Left 4 Dead 2
Immersive Fall Damage
Показані результати 1–10 із 10
Оновлено: 12 січ. о 15:00

-Added extra check to ensure functionality

Оновлено: 9 січ. о 17:29

-Fixed animations being played when taking fall damage while being grabbed by a Smoker/Jockey

Оновлено: 15 груд. 2024 о 12:55

-Minimized animation delay
-Decreased water splash particle size (or attempted to)
-Weapon switch fix (?)
-Made weapon deploy animation after getting up more consistent

Оновлено: 10 груд. 2024 о 11:28

-Fixed potential errors when taking fall damage and dying (?)
-Disabled functionality in Rocket Dude

Оновлено: 8 груд. 2024 о 8:27

-Animation no longer plays when getting punched by a Tank or bumped by a Charger and taking fall damage, particles and sound will still play though

Оновлено: 7 груд. 2024 о 13:38

Оновлено: 7 груд. 2024 о 13:35

-Animation now plays when falling and getting incapped

Оновлено: 6 груд. 2024 о 5:25

-Slight cleanup
-Now if under the effects of adrenaline, you will no longer stagger, and if fall damage is higher than 15, a different animation will play which is faster
-Reduced movement restrictment time, you should be able to move a bit earlier now
-Made it so that the sound and particle effect still play when falling and getting incapped

Оновлено: 5 груд. 2024 о 4:40

-Fixed some weirdness when receiving fall damage due to a Tank punch or just being immobilized in general

Оновлено: 4 груд. 2024 о 17:13