Arma 3
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A3R - AI Addons [WIP]
   
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Description
Make AI good again
Arma 3 AI are notoriously dumb, terminator vision, head-shooting bots. Make AI work for you. Find and pick an AI mod that may make the AI more aggressive, more strategic, or more life-preserving.

Features
  • Coming soon

Warnings
Do not use all of these mods together. Instead, pick individual mods that you think you would like. Many AI mods risk breaking missions that are highly scripted and have triggers that require AI to be in a particular place at a particular time.

Personalize your A3R
Personalize your Remastered experience by adding mods one-by-one from these collections to your A3R mod set. These mods were not included in the base set nor RDLC, because they are not for everyone.



@nannertime @itsnannertime @nannertime[discord.gg]

Items (44)
LAMBS_RPG_CUP
Created by nkenny
OUTDATED! While the mod may still be used stand-alone, the main mod LAMBS_RPG will automatically handle modded content. LAMBS RPG CUP This is the CUP version of LAMBS RPG. It enables RPG7 equipped soldiers to prefer shooting infantry and aircraft with the ...
LAMBS_RPG_RHS
Created by nkenny
OUTDATED! While the mod may still be used stand-alone, the main mod LAMBS_RPG will automatically handle modded content. LAMBS RPG RHS This is the RHS edition of LAMBS RPG. It enables RPG7 equipped soldiers to prefer shooting infantry and aircraft with the ...
DCO Vehicle.FSM - Vehicle AI Enhancement (No longer updated)
Created by Tally
DRAGON COMPANY VEHICLE FSM IMPORTANT!!! We are in process of developing VFSM 2.0 which means we no longer have the resources to update the current version! A gamechanger in terms of vehicle survivability and effectiveness! Inspired by the "Smarter Tanks" m...
LAMBS_RPG
Created by nkenny
LAMBS RPG This mod is a config level tweak shoulder fired launchers and SPG9 vehicle mounted recoilless cannon. The AI will act more aggressively when equipped with these weapons. RPG7 weapon and ammunition configs are tweaked to allow the AI to target air...
LAMBS_Turrets
Created by nkenny
LAMBS TURRETS This mod tweaks many turret based weapons (including static HMGs) to increase dispersion, especially at shorter ranges. ...
LAMBS_Suppression
Created by nkenny
LAMBS Suppression This is a small mod which alters Arma AI Brain config settings to create an AI more susceptible to suppression and stress. The overall goal is to increase durations of fire fights without sacrificing first hit deadliness. Changes * Soldie...
LAMBS_Danger.fsm
Created by nkenny
A considerable expansion of vanilla Danger.fsm. Added are features which extend the enemy response and reaction to fire. Reuploading to Steam Workshop is not permitted. Summary The overall goal is to make buildings part of the AI's available terrain. The A...
Vcom AI V3.4.0
Created by Dominic
DEV UPDATE: 8/7/2023 - Vcom AI is officially on hold. I have been working with ArmA for over 17 years. I enjoy the ArmA series but have decided to take a break with working on AI. Unfortunately, Bohemia has made it rather difficult to directly control the ...
ALiVE Civilian Pack
Created by jarrad96 [4SFG]
The purpose of the mod is to give more accurate looking civilians for Milsim groups without having to rely on large download of civilian equipment or external addons. It contains African Civilians with full ACE3, Task Force Radio/ACRE, Editor, Zeus and ALi...
ASR AI3
Created by Robalo
ASR AI3 by Robalo AI modification for ARMA3 For full info, comments/suggestions, visit https://forums.bistudio.com/topic/163742-asr-ai-3/ ...
Universal Difficulty Overhaul
Created by El Berl
Have you ever felt Arma is too easy? Universal Difficulty Overhaul brings to you a fundamental AI overhaul compatible with any other AI mod. UDO makes the AI faster, smarter, and fundamentally more competent, while also adding numerous new post-Veteran dif...
Decrease Side Accuracy
Created by Bostonian
Dereases the accuracy of all units belonging to one side currently in the mission. Simply place the trigger and adjust the side and the dispersion amount. How it works: Every time a unit fires, an event handler moves the round randomly within a set distanc...
Ai accuracy fix
Created by legs
AI is just too damn accurate. This mod lowers all AI accuracy in campaign and single player missions to more human levels. Now updated with a bikey for multiplayer comptability. Hope it works. requires CBA3...
RPGTard RHS
Created by Fat_Lurch
