Total War: WARHAMMER III

Total War: WARHAMMER III

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[6.0.3] SFO THE OLD WORLD MODPACK - by Tiranno Matto
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Description
This "sub" collection will be more lighter than Uber one but at the same time more content-inclusive than the Basic one.

Remember that TOW is still WIP and many mods that are working with it could not be perfect right now.

ITALIAN YOUTUBE
In 2025 I've started a small adventure as a content creator, slowly but surely covering also Total War Warhammer. The progressive nature of this project of course implies that I'm starting from the Vanilla game ramping up to the modded version I present with my mod collections. I hope to bring some more engagment on the mod side of our niche community - alas I'm an Italian native speaker so for now there are only automatic subtitles that probably I should at some point start to fix properly into a flagged ENG transcription.
If you wanna land me support that's the only way I could ask for it while being ethical about my collections!
https://www.youtube.com/@tirannomatto?sub_confirmation=1

For changelog and other mod lists, check the main collection steam page:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2792795917&savesuccess=1
Items (65)
Various SFO Norscan Monster Hunt Compatibility Fix
Created by GabeSky
Simple mod that edits the script wh_dlc08_monster_hunt.lua Added in support for Mixu's Legendary Lords SCM: Tribes of the North SCM's LCCP Enable if you want Monster Hunts for Bastonne and Norscan factions....
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
Lore Names: Renamed Factions & New Evolving Names
Created by NordenBear
https://i.imgur.com/ZDCcmLc.png https://i.imgur.com/FDoXFJe.png http://i.imgur.com/fVVaDCS.gif https://i.imgur.com/AxYZEVn.png CURRENT FEATURES: Several custom scripts, made by the CoLabs Team, that also prevents longer end-turns. Deeper lore-friendly star...
The Old World Campaign
Created by ChaosRobie
>>> THIS MOD REQUIRES MIXER! <<< https://i.postimg.cc/qRmFtBFr/TOWMap-Logo.gif This is a completely new campaign based around the Old World, a region of the Warhammer Fantasy universe. Description This new campaign includes 1317 settlements and loads of ne...
Faction Unit Cards III
Created by drew_west
Faction Unit Cards Collection All major and minor factions now have unit cards that match their faction's colors/regalia. NOW UPDATED FOR TOTAL WAR: WARHAMMER 3 FAQ & Compatibility: 1. Is this mod compatible with ? This mod will conflict with other mods th...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen (for 1440p+) diplomacy screen lord/hero recruitment screens o...
[HN] Clear Skies
Created by [HN]
Ever wished you could actually see what's going on the map? This mod is made for you! https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/sO3d9pe.png https://i.imgur.com/KFCxcd6.png Greatly redu...
Unique Faction Currencies
Created by Müsliriegel
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/d4IXVNE.png Summary Changes the icons of several factions from the generic treasury/income icons to something more unique. I tried to stick as close to the lore as possible. Additionally the reward chest ...
Skill Point Kickstart (SFO Edition)
Created by Daifaeic
This is the SFO compatible version of my Skillpoint Kickstart Mod! For the regular edition look here! Increases the number of Skill Points gained at earlier levels. Lords gain an additional 10 Skill Points, and Heroes an additional 3 but it should speed up...
YinYang's Total Resize (Mods Supported)
Created by YinYangTW
Hello Hello and Welcome to my first mod in Warhammer III. I came into an issue where there were resize mods there were character mods and unlike the last two games no one had decided to bring them together. So much like everyone's favorite genocidal mad ti...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.2.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Rotate Lords and Heroes (v6.0)
Created by Levie
What does this do? This enables rotation of MOST Lord and Hero models while in the character details window. This is similar to what can already be done with the Daemon Prince. I thought it was weird that we have access to the model view inside of the char...
Tabletop Heraldry SFO Submod
Created by sleepyHase
An SFO submod for some compatibility with Tabletop Heraldry. Tabletop Heraldry touches the factions_tables to adjust some faction colours but SFO also touches the same table as it has it's own built in version of unique faction UI which touches the 'UI mai...
