RimWorld

RimWorld

42 ratings
MIM - WH40k Carcharodons
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
30.111 MB
6 Dec, 2023 @ 9:18am
8 Jul @ 9:46am
27 Change Notes ( view )

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MIM - WH40k Carcharodons

In 2 collections by emitbreaker
MIM WH40k Compatibility List
374 items
MIM WH40k Mod Collection
47 items
Description
Summary
Standalone Carcharodons (a.k.a. Space Sharks) Faction mod from MIM - WH40k Factions.

New Faction


Gene-Seed
They don't have special Gene-Seed although they are considered as a possible Raven Guard successor chapter.

New Scenario


New Apparels
  • Total 9 power and terminator armors with 6 cosmetics, 15 shoulder pads with 16 cosmetics, 36 power and terminator helmets and 17 powerpacks added.
  • Total 7 of Carcharodons Chapter Serfs armor parts (including clothing, armor, helmet, backpack and outer) added.
  • (Requires VFE - Pirates) 1 set of Dreadnought armor added.

Recent Update
30/6/2025: 1.6: Fixed compatibility issue with VEF.

Recommanded Mods

Warhammer 40.000 - Genes
Warhammer 40.000 - Psycasts

By Phonicmas.

Great mods for Space Marine Genes and Psycasts!

Vanilla Factions Expanded - Pirates

By Vanilla Expanded Team.

Requires if you want to play with Dreadnoughts.

Optional Mods

MIM WH40k Dark Angels
MIM WH40k Blood Angels
MIM WH40k Imperial Fists
MIM WH40k Iron Hands
MIM WH40k Raven Guard
MIM WH40k Salamanders
MIM WH40k Space Wolves
MIM WH40k Ultramarines
MIM WH40k White Scars
MIM WH40k Black Templars
MIM WH40k Crimson Fists
MIM WH40k Minotaurs

MIM - WH40k Ideology
MIM - WH40k Royalty

Translation Mods
MIM - WH40k Carcharodons个人简中汉化 by 慕柯
11 Comments
emitbreaker  [author] 5 Jul @ 10:03am 
@All Sorry for the mess but due to the memory leakage in 1.6, I decided to demote this mod from 1.6 and separately launch 1.6 compatible mods. This mod will not be updated any further since I have to drastically change mod structure in 1.6.

Official Devs in Discord says there's no changes in unstable about memory management, but unfortunately, during this one week memory usage of 1.6 significantly increased. I'll try to strip as many items as possible, but I don't think you can play this mod at the day 1 of 1.6.

Since the core mod demoted already, I don't update this mod until 1.6 version is readied.
Uriel Septim VII 10 Mar, 2024 @ 5:14am 
Still pops really well I love it.
emitbreaker  [author] 9 Mar, 2024 @ 7:01pm 
@Uriel Septim VII It's really difficult to find those non-GW chapters' heraldry and models - so I just follow their role-oriented color, except apothecary who took some element of Raven Guard, their possible primogenitor chapter :D
Uriel Septim VII 9 Mar, 2024 @ 11:05am 
I love the thumbnail you have the colors really make them pop
Raven 13 Dec, 2023 @ 2:05pm 
if i remember right yeah they are
emitbreaker  [author] 12 Dec, 2023 @ 5:27pm 
@minotaurs That's the high lord's kill team, right? Let's put it with imperial church and Sisters of Battle.
Raven 12 Dec, 2023 @ 12:44pm 
cant wait to see what you will do with the minotaurs
emitbreaker  [author] 7 Dec, 2023 @ 4:50pm 
@Atrophy04 I also didn't know about them until you mentioned it, but these guys are looks fun and cool :D Maybe I could add few more sharky helmets and sharky weapons if I would stuck myself again with Necorons LOL
Gnox 7 Dec, 2023 @ 1:36pm 
Carcharodons are barely mentioned and my favorite "good guys" this was a HUGE surprise
emitbreaker  [author] 6 Dec, 2023 @ 11:53pm 
@Atrophy04 It's done ;D