Conquest of Elysium 5

Conquest of Elysium 5

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Description
This is *probably* meant to work and to be used as a foundation for whatever overhaul you slap atop it.

This is not meant to be balanced, just QoL for my personal playstyle.
Items (24)
BBSpritesMod
Created by Gut
This mod is an ongoing work in progress. It replaces some terrain sprites by ones adapted from Battle Brothers game. All credit go to 'Crabcakes' the talentuous artist behind the shiny location sprites of BB. A total of 39 terrain sprites have been replace...
Bystander
Created by ✏pencils✏
This mod basically adds a dummy player that won't die or attack you. Turns the game into more of a Single Player, PvE experience. You must select at least one AI player to play as this class for this mod to affect your play session. By Marlin. Inspired by ...
Defensive Start For All
Created by Emperor Herb
This mod is an alteration of Crab Knight's Defensive Start mod, and gives each player a guardian statue to protect against early rushes and independents, while also providing a small buff of +10 gold and +2 trade while alive to ease the earlygame pain. Cre...
Dwarf Minors Can Mine
Created by Xarizon
Very simple mod that allows dwarf miners (aka dwarf workers) to actually mine by giving them the tunnel ability. (also in the mod selection screen it is titled "minersmine") Enjoy digging too greedily, too deep....
Easy start
Created by Kilmorr
Here is my easy start mod. This comes in 3 versions, normal, power and ultra. The normal version adds 500 extra gold and 250 class resources to make the start a bit easier. The next version is power, which is x10 and will help summon a powerful army. And u...
Enslave Into Charm
Created by LovesTrains
A simple mod that changes (hopefully) all spells that use the enslavement effect (like the Enchanter's Necrotods) to instead use charm, so enemies keep their commander status. Charm doesn't work on many independent commanders, as most are generic and unnam...
Enthralling Mirrors
Created by 0bl1vious
Aren't you tired of not having charm spells as an Illusionist? Did your Dryad Queen gf abandon you for a "open-minded" witch? Hate the fact that confusion gives you only a 1/10 chance to switch sides of both enemy units and your own? If the answer is yes, ...
Engineer
Created by Osmodias
Allows recruitment of an Engineer to all classes % chance to recruit is based on flavor/need of each class. Engineer will grow over time to get more rituals. Can build Hamlets, Villages, Castles, Coal Mines, Iron Mines, Towns. Can clear some terrains. Base...
Marginal Parties Mod
Created by oort object
Adds numerous classes meant specifically for the AI to play and to add more of specific terrain to normal map generation. Each class is a rather minimal faction and comes with a thematic collection of terrain. Themes currently include Wizard Frat, Forgotte...
OverworldVisionOverhaul
Created by Nethermind
An overhaul and open up vision in the overworld. This is fully compatible with (almost) every and any mod. Expect to be able to see things from much farther away. Adds 'remote horizon' (like sea tiles) to flat terrains like plains, savannah and small settl...
Pirate Coves and Heaven's Bastions
Created by Nathan Pascal
Adding some special recruitment offers to certain types of terrain for all classes, such as: Pirates in Ports Angels in the Castles of Heaven Tower Guards in Tower Bridges Spider Tribe Troops in Ziggurat Undead Cult in Ancient Temple Scholars in Libraries ...
QuickStart
Created by Klockan3
Greatly accelerates the early parts of the game and makes it less random. If you want to jump straight into the strategic parts without worrying about the AI dying to deer before the game even starts then this is the mod for you! Many players likes the cha...
QuickStart Custom Class Compatibility
Created by zelosdomingo
Makes QuickStart compatible with custom/modded classes by adding an event that spawns Avatars for anyone that doesn't have them. Doesn't touch the mage spawnrates that QuickStart also adjusts, since I don't think that would be possible with an event really...
ResourceDefenders
Created by Redfog
The Conquest of Elysium 5 mod 'ResourceDefenders'...
Safe Void Ships
Created by LovesTrains
A very simple mod that just changes the protection the Guildmaster's void ships provide to give full protection from the insanity of the void. The default void protection is 90, this changes it to 100. Now the only thing you have to worry about is all of t...
Starting Defense Only
Created by SNAPCRACK
Stop your AI from being eliminated within the first five turns! Strictly a starting defense mod. No extra gold/iron/trade income. Every nation gets two ballista towers and a commander crossbow unit. All units are stationary. The defense is enough of a buff...
Sturm Sprite Overhaul - Conquest of Elysium Port
Created by Vorochi
This is a Conquest of Elysium port of Sturm's Sprite Overhaul, largely programmed by Vorochi. The majority of Elysium's denizens, particularly those used by the various playable classes, have had their sprites replaced with updated versions. Some creative ...
Special Commanders (At Academy)
Created by labowski1
Allows the recruitment of other class leaders at the Academy of higher Magic. Have you ever wanted a hierodule summoning nephil in your Baron armies? Ever wanted Witches and Druids in your Warlock's ranks? Now you can! Just subscribe and capture an Academy...
Set High Cultist's main commander to Starspawn
Created by c4thewin
Two changes: - Sets High Cultist main commander to Starspawn. - Removes Starspawn's "slow" so as to make him less annoying to use....
Support Units
Created by Hellfire
Hello everyone and welcome to the Conquest of Elysium 5 'Support Units' mod! Summary: This mod provides three new units to support the development of your empire in Conquest of Elysium 5. All units have been balanced for the base game and will continue to ...
Vice City Map (49x37)
Created by nop
A hand-crafted symmetrical map for two teams. Recommended 2v2 or 3v3. A City of Vice is the crusty jewel at the center of this continent. The Academy of Higher Magic invites your spellcasters to a party in the north. This map has guaranteed portals to Sky ...
Dynamic Elysium - Events Only
Created by Azorico
Initial release (0.2) of the events only version. This module contains most of the events seen on COE4's version with the addition of a couple more. If you think your Elysium is not packed with enough events, if you wished the Emperor's ambition led him to...
Gigantea -- A Colossal Map for 24 Starts
Created by Dindu Nuffins
Hail, aspiring Conqueror! Welcome to Gigantea, the largest world yet discovered. Wild and untamed things grow bolder in the outer rim, howling at the impenetrable curtain of stone that defends the inner kingdoms of Men. Those kingdoms, once ruled from the ...
Battle Loot Mod
Created by oort object
Adds gold and iron rewards to most extant creatures. Some omissions are deliberate, but probably not all. The c5m file is commented thoroughly and quite readable for the curious....
In 1 collection by Bittersweet Lux
Lux's Warhammer 40k Collection
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