Tabletop Heraldry Immortal Empires
Created by Sigmap
More screenshots are available on the Warhammer II version workshop page. I share this mod even though I'm not particularly satisfied with everything in it, but I'm using it and constantly evolving it so I could just as well share it here, but do not expec...
Artefacts of Legends
Created by TOOTHBRUSHDUCK
Many of the Legendary Lords in warhammer wield renowned artefacts of great power, yet most of these are reduced to just somewhat better than blue items, while a few other unique items are allowed to be incredibly strong. This mod seeks to correct that. Man...
New Legendary Lord and Hero Artefacts Warhammer 3 (Updated)
Created by stompie5
Description This mod adds over 400 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
New mod link in description. Mixu's Legendary Lords - SFO
New version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=3419889793 Isn't updated. I've stopped modding. Gabe will likely release a new version, but only if we keep getting flooded with more comments of 'up' and 'update when?' IF YOU LE...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Expanded Roster - Greenskins - Goblin Pack - SFO
Created by CYLMT Riven
I updated the tables and fixed invalid references. I will try to maintain this till El Papas return. El Papa's original description: "This submod integrates decomposed's ER Greenskin Goblin pack units into SFO. You need the original mod. A few things to no...
Expanded Roster - Greenskins - Goblin Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety,...
Expanded Roster - Greenskins - Orc Pack - SFO
Created by CYLMT Riven
I updated the tables and fixed invalid references. I will try to maintain this till El Papas return. El Papa's original description: "This submod integrates decomposed's ER Greenskin Orcs pack units into SFO. You need the original mod. A few things to note...
Expanded Roster - Greenskins - Orc Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety,...
Expanded Roster - Norsca - SFO
Created by CYLMT Riven
All stats are SFO Compliant =D Fixed the caps. Might buff the shield maidens in the future. Changed some of the recruitment buildings. Tuned the pit fighters down to a tier 1 unit to use in the early game. Did not do the stats and Disabled the huskarls for...
Expanded Roster - Norsca
Created by Decomposed
https://i.imgur.com/GxXPAGT.jpg DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on varie...
Expanded Roster - Vampire Counts - SFO
Created by CYLMT Riven
I updated the tables and fixed invalid references. I will try to maintain this till El Papas return. El Papa's original description: "This submod integrates decomposed's ER Vampire Counts units into SFO. You need the original mod. A few things to note: - E...
Expanded Roster - Vampire Counts
Created by Decomposed
https://i.imgur.com/8MqYCPX.jpg DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on varie...
Animals for Wood Elves - SFO Submod
Created by Ricketybob
This is an SFO submod of Calm&NormalTime's excellent mod Animals for Wood Elves. This submod should be used along with the original mod (and SFO). All credit to Calm&NormalTime for their excellent mod. Balance: I've balanced the units to be as close as pos...
Animals for Wood Elves
Created by Calm&NormalTime
The first mod I made back for WH2, now updated for WH3 with big help from HvnterVMLV and Rhox Features Adds a number of wild animal units to the Wood Elf roster. https://i.imgur.com/MCwdlQm.pnghttps://i.imgur.com/HWlyg28.pnghttps://i.imgur.com/5RgYrrj.pngh...
Southern Realms SFO submod
Created by bainb132
SFO submod for cataph's southern realms mod. This balances unit stats, unit cost and hero skills. If you experience a bug while playing TEB using this mod, REPORT IT HERE!!! Do not report it on the main TEB mod page. Factionwide caps are to be added, curre...
Cataph's Southern Realms (TEB)
Created by Cataph
LATEST UPDATE-RELATED BLOG POSTS: ON CAMPS ----- ON PIGS AND LIONS ----- ON BALANCE LADIES WITH VOLUMINOUS ASSETS now that I have your attention, read the zogging description and don't be in that majority of people who don't and cause problems to themselve...
