Stellaris

Stellaris

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Items (114)
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...
!!Planetary Diversity - Glavius's Ultimate AI patch
Created by Misha
https://i.imgur.com/6GqLjUo.png For 2.3.2 :) and mp _______________________________!!!!Read first!!!!_________________________________ Build in compatibility with: Bigger Colonies - 2.2 and More Events Mod . Im not gonna add those to the title since the "f...
!Gigastructures - No Stripmine Restrictions
Created by Elowiny
This simple patch for Gigastructural Engineering & More removes the limit on activating multiple stripmines at once, letting you spam them like there's no tomorrow. This can be rather overpowered if paired with a strong eco, so don't complain if this makes...
!-Starbase - Extended-!
Created by DrBLOOD95
Compatible with 3.7.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys have you ever wanted to have an empire which relies a lot on Starbase like the marauders ? Well then I guarantie you that you have come to the right place. https://i.imgur.com/4...
!!District Diversity
Created by RevansSchatten
https://i.imgur.com/p7Fv1Z6.gif I just uploaded a huge update, as it will not work with your savegames it is a seperate mod. Make sure to subscribe to DistrictOverhaul, as it will recive future updates. Have you ever thought that nearly every planet is the...
!Glavius's Ultimate AI - Bigger Colonies Patch
Created by NoShotz
Up to date as of 5/28/2019 5:52 PM Please leave a comment when either mod updates This mod allows Glavius's Ultimate AI mod and the Bigger Colonies mod to be used together. Without this patch, Glavius's distract AI is overwritten by Bigger Colonies. To all...
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
Administrative State
Created by Delaidra
Adds new technologies, buildings, jobs, and civic that provide administrative capacity. Tested to work for 2.2.2 for Organic, Machine, and Hive Mind empires. Still a work in process, continuing to add features. Administrative State & GAI Compatibility Patc...
*Remastered Human Portraits
Created by Deadrick
Updated for version 3.4 + The primary human race are using the old portraits from before 3.4 as base and have 70 portraits that replace the standard ones. The secondary human race is using the new human portraits and have 30 portraits replacing the standar...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
At War: Planetary Defense Force
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506910606 His full collection of At War mods is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2506923529 Do you wish important planets ...
At War: Starbase Improvements
Created by The Dadinator
Ambit has taken over this mod and can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506910851 His full collection of At War mods is here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2506923529 Do your bastion citadels feel ...
Astronomical Emblem Pack
Created by Cassius
WORKS WITH ALL VERSIONS, WILL ALWAYS WORK WHEN OUTDATED CAN'T SCROLL THROUGH EMBLEMS? What happened?: A bug was introduced in Stellaris version 2.6.3 that removed the ability to scroll through many of the UI elements in the game. See these bug reports: htt...
Bigger Colonies
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION This is it guys! Now with Le Guin 2.2 update, the hard code blocking us modders from doing colonies bigger than size 25 has been removed! https://i.imgur.com/4FuU1Y4.png FEATURES When th...
*See Description for Update* Better Faction Info
Created by Thane-Stus
3.4 Compatible Version https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816453449 Compatible with 3.0 and Ironman This mod changes the names of faction demands to show their bonus or penalty for buildings filled or unfilled. See pictures above for e...
Civics and Origins Reloaded (2.3.1)
Created by Xoatl
UPDATED TO 2.3, CUSTOM ICONS FOR MEGACORP CIVICS, FEUDAL SOCIETY CASUS BELLI ADDED This mod aims to make the existing civics more impactful, adding a few more substantial ones, and trying to make it all balanced without adding a ton of redundant bloat. It ...
Collection of Flags
Created by Condutiarii
DEPRECATED - No longer works with the new launcher Use new mod Flags in the void...
Cadence's Extremely Lazily Written Genemodding UI
Created by Tactical Baby Food
2018-07-22: Alright so, I don't have the time to keep updating this. I know, updating is literally just a few lines of text change, but I don't really play Stellaris anymore, and each major update makes me want to play the game less and less. If anyone wan...