This mod modifies the ammo "cost" of the RHS RPG-7s such that AI is MUCH more likely to use RPGs. It also removes the restriction on firing RPGs against infantry. The AI will finally use their RPGs like in the movies! This only works if the unit doens't ha...
TCL Reupload v1.0.31 Hotfix
Created by Ding Dong
Reupload of TCL as current workshop version not working I do not own this mod, all credit goes to snkman on bohemia forums...
injured Ai
Created by Persian MO
Injured Ai mod provide a little more realistic fight against Ais for the player. When player shot ais , there is a chance that ais fall down with ragdoll and injured and unconscious with animations and begging for help. - Ais unconscious with animations an...
{ALPHA} DCO Squad FSM
Created by Tally
DCO AI A3 PRESENTS: DCO SQUAD FSM IMPORTANT 1. This is an experimental alpha release!! - Do not expect this to act as the final product. 2. Expect bugs and changes that may break your missions. - We might change features that could potentially break your m...
LOGIC FSM
Created by angel618
LOGIC FSM ALL LOGIC Menu Open <Hold down "Right Windows key">!!! A considerable expansion of vanilla LOGIC: Artillery is the most formidable weapon. Artillery fire is opened automatically, in the presence of reconnaissance data - from aircraft, helicopters...
foxMod: AI Tweaks
Created by fox
Maxes out skills and abilities for all AI within the player's group, making them more useful in lieu of real players. Also enables usage of IR lasers for all AI within the player's group; they will use lasers when in active combat stance, but not in stealt...
MGI REARMING AIs
Created by PierreMGI
Stand-alone mod for rearming AIs of player's group, issued from MGI ADVANCED MODULES. This light version doesn't have parameters and rearms player's units only. AIs rearm on crates or corpses, not on alive fellows (no chance to script that). AIs don't rear...
PSZ: SkillSystem
Created by PSZ Mod Team
This modification manages settings of artificial inteligence by using patterns configured by mission creator or server administration, Skills are randomized for each unit present in mission if this unit was added by zeus or script. This mod works as plug'n...
HETMAN - Artificial Leader
Created by Rydygier
(requires CBA) HAL is intended to enliven the battlefield the same way a human leader would operate. In other words, this addon gives one or both sides of a conflict a field-commander level AI. To be more specific, whatever set of groups you put under Hetm...
Smarter Tanks
Created by {RP}Alan
This is Alarm9K´s smarter tanks mod. This mod has been brought up to date with the addition of the: 1. X66 Mammoth tank. 2. Bourne's armoury Challenger and Abrams tanks. 3. Red Hammer Studios USSR and USA mods. 4. Bundeswehr mod (BW mod). 5. CUP vehicles. ...
Tactical Combat Link - TypeX v.1.0.31 ( Hotfix )
Created by Spaz
This Mod Belongs To snkman https://forums.bohemia.net/forums/topic/221659-tactical-combat-link-typex/ __________________________________________________________________________________________________________________________________________________________...
Fire-Fight Improvement System
Created by -=ElOdiadO=-
MOD: by Zooloo75/Stealthstick & sproyd. I started this system yesterday because I disliked how uniform the units reacted to incoming gunfire. Without this system, units receiving fire usually take a few steps then crouch and immediately return fire with ul...
AAS
Created by piko
https://www.bilibili.com/video/BV13S4y1f7Xh/ https://www.bilibili.com/video/BV12R4y1g7Ut?share_source=copy_web https://www.bilibili.com/video/BV1oK411X7Tk 1.受到攻击后会选择最近建筑物进入. 2.在建筑物内AI受到攻击会在建筑物内随机移动. 3.AI在分配目标后开始向目标移动。.玩家小队取消该功能 4.AI会根据掩体尝试使用更合理的姿态. 5.AI会分享...
Drongo's Defensive AI
Created by Drongo
This mod adds variety and unpredictability to AI defensive positions. Tested in SP and MP DDAI makes defensive positions more challenging by garrisoning troops in structures (using LAMBS Danger), spawning and garrisoning bunkers, placing camo nets over veh...
ODKAI
Created by -|ODK|- IlSigSmoke
RELEASE 2.0 ODKAI is created by IlSigSmoke & RedCharlie. It has been developed to work mainly in multiplayer, but it now works in singleplayer too. The goal of this Mod is to create a more realistic AI behaviours and communication. We want to create a comm...
ZluskeN Hors de combat
Created by ZluskeN
This mod adds in a "Hors de Combat" mechanic for the AI, When Laws of War came out I thought this kind of mechanic would have been a no-brainer, but apparently not. AI will now surrender when they consider themselves "overrun". In this state they are to be...
