Prison Architect

Prison Architect

Murgh CombiPack Rock
Showing 41-50 of 62 entries
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Update: 2 Aug, 2020 @ 4:44am

- fixed exports chinook/truck spawning a supplytruck with wrong subtype (showing double bed)

Update: 2 Aug, 2020 @ 4:05am

- more sprite adjustments on the Traffic Terminal
- fixed terminal not sorting prisoners on arrival

Update: 1 Aug, 2020 @ 10:36am

- fixed renderdepth issues with Traffic Terminal when prisoners arrrive
- adjusted the sprites of the Traffic Terminal
- fixed displays on Traffic Terminal showing 'On Route'

Update: 31 Jul, 2020 @ 2:22pm

- fixed Cargo Helipad not showing selected deliveries items after loadgame
- fixed Intake Chinook renderdepth issues while it is opening its doors
- adjusted the spites of the Intake Chinook
- Chinook Guard and Pilot can now be sacked

Update: 29 Jul, 2020 @ 11:55pm

fixed grants not working after typo

Update: 29 Jul, 2020 @ 4:35am

- updated Prison FireBrigade to version 2.0: old firebrigade has been removed.
- added Grass/Water, Dirt/Water, Sand/Water, LongGrass/Water, Snow/Water corner tiles.

Update: 15 Jul, 2020 @ 7:01am

- added Water Fence
- added Decorative Vehicles

Update: 14 Jul, 2020 @ 7:00am

- added new room/material icons for Rock 1.03 hotfix

Update: 13 Jul, 2020 @ 12:57pm

- trying little workaround in NetworkPrinter to set DefaultSubType when it's reported nil.

Update: 13 Jul, 2020 @ 1:58am

- fixed sprite misalignment with crematorium door, broken tesla-matic and large saunabench
- small baksetballbench now has same sprite as the normal smallbench
- defined some small tables to 1 sprite to give me some more room in the spritesheet for new items