全軍破敵:戰鎚2

全軍破敵:戰鎚2

Guv's Horde Reemergence Army Changes and Nakai Pop-up Event Fix Mod (Update 2021-07-17)
75 則留言
Croki 2024 年 3 月 23 日 上午 7:14 
Thats too bad.. Thanks for the reply tho
Guvenoren  [作者] 2024 年 3 月 23 日 上午 6:26 
A lord sadly.
Croki 2024 年 3 月 23 日 上午 5:34 
Hello, just wondering, If the Spirit of the Jungle die and respawn, Is Nakai leading the Army or just a regular Lord? Thanks!
Mumion der Unsterbliche 2022 年 2 月 6 日 上午 6:09 
Ok .
Guvenoren  [作者] 2022 年 2 月 6 日 上午 5:02 
Absolutely!
Mumion der Unsterbliche 2022 年 2 月 6 日 上午 2:02 
Community Bugfix Mod Compatible ?
Rellek 2021 年 11 月 15 日 下午 4:11 
I've been told that they respawn as normal, just not if they were confederated, however I can't be certain.
Guvenoren  [作者] 2021 年 11 月 15 日 上午 5:30 
The problem with their fix is that if you game as any other faction, they are essentially gone.
Rellek 2021 年 11 月 14 日 下午 11:19 
Late explanation, the bugfix CA released stopped malagor and Khazrak from respawning after being confederated by another beastmen faction as if they were destroyed, thus cloning the character so that there are two of them on the map at the same time.
Guvenoren  [作者] 2021 年 9 月 11 日 下午 1:05 
yeah. bizarre.
linkfire12 2021 年 9 月 11 日 下午 12:34 
Not really sure why that is in the patch notes anyway, considering literally every other faction has their legendary lords respawn.
Guvenoren  [作者] 2021 年 9 月 11 日 下午 12:15 
Disclaimer, I believe this mod still makes Khazrak and Malagor respawn. Because, well, why wouldn't they?
linkfire12 2021 年 7 月 18 日 上午 5:34 
Cool, good to know, thanks.
Guvenoren  [作者] 2021 年 7 月 18 日 上午 5:06 
In my campaign, they are recruiting higher tier units. So they definently can
Guvenoren  [作者] 2021 年 7 月 17 日 下午 11:38 
I have no clue
linkfire12 2021 年 7 月 17 日 下午 11:33 
How many unit caps does the AI get/earn by default? Can they even recruit gors? If the mod only changes what they spawn with it might not be enough.
Guvenoren  [作者] 2021 年 7 月 17 日 下午 11:30 
One thing one could do, is to give the AI beastmen an effect bundle which has +100 for all caps.
Could easily be made, but I wonder if I should do it for this mod.
linkfire12 2021 年 7 月 17 日 下午 10:55 
Do the Beastmen AI use unit caps like the player does? My biggest problem is that you usually never get to fight Beastmen's high tier units or monsters.
Villas 2021 年 7 月 16 日 下午 11:09 
Nice!
Guvenoren  [作者] 2021 年 7 月 16 日 下午 11:04 
Mod updated! Read change notes for more info
Guvenoren  [作者] 2021 年 7 月 15 日 上午 3:48 
Actually, I finished the edits just now lol. I will update in a moment!
linkfire12 2021 年 7 月 15 日 上午 3:36 
Thank you very much! Don't feel any pressure.
Guvenoren  [作者] 2021 年 7 月 15 日 上午 3:15 
Yeah, I will likely need to poke around in this mod first
I will remake the script. Worry not, I will remake this so it's up to date.

When? likely in the weekend.
linkfire12 2021 年 7 月 14 日 下午 11:32 
Heya, do you think this mod will work with the new Beastmen rework? I love the changes to Nakai, but I don't want to cause any conflicts if CA changed the Beastmen AI.
Guvenoren  [作者] 2021 年 3 月 20 日 下午 10:46 
To be honest, I believe it should still work.
Sunset Sarsaparilla 2021 年 3 月 20 日 下午 9:53 
Hey ! Does the mod tends to work while not being up to date ?

