Imperator: Rome

Imperator: Rome

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The Definitive Imperator Rome experience
   
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Description
This collection includes all Invictus mods that can be used together.
Many things like unit models and Great Wonders Refined have already been integrated into Invictus so there is no point in adding them.

You need to set your game version to newest beta patch - 2.0.5



Updated April 2025:
Needs some more mid/late game testing. If you encounter any bugs, please let me know in the comments.

· Use same load order in launcher as you can see content here.

IF THERE WAS A INVICTUS MAJOR UPDATE IN RECENT DAYS, MOD COMBO WON'T WORK. Please wait for updates of some mods.
The most common problems are (Check them first):
- Reanimāta
- Micro QOL Changes
- Bloodlines Extended

Using many of these mods is an individual matter depending on what the player expects from the game, I use all of them listed here.

If you want further customization (untested) see:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2834708015/4145068512471392337/
Items (48)
2.0 Better UI
Created by Agami
Big overhaul of the UI. Yes, you can get achievements with mods now! Still need to use ironman mode. Some of the features: - a simple music player - timelapse view - ledgers for wonders, treasures and territories - movable windows - character stats in offi...
Imperator: Invictus
Created by Snowlet
Imperator: Invictus is a grand modpack and community update to Imperator: Rome, also found on Nexusmods here. (Achievement compatible, works on Ironman and MacOS now) To continue old saves, use the 1.9.2 version from: https://www.nexusmods.com/imperatorrom...
Simple Notifications
Created by Zamensis
Get notifications on important events involving countries and characters of your choice. For Imperator 2.0.*. Compatible with everything. Non-Steam users can find my mods on my Github page. https://i.imgur.com/RRowE7H.png To enable notifications, select an...
No Intrusive Ports
Created by Apecage
Makes Ports fade in at the same zoom level as forts Compatible with Invictus...
Natus Vincere - Map Icons (Banner Edition)
Created by cat
Salve conservus victores! Greetings fellow conquerors! Natus Vincere Is a mod series for refining the game Imperator: Rome This mod reworks the map Icons for Imperator: Rome, it removes the forts, wonders, port icons and replaces it with Country Banners. N...
Rename Countries
Created by Boots
Want to rename Rome to the Roman Republic? How about Republican Rome? This mod gives you that ability! This mod simply creates a decision called “Rename Country” available to certain nations in the world. Clicking this decision will open an event window wh...
Adopt Local Culture
Created by Zamensis
Adds a decision that lets you convert your country to another culture (like religion). For Imperator 2.0.*. Should be compatible with everything. Non-Steam users can find my mods on my Github page. https://i.imgur.com/RRowE7H.png The decision becomes avail...
Italian Formable Improvements (Invictus)
Created by Exend
Italian Formable Improvements Invictus Submod -- REQUIRES INVICTUS This mod is very simple, its goal is to add a bit of flavor to playing in Italy as a non-Italic tribe. Currently, the mod features two new formables-- Lepontia and Gallia. These can be form...
2.0 Education Great Wonder Improved "Updated"
Created by Velrix
Invictus compatible, should work with everything. The Updated version of the original mod made by @v1t: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2500481436&searchtext=education The original mod didn't showed in-game I added the descriptin in ...
Reduced Revolt Warscore Cost
Created by Chronic Ambivalence
Annoyed that lategame revolts cost more than 100% warscore and unjustly losing your hard earned provinces? This mod reduces the warscore cost for provinces in revolts by 95% for the defender, allowing you to gobble up those pesky revolting states that woul...
Army encirclement
Created by SP
Although this was made as an optional mechanic for multiplayer A Broken World, it will work on vanilla and any other mod. Very similar to vicky 2 encirclements, have fun!...
Deify Anyone
Created by ineeddspelchek
Deify any character through a new character interaction (if you meet the usual requirements) Should be compatible with any mod (including Terra Indomita's larger pantheon which has 6 slots). Note: The list of deities on the event does not necessarily match...
Bad Omens
Created by Zamensis
Why should Omens be always good? With this mod, they can be bad too. This mod also introduces the concept of Impiety. For Imperator 2.0.*. Intended to be compatible with most mods, even if they add new religions or deities. Non-Steam users can find my mods...
Asses for All
Created by ineeddspelchek
Adds a new army ability which will take any supply trains in the territory and spread them out evenly between all your armies in that territory. Especially useful for tribes since only your leader's levies receive supply trains and not the levies of other ...
