Total War: WARHAMMER II

Total War: WARHAMMER II

Guv's Horde Reemergence Army Changes and Nakai Pop-up Event Fix Mod (Update 2021-07-17)
75 件のコメント
Croki 2024年3月23日 7時14分 
Thats too bad.. Thanks for the reply tho
Guvenoren  [作成者] 2024年3月23日 6時26分 
A lord sadly.
Croki 2024年3月23日 5時34分 
Hello, just wondering, If the Spirit of the Jungle die and respawn, Is Nakai leading the Army or just a regular Lord? Thanks!
Mumion der Unsterbliche 2022年2月6日 6時09分 
Ok .
Guvenoren  [作成者] 2022年2月6日 5時02分 
Absolutely!
Mumion der Unsterbliche 2022年2月6日 2時02分 
Community Bugfix Mod Compatible ?
Rellek 2021年11月15日 16時11分 
I've been told that they respawn as normal, just not if they were confederated, however I can't be certain.
Guvenoren  [作成者] 2021年11月15日 5時30分 
The problem with their fix is that if you game as any other faction, they are essentially gone.
Rellek 2021年11月14日 23時19分 
Late explanation, the bugfix CA released stopped malagor and Khazrak from respawning after being confederated by another beastmen faction as if they were destroyed, thus cloning the character so that there are two of them on the map at the same time.
Guvenoren  [作成者] 2021年9月11日 13時05分 
yeah. bizarre.
linkfire12 2021年9月11日 12時34分 
Not really sure why that is in the patch notes anyway, considering literally every other faction has their legendary lords respawn.
Guvenoren  [作成者] 2021年9月11日 12時15分 
Disclaimer, I believe this mod still makes Khazrak and Malagor respawn. Because, well, why wouldn't they?
linkfire12 2021年7月18日 5時34分 
Cool, good to know, thanks.
Guvenoren  [作成者] 2021年7月18日 5時06分 
In my campaign, they are recruiting higher tier units. So they definently can
Guvenoren  [作成者] 2021年7月17日 23時38分 
I have no clue
linkfire12 2021年7月17日 23時33分 
How many unit caps does the AI get/earn by default? Can they even recruit gors? If the mod only changes what they spawn with it might not be enough.
Guvenoren  [作成者] 2021年7月17日 23時30分 
One thing one could do, is to give the AI beastmen an effect bundle which has +100 for all caps.
Could easily be made, but I wonder if I should do it for this mod.
linkfire12 2021年7月17日 22時55分 
Do the Beastmen AI use unit caps like the player does? My biggest problem is that you usually never get to fight Beastmen's high tier units or monsters.
Villas 2021年7月16日 23時09分 
Nice!
Guvenoren  [作成者] 2021年7月16日 23時04分 
Mod updated! Read change notes for more info
Guvenoren  [作成者] 2021年7月15日 3時48分 
Actually, I finished the edits just now lol. I will update in a moment!
linkfire12 2021年7月15日 3時36分 
Thank you very much! Don't feel any pressure.
Guvenoren  [作成者] 2021年7月15日 3時15分 
Yeah, I will likely need to poke around in this mod first
I will remake the script. Worry not, I will remake this so it's up to date.

When? likely in the weekend.
linkfire12 2021年7月14日 23時32分 
Heya, do you think this mod will work with the new Beastmen rework? I love the changes to Nakai, but I don't want to cause any conflicts if CA changed the Beastmen AI.
Guvenoren  [作成者] 2021年3月20日 22時46分 
To be honest, I believe it should still work.
Sunset Sarsaparilla 2021年3月20日 21時53分 
Hey ! Does the mod tends to work while not being up to date ?

Also if it doesnt work properly while being outdated, can it still mess with/harm the hordes ?

In my experience Nakai usually survives for the first ~50 turns even in vanila, but after the update he got crushed before turn 15 in both my Huntsmarshal's campaigns after the patch, and i dont know what to blame, the specific campaign itself, the update, or the mod.
Guvenoren  [作成者] 2021年1月26日 8時41分 
no, it doesn't.
Aimop95 2021年1月26日 8時41分 
Does this mod have the script (from your campaign efficiency mod) to bring Nakai back in 4 turns if another one of his armies is still active?
Guvenoren  [作成者] 2021年1月24日 4時43分 
No clue
Cardenalet 2021年1月24日 2時33分 
hello, is posible transform the orcs & goblins factions with the possibility, to be a horde or colonize settlements? I think is more similar to the lore, and it open the possibility to change many start possitions like skarsnik...
Guvenoren  [作成者] 2021年1月23日 20時53分 
That's on a random chance.
Aimop95 2021年1月23日 12時54分 
do you know how often Nakai respawns?
Guvenoren  [作成者] 2021年1月23日 7時15分 
It should
Aimop95 2021年1月23日 7時12分 
is this still working?
Darxy 2020年8月22日 5時37分 
I have a feeling this mod isn't compatible with Zarkis's Rise of the Beastmen - Revisited (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1182534497) but if there is any way that compatibility could be made a thing it would be AWESOME. Horde factions deserve the love y'all are giving them.
Guvenoren  [作成者] 2020年8月21日 5時22分 
unlikely if they do
linkfire12 2020年8月21日 0時59分 
Heya! Thanks for the mod, it seems like it will be great for making hordes more interesting to fight, do you happen to know if this would be compatible with Zarkis's Beastmen mod, since that tweaks their spawns, and SFO? Much obliged!
Guvenoren  [作成者] 2020年6月2日 2時21分 
Fantastic haha!
Guts 2020年6月1日 19時26分 
It sure is. Kroq-gar, in my imrik campaign, is having his empire destroyed from the inside out by morghur and khazrak with full stacks.
Guvenoren  [作成者] 2020年5月31日 2時32分 
Yep!
DutchmanX 2020年5月30日 22時01分 
is this still working?
Guvenoren  [作成者] 2020年5月29日 12時13分 
@shadoweclipse It's from the files :P
Guts 2020年5月25日 19時59分 
Loving this mod. Now when the beastmen reappear and get invited to war against me, it's less like swatting a fly and more like swatting a large fly that audibly crunches.

Then i'm sad again.

Seems to be working just fine, by the way.
Guvenoren  [作成者] 2020年5月25日 5時24分 
Should be yes, only edits another script unrelated to chaos
Vollhov 2020年5月25日 5時20分 
Is this mod compatible with your Chaos invasion mod ?
Guvenoren  [作成者] 2020年5月24日 5時26分 
It should work. I have tried to update it. I will try again soon.
(v)1GHTY )v(4V$ 2020年5月24日 5時23分 
Guv is this ready yet ? It is not outdated in MM but states a month before W&P. Not sure if it works along your other Nakai Fix right now
Estellus 2020年5月21日 18時11分 
Awesome.
Guvenoren  [作成者] 2020年5月21日 18時02分 
They added 3 new skills to him. But I aim to add more personalized tree aimed and boosting him into a hero. Then the weapon drop.
Estellus 2020年5月21日 18時00分 
...not gonna lie, I didn't actually know they'd added new skills to him beyond the new Chariot mount. I haven't booted up yet, I'm just cleaning up old mods and checking updates. I'll have to check out what they did, thanks.