Left 4 Dead 2

Left 4 Dead 2

Immersive Fall Damage
Ergebnisse 1–10 von 10
Update: 12. Jan. um 15:00

-Added extra check to ensure functionality

Update: 9. Jan. um 17:29

-Fixed animations being played when taking fall damage while being grabbed by a Smoker/Jockey

Update: 15. Dez. 2024 um 12:55

-Minimized animation delay
-Decreased water splash particle size (or attempted to)
-Weapon switch fix (?)
-Made weapon deploy animation after getting up more consistent

Update: 10. Dez. 2024 um 11:28

-Fixed potential errors when taking fall damage and dying (?)
-Disabled functionality in Rocket Dude

Update: 8. Dez. 2024 um 8:27

-Animation no longer plays when getting punched by a Tank or bumped by a Charger and taking fall damage, particles and sound will still play though

Update: 7. Dez. 2024 um 13:38

Update: 7. Dez. 2024 um 13:35

-Animation now plays when falling and getting incapped

Update: 6. Dez. 2024 um 5:25

-Slight cleanup
-Now if under the effects of adrenaline, you will no longer stagger, and if fall damage is higher than 15, a different animation will play which is faster
-Reduced movement restrictment time, you should be able to move a bit earlier now
-Made it so that the sound and particle effect still play when falling and getting incapped

Update: 5. Dez. 2024 um 4:40

-Fixed some weirdness when receiving fall damage due to a Tank punch or just being immobilized in general

Update: 4. Dez. 2024 um 17:13