Cataph's High Elf Sea Patrol - SFO Submod
Created by Ricketybob
This is a submod of Cataph's excellent High Elf Sea Patrol. (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2968330247) Use this submod along with Cataph's original mod (and SFO). All credits go to Cataph for his mod. Updated for 4.0 Balance: -Sea ...
Cataph's High Elf Sea Patrol
Created by Cataph
There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde) to the High El...
All Big Names Enabled - It's dead Jim!
Created by Mixu
This is now included in vanilla, stop using this! This mod automatically enables all gained big names for ogre characters. This means that you'll no longer have to choose between +10 diplomacy with the Empire and an ability that gives you +90 ward save, yo...
Immortal Empires Capital Fix (Now with Realm of Chaos Support!)
Created by Dux
What It Does Inspired by Stoneforge's similar mod from WH1 and WH2, this mod will automatically update the capital region of factions who do not start the campaign with their lore-appropriate capital once that region has been captured or annexed. This avoi...
Campaign Weather Overhaul (includes The Old World Map)
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, and The Old World map, but place mine first in the load order! *Screenshots are very outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weath...
Brighter Borders
Created by Decomposed
A small graphical mod to make the borders on the map brighter and more distinct. I don't really like how they appear "washed out" in the vanilla game, so hopefully this will fix it a bit. Should be compatible with all other mods and saved games. Ported ove...
Factionwide Resource Bonuses Enhanced
Created by Commisar Jon Fuklaw
Introduction Resources, they're good for trading, right? Wrong! Resources have many more applications than just throwing them at other people. This mod teaches you how to actually use resources, rather than leaving it to the AI to figure out. Features Reso...
Tomb Kings Extended SFO Submod
Created by GabeSky
A extra special thank you to High Priest Agemouk. He is the greatest of the Liche Priests of Nehekhara. Not only is he wise and knowledgeable but he is also merciful. For he allowed a few simple submodders to continue on a journey after trespassing. May he...
Agemouk's TOMB KINGS: Extended
Created by Xoudad
"In that dread desert, beneath the moon´s pale gaze, dead men walk. They haunt the shifting dunes of the breathless, windless night, brandish weapons of bronze in mocking challenge and bitter resentment of the life they no longer possess. And sometimes, in...
Tomb Kings: Extended & Arkhan The Black: Expanded Submod
Created by Stephen
https://i.imgur.com/FEZ7Vem.png https://i.imgur.com/fVVaDCS.gif This submod makes adjustments to the technology tree, meaning it's now possible to research all technologies from both mods. Still in early development so please do let me know what needs to b...
Arkhan The Black: Expanded: SFO Submod
Created by Stephen
Version 1.3.0 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This is the SFO submod version of Arkhan the Black: Expanded for Total War: Warhammer III....
Arkhan the Black: Expanded
Created by Stephen
Version: 2.1.3 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This is the vanilla version of Arkhan the Black: Expanded for Total War: Warhammer III. This mod adds new technologies, skills and abilities to Lords & Heroes. Arkhan also has h...
[BETA] Sigmar's Heirs, an Empire Overhaul
Created by Xoudad
"Aye, together. I cannot do this alone; I need my sword-brothers with me. Swear with me, my friends. Swear that everything we do from this day forth will be in service of this vision of a united empire of man." —Sigmar Heldenhammer, the first Emperor https...
Sigmar's Heirs, an Empire Overhaul - Assets
Created by Xoudad
"Here in Nuln, art is not just décor; it’s an expression of one’s commitment to beauty and the finer things. Even the poor keep something in their hovels, some design or image that evokes the imagination and takes the mind beyond the circumstances of their...
Alshua's Cultists SFO
Created by GabeSky
Firstly, the most important information ***Alshua for creating this absolutely wonderful cultist mod. The cultist you made are DLC quality. ***Venris for the countless hours you spend every DLC working on fixing CAs mistakes. ***El Papà and Col Jack O'Neil...