Anti Wall Glitch Fix by Nerexis
DESCRIPTION The Anti Glitch Fix by Nerexis is a tool for ArmA 3 administrators to help prevent wall glitches, a type of cheating where AI units or players exploit the game's physics to move through solid objects like walls. This script has a lot of customi...
bCombat
Created by Fabrizio_T
2015, February 16th: bCombat UPDATED to v0.18 FINAL. See CHANGELOG. bCombat is an all-in-one Single Player infantry AI mod. It aims to achieve both a more aware and human-alike infantry AI. It features an unique ecosystem, including an event-driven AI mora...
CF_BAI
Created by honger
https://i.imgur.com/3Qd4tiO.gif Original mod has been created by BrightCandle and shared on Github under GNU GPL v3 license. This fork will not be updated, fixed or upgraded unless necessary. ------------ A dynamic AI mod that adjusts the AI sub skills bas...
RNG AI
Created by Toksa
RNG AI - (Run and Gun AI) ---This mod is work in progress, but is playable to some extent.--- Main Features This mod is aimed to make the AI more "arcade-ish" in combat situation, by increasing their mobility, but still may add challenge depending on diffi...
Extended Morale System
Created by Baigaman
Description Bored of the AI always fighting to the last man, with no regard to their own safety? This mod adds a level of realism to the AI behaviour. The AI will now flee, surrender or make a fighting retreat when morale gets too low. Surrendered enemies ...
DCO Soldier FSM (Dev version)
Created by Tally
SOLDIER FSM (Development version by DCO) Warning Unstable! This is the dev-version of soldier FSM, with the latest changes. It is intended for testing, so expect a bunch of bugs. However if you do not want to wait for the latest update and you do not care ...
[AI] Vicinity Info Share
Created by LegendWood
General Provide a dynamic, configurable, automatic solution to hostile information sharing among nearby groups. Full multiplayer support. Generally makes the game more difficult but more real. Function When there’s enemy detected, a group will share hostil...
[AI] Efficient Info Share
Created by LegendWood
Video 1: EIS mod general feature showcase in singleplayer. Video 2: EIS mod + EP mod showcase in singleplayer. Video 3: EIS mod multiplayer test on dedicated server. Video 4: EIS Radio Dependency Binding feature showcase. General Provide an interface for o...
[AI] Efficient Pursuit
Created by LegendWood
Video 1: EP mod in singleplayer. Video 2: EP mod + EIS mod in singleplayer. General Provide an interface for converting any specified groups into groups who will pursue nearby targets automatically. We name such group as Pursuer Group. Multiplayer compatib...
DCO Soldier FSM
Created by YipMan
DCO Soldier FSM Enhanced AI for infantry soldiers! ABOUT: DCO Soldier FCheck out the latest (Alpha) update here...SM is the first AI enhanment mod for individual soldiers. The mod greatly enhances a soldier's survivability and efficiency by giving it a "re...
NR6 PACK - HAL Evolved
Created by NinjaRider600
INTRODUCTION NOTE: New Discord server for the NR6 Community! This is the place for user support concerning the mod and for tracking its progress. Invite link: https://discord.gg/7z5je2zQGw Experimental Branch, where we test new features and fixes before of...
PHEN Automated RHQ (NR6 PACK - HAL Evolved)
Created by Phenosi
https://i.imgur.com/NrstAKw.gif STATUS: Stable Automate the tedious process of needing to RHQ all your units by hand Meant by used together with: NR6 PACK - HAL Evolved. Highly recommended together with: AI mod collection and 'easy-to-use' HAL setup compos...
isky's A.I Skill Tweaks
Created by iskyyyy_TTV
This mod aims to improve the survivability and overall drag fire fights out for just a little longer. A.I Features: Improved use of countermeasures and smoke grenades Prone Less often (terrain and cover based) Vehicles drive better(avoid having collisions ...
SmartMerge AI
Created by Ruca
SmartMerge AI 🤖🎯 SmartMerge AI is a lightweight, plug-and-play mod that automatically merges isolated AI units into nearby squads, enhancing battlefield cohesion and enabling synchronized enemy assaults instead of scattered lone combatants. ✨ Features 🔄 Au...
Simple Civilian Behaviour
Created by WebKnight
A simple script that i was using in my missions made into a mod Why? Cause i hate vanilla civilian behaviour. They have specific panic animations, but they are practically unused. Same with a config, the way how those animations configed do not allow AI to...
Linked collections (1)
A.I. Mods
Contains 15 items
In 1 collection by nanner
A3R - Addons
20 items