Left 4 Dead 2
Immersive Fall Damage
Показване на 1 — 10 от 10 постъпления
Обновление: 12 ян. в 15:00

-Added extra check to ensure functionality

Обновление: 9 ян. в 17:29

-Fixed animations being played when taking fall damage while being grabbed by a Smoker/Jockey

Обновление: 15 дек. 2024 в 12:55

-Minimized animation delay
-Decreased water splash particle size (or attempted to)
-Weapon switch fix (?)
-Made weapon deploy animation after getting up more consistent

Обновление: 10 дек. 2024 в 11:28

-Fixed potential errors when taking fall damage and dying (?)
-Disabled functionality in Rocket Dude

Обновление: 8 дек. 2024 в 8:27

-Animation no longer plays when getting punched by a Tank or bumped by a Charger and taking fall damage, particles and sound will still play though

Обновление: 7 дек. 2024 в 13:38

Обновление: 7 дек. 2024 в 13:35

-Animation now plays when falling and getting incapped

Обновление: 6 дек. 2024 в 5:25

-Slight cleanup
-Now if under the effects of adrenaline, you will no longer stagger, and if fall damage is higher than 15, a different animation will play which is faster
-Reduced movement restrictment time, you should be able to move a bit earlier now
-Made it so that the sound and particle effect still play when falling and getting incapped

Обновление: 5 дек. 2024 в 4:40

-Fixed some weirdness when receiving fall damage due to a Tank punch or just being immobilized in general

Обновление: 4 дек. 2024 в 17:13