangetotodile 4. mars 2020 kl. 4.23 
Only recruitment cost not raise dead cost?
Invincible under the Heavens 2. mars 2020 kl. 14.29 
nice
Decomposed 2. mars 2020 kl. 14.09 
Great, thanks!
[PuB] Axlegolas 2. mars 2020 kl. 12.46 
nice
Vollhov 2. mars 2020 kl. 8.37 
for a change, you can use these units for the Event: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1860096794
Flamboyant Schemer61  [skaper] 2. mars 2020 kl. 8.12 
glad you do mate
Olof Plays 2. mars 2020 kl. 8.11 
cool, love your event mods! :D