RimWorld

RimWorld

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MIM - WH40k Dark Angels
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
61.358 MB
23 Nov, 2023 @ 6:18am
8 Jul @ 9:48am
31 Change Notes ( view )

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MIM - WH40k Dark Angels

In 2 collections by emitbreaker
MIM WH40k Compatibility List
374 items
MIM WH40k Mod Collection
47 items
Description
Summary
Standalone Dark Angels Faction mod from MIM - WH40k Factions.

New Faction


Gene-Seed
They have standard pure Gene-Seed.

New Scenario


New Apparels
  • Total 28 Dark Angels armors with 35 cosmetics, 24 shoulder pads with 36 cosmetics, 35 power and terminator helmets with 24 cosmetics 30 powerpacks.
  • Dark Angelst themed Storm Shield
  • Total 7 of Dark Angels Chapter Serfs armor parts (including clothing, armor, helmet, backpack and outer) added.
  • (Requires VFE - Pirates) 2 sets of Dreadnought armor added - Dreadnought, Deathwing dreadnought.

Recent Update
30/6/2025: 1.6: Fixed compatibility issue with VEF.

Recommanded Mods

Warhammer 40.000 - Genes
Warhammer 40.000 - Psycasts

By Phonicmas.

Great mods for Space Marine Genes and Psycasts!

Vanilla Factions Expanded - Pirates

By Vanilla Expanded Team.

Requires if you want to play with Dreadnoughts.

Optional Mods

MIM WH40k Blood Angels
MIM WH40k Imperial Fists
MIM WH40k Iron Hands
MIM WH40k Raven Guard
MIM WH40k Salamanders
MIM WH40k Space Wolves
MIM WH40k Ultramarines
MIM WH40k White Scars
MIM WH40k Black Templars
MIM WH40k Crimson Fists
MIM WH40k Carcharodons
MIM WH40k Minotaurs

MIM - WH40k Ideology
MIM - WH40k Royalty
7 Comments
emitbreaker  [author] 5 Jul @ 10:05am 
@All Sorry for the mess but due to the memory leakage in 1.6, I decided to demote this mod from 1.6 and separately launch 1.6 compatible mods. This mod will not be updated any further since I have to drastically change mod structure in 1.6.

Official Devs in Discord says there's no changes in unstable about memory management, but unfortunately, during this one week memory usage of 1.6 significantly increased. I'll try to strip as many items as possible, but I don't think you can play this mod at the day 1 of 1.6.

Since the core mod demoted already, I don't update this mod until 1.6 version is readied.
emitbreaker  [author] 14 Mar @ 12:12pm 
@All Next and the last Adeptus Astartes Modular update will be placed by at least two weeks, and it may cause one shot red line and missing items in mid-save.

It will takes time because of following new models - Deathwing Knights (good testing bed for Grey Knights in terms of helmet), few more Ravenwing details, Proper risen armor for Inner Circle Companion. Plus, models from Horus Heresy like Inner Circle Knights Cenobium, Dreadwing Interemptor Squad, Deathwing Companion Detachment.

Not sure about Excindio battle automata - they may be added to new sub mod of Legio Cybernetica (*temp) in the future.
emitbreaker  [author] 23 Feb, 2024 @ 6:29pm 
@andy_chen Thanks :D
Andy_Chen 23 Feb, 2024 @ 12:56pm 
brilliant update
emitbreaker  [author] 16 Feb, 2024 @ 3:42am 
@ddonfresh Thanks :D
ddonfresh 15 Feb, 2024 @ 11:02pm 
brooo the new armors are fire