Left 4 Dead 2

Left 4 Dead 2

Immersive Fall Damage
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Aggiornamento: 12 gen, 15:00

-Added extra check to ensure functionality

Aggiornamento: 9 gen, 17:29

-Fixed animations being played when taking fall damage while being grabbed by a Smoker/Jockey

Aggiornamento: 15 dic 2024, 12:55

-Minimized animation delay
-Decreased water splash particle size (or attempted to)
-Weapon switch fix (?)
-Made weapon deploy animation after getting up more consistent

Aggiornamento: 10 dic 2024, 11:28

-Fixed potential errors when taking fall damage and dying (?)
-Disabled functionality in Rocket Dude

Aggiornamento: 8 dic 2024, 8:27

-Animation no longer plays when getting punched by a Tank or bumped by a Charger and taking fall damage, particles and sound will still play though

Aggiornamento: 7 dic 2024, 13:38

Aggiornamento: 7 dic 2024, 13:35

-Animation now plays when falling and getting incapped

Aggiornamento: 6 dic 2024, 5:25

-Slight cleanup
-Now if under the effects of adrenaline, you will no longer stagger, and if fall damage is higher than 15, a different animation will play which is faster
-Reduced movement restrictment time, you should be able to move a bit earlier now
-Made it so that the sound and particle effect still play when falling and getting incapped

Aggiornamento: 5 dic 2024, 4:40

-Fixed some weirdness when receiving fall damage due to a Tank punch or just being immobilized in general

Aggiornamento: 4 dic 2024, 17:13