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Aside from glaze, I'd like to make a request, if I may. I request that you consider integrating SFO: Grimhammer at some point in the future. While the mod is an overhaul first and foremost, it does add new units here and there.
I will also be going through all my upgrades over the holidays, as getting all upgrades on 1 unit now, makes them crazy expensive. :]
As for how balanced this mods stat changes are for SFO, SFO units' stats tend to be fairly similar to their base game counterparts. So, generally, how balanced your upgrades are doesn't change much with SFO on or off.
That said, SFO does increase the health of nearly every unit in the game by a lot (with the goal of making battles longer). So, any upgrade from your mod that increases health or gives regen is much more valuable in SFO than it would be in base game.