Prison Architect

Prison Architect

Murgh CombiPack Rock
Showing 11-20 of 62 entries
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Update: 13 Dec, 2020 @ 2:30pm

- updated Border Changer, unknown 3rd party materials are now displayed with their proper name.

Update: 13 Dec, 2020 @ 1:50am

- fixed bug in Cargo Station / Truck when you change the station type while some stack is still on the floor.
- Cargo Stations will now remove deliveries/exports stack when changing the station type.

Update: 12 Dec, 2020 @ 1:14am

- Traffic Terminal now cleans its room so it never becomes dirty
- Updated Border Changer to be able to deal with water depth
- Kill Entity and Remove Dead Bodies can now also deal with Visitors

Update: 27 Nov, 2020 @ 3:29am

Mod update:
- fixed large jaildoor position on the small cargo stations (it spawned 0.5 tile too low)
- fixed prisoners not spawning at the intake queue tile in the terminal room
- fixed not being able to assign prisoners to work at the forestry

Update: 26 Nov, 2020 @ 6:34am

- changed the cargo station floor tiles a bit to fix deployment issues.

Update: 23 Nov, 2020 @ 6:22am

- fixed hook positioning issues with delivery/export chinooks while loading/unloading cargo

Update: 22 Nov, 2020 @ 1:26am

- Cargo Helipads/Stations configured for Intake can now handle various security levels
- Cargo Stations now have a Height button to toggle additional Storage space above the station
- small bug fixes and tweaks in Traffic Terminal and call-out routines at Cargo Stations configured as Emergency

Update: 3 Nov, 2020 @ 5:33am

- fixed bug in Traffic Terminal regarding sorting a MailSatchel
- various small adjustments/fixes made while duplicating this modpack for the PA 2018 edition
- added Prisoner Sorter back into the Utility Menu.

Update: 18 Oct, 2020 @ 12:37pm

- fixed bug in Traffic Terminal stack tables where a new table record could be inserted twice for same item
- fixed prisoner truck not loading sprites correctly
- fixed prisoners spawned at the traffic terminal with devtools not being Shackled upon delivery
- fixed Chinook FireBrigade sprite misalignment with crew

Update: 17 Oct, 2020 @ 3:40pm

- some small tweaks to Traffic Terminal:
- when it finds stuff during its first scan cycle, it will reposition the checker to the top left corner of the room
- scan cycles reduced from 3 to 2 before sending out cargo to deliver
- stations accepting Plantation cargo now also get Garden/Greenhouse stuff (used to go to Other)