Commander Kings
Created by II_Paulus_II
What this mod does! Ever wanted your king to command a legion? Well now you can! If the laws of a nation allow a legion to be created then a decision becomes available to take command of a legion. Update 17th March Consuls can now command legions Relinquis...
Simple More Barbarian Hordes
Created by gabrielms4
This mod modifies some game modifiers so as to make barbarian hordes spawn faster. It changes the 00_hardcoded.txt file, found in ImperatorRome/game/common/modifiers. The following modifiers were changed: barbarian_power = { barbarian_spawn_chance = From 0...
Tribal Homeland Attrition
Created by tinwiz
This mod gives tribes a boost to defensive and offensive attrition rates. For Imperator: Rome version 2.0.4 Augustus Tribal Homeland Attrition version 0.4 In the spirit of the pagan defensive attrition from Crusader Kings II, Tribal Homeland Attrition adds...
Tribal Legions
Created by Papak
Adds 2 laws to tribal nations, so they can get capital legions too. Load after Invictus. If you wish to support me: https://www.buymeacoffee.com/papak Any donation is greatly appreciated!...
Occasionally Dynastic Succession for Tribes (ODST)
Created by ineeddspelchek
Tribes can now have consecutive rulers from the same family. Your successor no longer has to be from a different family from you. The only member of the ruling family that is eligible is the person next in line to be the clan chief. If their total skills a...
Realistic Tribes
Created by Exend
Realistic Tribes Invictus compatible! This is a relatively simple mod that serves one purpose: to make tribes more realistic. The accuracy of tribes in Imperator Rome decays over time with the questionable civilization growth, the easy reform decisions for...
Tribesmen Revival
Created by Supermash
Tribesmen, while many creators improved the gameplay of tribal play. Today still no mods change the disappearance of tribesmen inside monarchies and republics. As you know you see tribesmen almost everywhere at the start of the game but the current game me...
Culture Conflation (for Invictus)
Created by Lewa263
This is an Imperator: Invictus-compatible version of my existing Culture Conflation mod. If you aren't running the Invictus mod, then you should use the version of my mod that doesn't say Invictus in its name (see link at bottom). Please have Imperator: In...
Subject Defection
Created by Papak
Adds a simple event where if you occupy the majority of the lands of a subject nation for a long time, they will either become free or your subject. Compatible with: Everything! If you wish to support me: https://www.buymeacoffee.com/papak Any donation is ...
Natural Conversion
Created by capnmunch
This mod adds a couple of events that cause pops to change their religion outside of the state's control. It requires Invictus to play. 1.) Indian Conversion - Occasionally, Dharmic (Ajivika, Buddhist, both Hindus, Jain) pops will convert to a different Dh...
Dynastic Country Names
Created by Zamensis
Gives countries a dynastic name like the Antigonids, Seleukids, etc. More than 400 possible dynasties! · Should be compatible with everything (including Invictus) · Save-compatible. Achievements-compatible with Imperator 2.0.4. · Supported languages: Engli...
Lucky Nations
Created by Zamensis
Adds a Lucky Nations setting like in EU4. It provides substantial advantages to a number of historically successful nations, or up to 30 random nations. For Imperator 2.0.*. Should be compatible with everything. Non-Steam users can find my mods on my Githu...
Antagonist Nations
Created by Zamensis
Customize the number and type of Antagonist Nations. For Imperator 2.0.4. Should be compatible with everything. Non-Steam users can find my mods on my Github page. https://i.imgur.com/RRowE7H.png Antagonism is an attribute that makes AI countries more powe...
Virtual Limes (Invictus)
Created by Zamensis
More sensible and believable AI expansion: · The AI follows natural boundaries and uses buffer states to guard its borders. · AI Rome follows a more historical path of expansion. · Numerous anti-bordergore mechanisms. For Imperator 2.0.* + Invictus 1.10 No...
Scaling Difficulty
Created by Papak
Adds Scaling Difficulty to the game, in the form of stacking buffs to the ai and/or debuffs to the player. How it works: Every 10 years, every nation gets the buffs/debuffs you selected at the start of the game. 3 Extra Options for Scaling: You can set it ...
Trait Categories
Created by Zamensis
Adds a small icon next to some traits to better differentiate between different categories, mainly bloodlines, health, military and status. Intended for Invictus but compatible with anything that doesn't change the trait icons. https://i.imgur.com/RRowE7H....
verney's tiered traits
Created by verneythehunter
