Sid Meier's Civilization VII

Sid Meier's Civilization VII

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coolio's "Vanilla+" UI/Bugfix/QoL Only
   
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Description
A recreation of my extensive Vanilla+ CivMods modlist as they get republished onto the Steam Workshop. Will be updated frequently.

Remember to rate and/or favorite the items in the collection to thank the mod authors!

Link to my original modlist from CivFanatics: https://forums.civfanatics.com/threads/recommended-ui-mods.697139/post-16808199
Items (29)
Better Main Menu
Created by Cyberdisc
Allows you to manage mods directly from the main menu and hides most main menu elements for a cleaner appearance. Hid the news/ad carousel. Hid the message of the day. Hid the profile header. Profile can be accessed under new "Your Progress" button. Friend...
Better Memento editor
Created by mattifus
Memento Filter 1.5.1 features make memento editor make better use of your sreen .. wider and higher You can now define some mememto as favorites and display them in a specific panel favorites can be shared or defined for each leader) possible to hide favor...
Better options menu
Created by mattifus
Features: ComboBoxDisplay for mods Options Collapsible headers (in Mods Tab only) Sort Headers (in Mods Tab only) add option to select on witch tab, option menu will open ...
Better Pause Menu
Created by Cyberdisc
Condenses the buttons in the pause menu into a single column like the pre-1.1.1 patches. The Player Banner will be hidden in singleplayer. This is replaced by new "Progress" button that'll take you to your progression menu (disabled in multiplayer to save ...
City Hall
Created by beezany
City Hall 1.13.1 better city & town interface improved production list and city details new and improved features: color-coded city views with buildings and adjacency bonuses unique quarter assistant one-click repairs compact production list and building b...
Claimed Wonders Notation
Created by KayleeR
When displaying info on techs/civics identify any wonders that have already been completed. Optionally uses Wonders Screen mod data to show wonders under construction....
Concise Specialists Lens
Created by JNR
Only shows net gain or loss in yields when placing specialists, as well as the sum of yields gained. This should make placing specialists easier and lets you find the best tiles without adding and subtracting a bunch of numbers in your head for every indiv...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/RS7dpqT.pnghttps://i.imgur.com/arBYwRN.png Introduction Since Civ7 doesn't have map tack support, this mod adds the capability of placing map tacks. And similar to Detailed Map Tacks mod in Civ6, this mod will try to calculate the poten...
Detailed Wonder Cinematic
Created by KayleeR
Displays wonder effects on the wonder completion & natural wonder discovery cinematics....
Discovery Lens
Created by wltk
https://i.imgur.com/RS7dpqT.pnghttps://i.imgur.com/arBYwRN.png A very simple QoL mod. Highlight the plots with discoveries when a scout is selected or via lens options above mini-map. ...
Enhanced Town Focus Info
Created by zatygold
Enhanced Town Focus Info...
F1rstDan's Cool UI
Created by F1rstDan
F1rstDan's Cool UI Efficient · Intuitive · Aesthetic – One-Click Purchase + City Data Tooltips + Minimalist UI Design, At-a-Glance for Precise Decisions Features | 核心功能 🌟 City Panel - 「One-Click Quick Purchase」 🌟 Enhanced Information UI - Detailed values o...
Flag Corps
Created by beezany
Flag Corps 3.1.2 better banners and flags improves city banner design tooltips with connection, growth, and production info town focus and civilization icons more readable lighting effects for text and icons better integration of health bars and timers mor...
Fox's Civilizations Renamed
Created by Fantastic Mr. Fox
Previously known as Warlock's Civilization Name Consistencizer on CivFanatics. Standardizes Civilization names and adjectives, getting rid of weird stylistic outliers. Aksum "Aksum Unique" > "Aksumite Unique" Maurya "Mauryan Empire" > "Maurya Empire" "Muar...
Global Relations Panel
Created by Sloth