Also if it doesnt work properly while being outdated, can it still mess with/harm the hordes ?

In my experience Nakai usually survives for the first ~50 turns even in vanila, but after the update he got crushed before turn 15 in both my Huntsmarshal's campaigns after the patch, and i dont know what to blame, the specific campaign itself, the update, or the mod.
Guvenoren  [作者] 2021 年 1 月 26 日 上午 8:41 
no, it doesn't.
Aimop95 2021 年 1 月 26 日 上午 8:41 
Does this mod have the script (from your campaign efficiency mod) to bring Nakai back in 4 turns if another one of his armies is still active?
Guvenoren  [作者] 2021 年 1 月 24 日 上午 4:43 
No clue
Cardenalet 2021 年 1 月 24 日 上午 2:33 
hello, is posible transform the orcs & goblins factions with the possibility, to be a horde or colonize settlements? I think is more similar to the lore, and it open the possibility to change many start possitions like skarsnik...
Guvenoren  [作者] 2021 年 1 月 23 日 下午 8:53 
That's on a random chance.
Aimop95 2021 年 1 月 23 日 下午 12:54 
do you know how often Nakai respawns?
Guvenoren  [作者] 2021 年 1 月 23 日 上午 7:15 
It should
Aimop95 2021 年 1 月 23 日 上午 7:12 
is this still working?
Darxy 2020 年 8 月 22 日 上午 5:37 
I have a feeling this mod isn't compatible with Zarkis's Rise of the Beastmen - Revisited (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1182534497) but if there is any way that compatibility could be made a thing it would be AWESOME. Horde factions deserve the love y'all are giving them.
Guvenoren  [作者] 2020 年 8 月 21 日 上午 5:22 
unlikely if they do
linkfire12 2020 年 8 月 21 日 上午 12:59 
Heya! Thanks for the mod, it seems like it will be great for making hordes more interesting to fight, do you happen to know if this would be compatible with Zarkis's Beastmen mod, since that tweaks their spawns, and SFO? Much obliged!
Guvenoren  [作者] 2020 年 6 月 2 日 上午 2:21 
Fantastic haha!
Guts 2020 年 6 月 1 日 下午 7:26 
It sure is. Kroq-gar, in my imrik campaign, is having his empire destroyed from the inside out by morghur and khazrak with full stacks.
Guvenoren  [作者] 2020 年 5 月 31 日 上午 2:32 
Yep!
DutchmanX 2020 年 5 月 30 日 下午 10:01 
is this still working?
Guvenoren  [作者] 2020 年 5 月 29 日 下午 12:13 
@shadoweclipse It's from the files :P
Guts 2020 年 5 月 25 日 下午 7:59 
Loving this mod. Now when the beastmen reappear and get invited to war against me, it's less like swatting a fly and more like swatting a large fly that audibly crunches.

Then i'm sad again.

Seems to be working just fine, by the way.
Guvenoren  [作者] 2020 年 5 月 25 日 上午 5:24 
Should be yes, only edits another script unrelated to chaos
Vollhov 2020 年 5 月 25 日 上午 5:20 
Is this mod compatible with your Chaos invasion mod ?
Guvenoren  [作者] 2020 年 5 月 24 日 上午 5:26 
It should work. I have tried to update it. I will try again soon.
(v)1GHTY )v(4V$ 2020 年 5 月 24 日 上午 5:23 
Guv is this ready yet ? It is not outdated in MM but states a month before W&P. Not sure if it works along your other Nakai Fix right now
Estellus 2020 年 5 月 21 日 下午 6:11 
Awesome.
Guvenoren  [作者] 2020 年 5 月 21 日 下午 6:02 
They added 3 new skills to him. But I aim to add more personalized tree aimed and boosting him into a hero. Then the weapon drop.
Estellus 2020 年 5 月 21 日 下午 6:00 
...not gonna lie, I didn't actually know they'd added new skills to him beyond the new Chariot mount. I haven't booted up yet, I'm just cleaning up old mods and checking updates. I'll have to check out what they did, thanks.