MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Not enough ratings
Increased Enemy Difficulty
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
222.375 KB
27 Mar, 2023 @ 10:29pm
21 Jul, 2023 @ 6:38pm
3 Change Notes ( view )

Subscribe to download
Increased Enemy Difficulty

Description
DLC 5-compatible. :)

--

{**Please note: This mod now has multiple difficulty levels – all of which are hosted on NexusMods, as multiple file uploads are not possible on Steam within the same mod. As a result, you may wish to visit NexusMods to select the version that best suits the difficulty level you wish to play at.

(See the NexusMods link here: https://www.nexusmods.com/mechwarrior5mercenaries/mods/861 )

The version posted here, on Steam, is the easiest difficulty level (“Increased”), as it is most similar to the previous version. Do be aware, however, that just because this is the easiest difficulty doesn’t mean that you will not still face a significant challenge! (This difficulty level has been balanced to make vanilla playthroughs hard to very hard, with significant resistance being met for those using only YAML; lightly using its extended features; or using my weapons mod, “Re-balanced and Expanded Weapons” (RBEW.))

Thank you!}

--

**Major update (Jul. 21st, 2023)!!

The mod has, once again, been restructured, in addition to having its accuracy curves reconfigured.

The mod now has pilot distribution with the full spectrum of pilots (like vanilla) for *all* difficulty levels. Lancemate A.I. accuracy has also been improved both at close range, as well as long range to improve their overall performance, in addition to helping compensate with the increased difficulty levels. Accuracy modifier values (those negatively affecting both movement accuracy and lateral movement accuracy) have now been expanded to include *all* enemy pilot skill levels (unlike vanilla).

Lastly, a greater emphasis has been placed on an enemy’s ability to aim at close range (with their base accuracy having been increased) like in an earlier version of the mod, but with balances made to make avoidance still viable given the right conditions/player movement.

Please enjoy! (This involved an ample amount of testing!)**

--

Increases enemy difficulty.

--

Please see the NexusMods version for the mod’s full description (due to character limit restrictions on Steam, and the lack of relevancy of many details by virtue of this being only one of the available five difficulties).

--

All vanilla and adjusted values can be found here on the following Google Sheets data sheets (as usual):
Enemy difficulty and accuracy: https://docs.google.com/spreadsheets/d/1JrfOR082HYYqi02_3vYpZsCRp9zgBDLucy38coJo1bE/edit?usp=sharing
Enemy pilot distribution by difficulty level: https://docs.google.com/spreadsheets/d/1jl9D6V8gCXAY4waiJfN9ZWfPHZ2emu2jllvc5WBApl0/edit?usp=sharing
Enemy weapon distribution by difficulty level: https://docs.google.com/spreadsheets/d/1X1PdTknnMr0nrueCb42JjcvFfK6oHPhHYj2vRvZRpGk/edit?usp=sharing
Lancemate A.I. statistics and accuracy: https://docs.google.com/spreadsheets/d/1ocjqbP7ad9bmLLLUcj6Z12kXXntb7CzNMMRogN1Wq8c/edit?usp=sharing

Please enjoy. :)

--

Other mods by me!:
Alternate Flamer Visuals: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2948400310
Dimmer Loot Beam: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2940186998
Enhanced Critical: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2940640271
High-damage Critical: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2953761510
Improved Airstrike: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2940220051
Increased Treefall Animation Rate ("The 'Timber' Mod!"): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2940172839
Increased Warzone Rewards: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2948334069
Increased Warzone Rewards (Light): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2949647321
Party Critical: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2955735109
Projectile-based Machine Guns: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2871120748
Re-balanced and Expanded Jump Jets: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2953691075
Re-balanced and Expanded Weapons (My main mod): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2869025156
Re-balanced ‘Mech Traits: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2983473695

--

I now have a Ko-fi!

Contribute here if you’d like to: https://ko-fi.com/altamasters1011 :)
10 Comments
Cal Mood 22 May @ 8:33am 
is it working as intended, if having only one mod version (downloaded via workshop) I cannot see the mod itself in my the list?
ALso, this appears to conflict with IA rules mod: I may say, this one has to be loaded first since other fiddles with allied AI...?
WolfEagle1 16 Sep, 2023 @ 4:54pm 
This mod has files that conflict with TTRulezAI; can anyone comment if there is a notable impact?
Fuhrer_51[RUS] 22 Jul, 2023 @ 3:37am 
Whats new?)
ChuToy_89  [author] 24 Jun, 2023 @ 2:18pm 
@ShadowFang - That's what I was hoping for - especially with the powerful builds one can make with YAML.

Very good. (...And thanks. :))
Luna 24 Jun, 2023 @ 8:01am 
Top tier, now I've actually had some close calls, even with a pretty thicc ferro battlemaster.
Proxy 30 Apr, 2023 @ 1:32am 
definately need this mod. Player already gets focus fired by ai so lets get hit harder.
ChuToy_89  [author] 11 Apr, 2023 @ 3:16pm 
@GreatGooglyMoogly - I don't know, but you're welcome to try it with it. Let me know your findings if you do!
GreatGooglyMoogly 11 Apr, 2023 @ 8:13am 
Would this conflict with TTRulezAI by any chance?
ChuToy_89  [author] 9 Apr, 2023 @ 4:33pm 
@Blade45 - Thank you very much! Glad you like it. :) (I don't play without it, now, myself!)
Blade45 9 Apr, 2023 @ 1:31pm 
Amazing mod, has transformed what had become a very easy and boring end game, into something new and challenging again.