Ave citizens! "Tiered-Traits" seeks to add more immersion to Imperator's character system, with care taken to provide an aesthetic that fits in well with the game's flavour and look. I have reworked a good deal of the vanilla traits in the game using a sim...
Releasable Governors For Invictus
The Releasable Governors mod for Invictus NOTE: Use the latest version of Invictus! Mod order: Invictus FMO Virtual Limes (Invictus) Releasable Governors for Invictus...
Map Modes Enhanced
Created by žed
The goal of this mod is to increase the visual clarity of many map modes, primarily the terrain-political hybrid mode. The pure political map mode left basically the same as vanilla, while the terrain-political map does a much better job of showing the ter...
More Map Modes
Created by Dementive
Adds 9 new map modes to the game in a way that doesn't break the game. The 9 map modes are Nobles Citizens Tribesmen Freemen Slaves Goods Produced Relative army strength Countries at war Military Technology To use the map modes an event will be fired that ...
Hi-res Terrain Minimap
Created by žed
A simple mod that replaces the 2-tone default mini-map with a terrain version. Does not change the checksum Also check out these other mods: Map Modes Enhanced - For better display of information, and nice aesthetics. Clear Sky - For more graphical enhance...
Skybox - Enhanced Terrain View
Created by Dementive
Allows you to right click and tilt the camera at the lowest zoom to see a beautiful blue sky and the world of Imperator Rome like you've never seen before! See your cities, great wonders, units, and more in much greater detail. Also adds a new map mode cal...
Clear and Thicker Borders
Created by Conner
Description: In some regions I found it very hard to tell the difference provinces apart so I made a mod that makes it easier since I couldn't find any that I liked. Features: 1. Makes the borders thicker and clearer There is a alternative version of this ...
Pure Terrain
Created by Jort
Purifies the terrain map mode by removing gradient coloration based on the zoom level, which should not be in this game, nor any other....
Full Mechanical Overhaul
Created by Dementive
Full mechanical overhaul that is meant to serve as an extension of Invictus. This mod adds several new mechanics and adds multiple new custom made windows. The AI is able to interact with all the systems in this mod so they will not simply give an unfair a...
Mētro-Polis (Invictus)
Created by SGDUART
MĒTRO-POLIS, meaning mother-city in Greek, is a mod that aims to fix AI tags not having their capital the place their name refers to. Only applies to city-states and region-tags (such as Bruttia), obviously, and affects nearly every relevant tag in game. I...
Fix Scorched Earth (Invictus)
Created by Zamensis
Fixes micro oddities on the map, such as ravaged territories left uninhabited after a siege. For Imperator 2.0.* + Invictus. Compatible with any submod that doesn't change the map layout of Invictus. Other versions: · Fix Scorched Earth (Vanilla) · Fix Sco...
Micro QOL Changes
Created by Zamensis
Small QoL changes and time savers. Stop wasting time replacing governors. Let them switch to harsh treatment whenever necessary. Don't worry about having to set your provinces to autotrade. Have your ruler farm influence instead of doing nothing. ... For I...
Bloodlines Extended for Invictus/Terra Indomita
Created by Stark98
Bloodlines Extended mod for Invictus/Terra Indomita Bloodlines Extended mod extends the bloodline system by adding CK2-like dynamic bloodlines and new options like the ability to revive bloodlines with no living members. Compatibility Save-game compatible ...
Reanimāta - Beta 1.10
Created by Lord of Liberty
Reanimāta is a big mod for adding more deepth and love into the games you play using the great Invictus mod as a foundation. DO NOT USE OTHER BIGGER OR UI CHANGING MODS WITH THIS MOD! Reanimata needs Invictus 1.10 and does not work with mods not working wi...
Bloodlines Extended - Reanimāta Patch
Created by Lord of Liberty
This is a patch for "Bloodlines Extended for Invictus" and my Reanimāta Mod. Without this patch some added bloodlines won't work correctly and my new trial system would also not work. Also all the errors from the missing Terra Indomita traits are gone now....
Units Expanded (Reanimata)
Created by Toorstain
A version of the Units Expanded Mod that is compatible with the Reanimata mod. The original mod is NOT required. Run it at the end of the mod queue, after reanimata. More information about the mod's content can be found here: https://steamhost.cn/steamcommunity_com/sha...
verney's reworked combat icons
Created by verneythehunter
Ave citizens! Here's a small rework mod that changes the combact tactic icons in game. I got a bit tired of seeing animal faces instead of what the actual tactics looked like, so I have done my best to represent them more intuitively here. Imperator has a ...
Popular Discussions View All (2)
1
17 Apr @ 2:36pm
Further customization
My right foot itches
0
30 Apr @ 12:32pm
Json file
John-Lennin