Left 4 Dead 2

Left 4 Dead 2

Immersive Fall Damage
Näytetään 1–10 / 10
Päivitys: 12.1. klo 15.00

-Added extra check to ensure functionality

Päivitys: 9.1. klo 17.29

-Fixed animations being played when taking fall damage while being grabbed by a Smoker/Jockey

Päivitys: 15.12.2024 klo 12.55

-Minimized animation delay
-Decreased water splash particle size (or attempted to)
-Weapon switch fix (?)
-Made weapon deploy animation after getting up more consistent

Päivitys: 10.12.2024 klo 11.28

-Fixed potential errors when taking fall damage and dying (?)
-Disabled functionality in Rocket Dude

Päivitys: 8.12.2024 klo 8.27

-Animation no longer plays when getting punched by a Tank or bumped by a Charger and taking fall damage, particles and sound will still play though

Päivitys: 7.12.2024 klo 13.38

Päivitys: 7.12.2024 klo 13.35

-Animation now plays when falling and getting incapped

Päivitys: 6.12.2024 klo 5.25

-Slight cleanup
-Now if under the effects of adrenaline, you will no longer stagger, and if fall damage is higher than 15, a different animation will play which is faster
-Reduced movement restrictment time, you should be able to move a bit earlier now
-Made it so that the sound and particle effect still play when falling and getting incapped

Päivitys: 5.12.2024 klo 4.40

-Fixed some weirdness when receiving fall damage due to a Tank punch or just being immobilized in general

Päivitys: 4.12.2024 klo 17.13