Adds a screen that lets you see the diplomatic relations other leaders have between eachother. It also details what strategic resources you know the other leaders have. You can also hover over a leader icon to hide all othe relationships, or click it to en...
Leonardfactory's Policy Yield Previews
Created by Rocklion
Leonardfactory's Policy Yield Previews Adds estimated yield previews for Social Policy (and Crisis Policy) cards on the Government screen, allowing you to better evaluate the current impact of each policy card. See yield previews even in Tech tree and Civi...
Leugi's Diplomacy Ribbon Tweaks
Created by Leugi
Makes some adjustments to the Diplomacy Ribbon. https://i.imgur.com/uHm3paZ.png Improves the relationship icons by making them more consistent with each other and easier to read with a nice gold symbol theme. War icons and Alliance now follow the same styl...
Map Trix
Created by beezany
Map Trix 3.1.0 better map tools better tooltips color highlights emphasize important map features: terrain obstacles, enemy territory and units, building types, and more. hold down Ctrl or Shift to change the level of detail, or set your preferences in the...
Matt's Colours
Created by mattwho
https://i.imgur.com/l2HHc3a.png I found a lot of the colour combinations given to leaders in the base game either ugly or nonsensical. This radicalised me so I had to make a mod to fix it. The aim was to make aesthetically pleasing colour combinations base...
Nasuellia's Non-Sticky Unit Selection
Created by Nasu
Allows to clear current unit selection by clicking on any empty plot on the map...
Players combat power
Created by artem
Adds a new data row to the players ribbons: Combat Power. Currently based on units combat strength and the player production yield. This mod does not affect saved games. https://i.imgur.com/RS7dpqT.png BTC: bc1qa8upy3k7gw0al5ppq7hm2qe68sy9c3a9nqm56q ETH: 0...
Ready or Not
Created by beezany
Ready or Not 1.3.1 better system buttons are your social policies ready for a change? is your resource allocation unlocked? Ready or Not shows when social policies and resources are unlocked, by changing the Government and Resource Allocation buttons to fu...
Resource Re-sorts
Created by beezany
Resource Re-sorts 2.2.1 better resource organization new sorting options for the resource allocation screen sort settlements by name, yield, or total resource slots easily change sort order and direction optionally separate cities and towns each settlement...
Senzani's Unit Management
Created by senzani
This mod provides an easy to use UI to keep track of all of your units and to quickly navigate to them. If you're like me, sometimes I sleep units when I'm in the middle of a war and then of course I spent a terrible amount of time trying to figure out whe...
SiBr3's Settler Lens Enhanced
Created by SiBr3
SiBr3's Settler Lens Enhanced Formerly 'SiBr3's Transparent Appeal' Makes the Settler Lens into a more useful settlement planning tool with improved tile visibility, customizable feature highlighting, and real-time layer updates. Key Features Enhanced Visi...
TCS Improved Mod Page
Created by thecrazyscotsman
Description Various improvements to the Mod page. This includes: Separating official and fan content into different scrollable lists Show hidden and locked content Reducing wasted space Added support for several custom Properties Added iconography to aid i...
Tomatekh's Historical Religions VII
Created by Tomatekh
Adds icons for historical, indigenous, and new religions as well as custom faiths. ~~~ Known Issues: - Icon visibility on the city banner is distorted for some religions. I likely need the release of the official art tools to address this. - Some of the na...
Trixie’s Fixes
Created by beezany
Trixie’s Fixes 1.0.0 fixes and workarounds for game update 1.2.3 gameplay fixes Himiko, High Shaman: fix building tags needed for leader ability Guildhall building: add missing Diplomacy tag Inn building: add missing Happiness tag Opera House building: add...
Wonders Screen
Created by KayleeR
Provides a screen that displays the status of all wonders for the current age. Displays status information about all wonders including: * Who owns completed wonders * What cities/towns you could build wonders in and how long it would take * Who is construc...