Cultist of Pleasure Reskin
Created by Alshua
Cultists of Slaanesh get a reskin inspired by the Cult of Pleasure. Graphical only. Subscribe to Cultist Expansion - Pleasure Cultist + if you want all the exciting gameplay and lore features! Design All of the Cultists of Slaanesh in the vanilla game are ...
Alshua's Cultists
Created by Alshua
Alshua's Cultists brings together all four Cultist Expansion hero types: the Cult Oracle, Pleasure Cultist, Cultist of Brass, and Deathbell Lily Cultist. Extends Cultist recruitment (both the existing male cultists and the four new Cultists) to Warriors of...
The Dukes of Bretonnia - SFO
Created by CYLMT Riven
All i did was update the tables. Since vitalis is done with modding for the foreseeable future ill try to keep this up to date. Big thanks to vitalis for doing all this work to make this compatible with sfo! Vitalis original description... "A simple submod...
The Dukes of Bretonnia [BETA]
Created by Ubermorgen
This was based on my WH2 mod The Dukes of Bretonnia, but includes tons of changes to all characters, their skill trees and visuals. Each of the new Lords now has their own faction. Huge thanks to Wolfremio who ported the mod to WH3 and reworked all visuals...
Allegiance of the Damned: Chaos Confederation [ToD]
Created by ReiCoringa 🃏
Introduction This mod was originaly create by Wolfy , you can check the original mod over here . This mod allows Chaos factions to confederate each other in a very similar fashion than Greenskins do. If you defeat an enemy champion in battle, you will get ...
Belakor's Shadow - Corrupted Daemon Princes overhaul (MCT Support)
Created by highman
This mod enhances the mechanism of corrupting lords of the mortal faction of Belakor (Shadow Legion). Now available not only for humans but also for elves, it provides useful traits based on the 5 faiths and levels, unlike before where only Undivided Daemo...
SCM: Tribes of the North SFO Submod
Created by GabeSky
Firstly, the most important information. *****All credit goes to the team that created the original mod. I personally want to thank them for spending hundreds of hours making this expansion to Norsca. Norsca is the faction that needs the most love from CA....
SCM: Tribes of the North (6.2 - NEW FACTION!)
Created by Team SCM
https://i.postimg.cc/DZb20Kbs/scm-norsca-overview2.png A complete lore friendly rework of Norsca, with new legendary lords, heroes, mechanics quests and more. with this mod we aspire to bring depth to Norsca in a way that has never been done before. Each t...
Seasons and Holidays [compatible with battle weather mods!]
Created by Alshua
Bring a new level of strategy to the campaign by adding a cycle of seasons, along with a generous helping of Warhammer lore. Cultural holidays add to your immersion. NEW! Unique battle map weather visuals add variety and realism. Each turn now takes one mo...
Old World Victory Objectives & Crises
Created by Porkenstein
Overview: This mod adds a set of four unique narrative victory objectives to each supported faction in ChaosRobie's Old World campaign, along with faction-unique victory rewards and endgame crisis events. The mod currently only has support for the factions...
Victory Conditions Overhaul SFO Submod
Created by GabeSky
Firstly, the most important information. *****All credit goes to Oh_Man and Wolfy. These two are superstars. This mod goes beyond the scope of just changing victory conditions. It changes how you experience the game. Gone are the generic raze 99 settlement...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here to see which factions are supported. Facti...
Custom Siege Maps for Campaigns Compilation
Created by <<FSF>>Ranger
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything....
GCCM
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including Immortal Empires Expanded and the Old World Campaign from ChaosRobie. I will be ...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
Linked collections (2)
In 2 collections by Tiranno Matto
[6.2.1 UPDATE] SFO III UBER MODPACK - by Tiranno Matto
171 items
[6.2.1 UPDATE] SFO BASIC MODPACK - by Tiranno Matto
57 items