RimWorld

RimWorld

42 ratings
MIM - WH40k Ultramarines
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
24.488 MB
23 Nov, 2023 @ 8:24pm
8 Jul @ 9:52am
57 Change Notes ( view )

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MIM - WH40k Ultramarines

In 2 collections by emitbreaker
MIM WH40k Compatibility List
374 items
MIM WH40k Mod Collection
47 items
Description
Summary
Standalone Ultramarines Faction mod from MIM - WH40k Factions.

New Faction


Gene-Seed
They have pure Gene-Seed.

New Scenario


New Apparels
  • Total 50 Ultramarines armor parts (including Armor, Helmet and Backpack) added. (Steam keep deleting attached images with no reason, so some armors are missing on above screenshot.)
  • Total 7 of Ultramar Auxilia armor parts (including clothing, armor, helmet, backpack and outer) added.
  • (Requires VFE - Pirates) 1 set of Dreadnought armor.

Recent Update
30/6/2025: 1.6: Fixed compatibility issue with VEF.

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Vanilla Factions Expanded - Pirates

By Vanilla Expanded Team.

Requires if you want to play with Dreadnoughts.

Optional Mods

MIM WH40k Dark Angels
MIM WH40k Blood Angels
MIM WH40k Imperial Fists
MIM WH40k Iron Hands
MIM WH40k Raven Guard
MIM WH40k Salamanders
MIM WH40k Space Wolves
MIM WH40k Black Templars
MIM WH40k Crimson Fists
MIM WH40k Carcharodons
MIM WH40k Minotaurs

MIM - WH40k Ideology
MIM - WH40k Royalty
34 Comments
oscarius 6 hours ago 
no it is unnecesary i can wait all the time
emitbreaker  [author] 6 hours ago 
@oscarius Raven Guard in progress. If you wish, Ultramarine could be next, but I'm bit of busy next week and it's already almost Sunday midnight at my time so two to three days at maximum?
oscarius 6 hours ago 
hello there is a plan to bring to 1.6 in further weeks?:steamthumbsup:
emitbreaker  [author] 5 Jul @ 10:03am 
@All Sorry for the mess but due to the memory leakage in 1.6, I decided to demote this mod from 1.6 and separately launch 1.6 compatible mods. This mod will not be updated any further since I have to drastically change mod structure in 1.6.

Official Devs in Discord says there's no changes in unstable about memory management, but unfortunately, during this one week memory usage of 1.6 significantly increased. I'll try to strip as many items as possible, but I don't think you can play this mod at the day 1 of 1.6.

Since the core mod demoted already, I don't update this mod until 1.6 version is readied.
emitbreaker  [author] 11 Apr @ 9:59am 
@Realm Imp That's the next plan
Realm Imp 9 Apr @ 8:46am 
nah its fine. any plans to add older legions like luna wolves?
emitbreaker  [author] 2 Apr @ 10:16am 
@Realm Imp If it is difficult for you to find right combination from recently added bill configurator (check WH40k Core mod's comment and screenshot), I'm happy to put some supportive function to bill configurator that allow you to easily filter / sort out necessary minimum combination of armor.
emitbreaker  [author] 2 Apr @ 10:13am 
@Realm Imp Guess your comment is little bit too late - I've already spent two good months to recreate all the factions, and keep asked by comment if you guys prefer smaller pieces name your combination.

And if you don't care about the details, all you need is inner frame + helmet + armor + shoulder pad + backpack. All other pieces are just purely cosmetics, so I don't think there's too many pieces of armors.

If you do care about the details, I can't get your point why you asking there's too many pieces.
Realm Imp 2 Apr @ 7:59am 
i like the older mod better, there is too many pieces for the armor. would have preferred if it was the same with vanilla
emitbreaker  [author] 21 Jan @ 5:50am 
@NEVELUNGEN Fixed. Please update Core and Adeptus Astartes Core mod. Sorry for the inconvenience caused.