Collection of Cities
Created by Meltup
Сollection of Cities (to play with friends) for Stellaris v3.5.* This mod adds 4 additional city types to vanilla. It is intended for personal use but I see little value in hidding it (especially since Steam tends to unhide any mod after update). Credits: ...
[Mod Merged!]Complex Hive Ascension Path
Created by Complex
https://i.imgur.com/iUJfKDD.png If you like my mods, please help me by becoming a patreon! Become a patreon, help a modder! About this mod Ever wanted to ascend as Hive only to find out that there was only one option? Ever felt like hive minds should be ab...
Custom Race: The Pallid
Created by Krabiel
FORUM LINK: https://forum.paradoxplaza.com/forum/index.php?threads/custom-race-the-pallid.935704/ Adds a custom human race. Dark and corrupted humans mixed with their alien overlords. The mod includes their own start system and a premade empire....
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Dyson Swarm 3.4.*
Created by Smithy
Dyson Swarm - Colonizing space 3.4.* Have you ever felt like habitats are underwhelming and way to lategame to bother with? Yes? Then I have a mod for you: This mod allows you to construct a new type of habitat relativly earlygame: the dyson swarm. A dyson...
Enhanced Robomodding
Created by C1CK
This mod is designed to enhance the late game robomodding by adding more advanced versions of existing traits Note: This mod makes robomodding a starting feature, therefore you do not need another mod that adds this feature. Partner Mods - Gigastructural E...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/qef6c...
Downscaled Ships
Created by Kondi
Compatible with 3.2.* Compatibility patches: DLC: -Aquatic ship set DLC Mods: -AI ship set. -Sins of the Prophets. -EAC: At War Patch Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals: Fleets are too tigh...
Encourage Growth Permanently [3.0]
Created by Sayle
The mod is now updated for 3.0. As Encourage Growth is no longer in the game, the decision has been tweaked slightly. It provides a +10% growth rate bonus, but you need to also be using the Nutritional Plenitude edict, which takes up a slot and gives you +...
Exigency 3.3*
Created by Edcrab
26/03/22: Fixed a rare edict-related crash bug: it only affected people using both Exigency and Overpowered Civics but should hopefully be solved now. Reworked Planetary Senate (see image) As before, if you have a descriptor error check the "spare" version...
Expanded Empire Colors - Abandoned
Created by Glavius
This mod adds many more empire colors to Stellaris. It probably works just fine in 2.3 but I've stopped modding and will no longer be updating this mod. Reuse Information: https://i.imgur.com/Ogi9BUX.png To the extent possible under law, Glavius has waived...
Extra Buildings
Created by Thane-Stus
Compatible with 3.5 Adds two new buildings to the game, both are the same as the hydroponics farm building except they give miners and technicians instead of farmers. This mod is intended to just add these two simple buildings nothing more, for more advanc...
Fatal Foundations Story Pack [3.0]
Created by TFL
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? Features: -New Mid-game Crisis: Overgrowth -New Event Chains -New Anomalies -New L-Gate Event -...
Flag Background Pack
Created by zraith
An additional 28 flag backgrounds for the game. Best used with mods that expand the color palette (selection) for the flag creation. Stellaris Tags: Graphics Mod name: Flag Background Pack Last updated: 2020.6.11 Updated for Stellaris 2.7...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Flags : Emblems & Backgrounds [Outdated]
Created by swefpifh
Hello and sorry for the inconveniance. I won't update this mod because i take time for others things. Above all, I would like to thank "Charanth" for taking the time to continue updating this mod. So I invite you to join the new page of the mod : https://s...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Humanity Emblems
Created by ExtraNoise
Humanity Emblems adds over 170 flag emblems to Stellaris, filed under "Humanity" in the flag customization options. About the Mod This mod began when I wanted to create a series of human races to populate a "human-only" galaxy and was unhappy with trying t...
Homeworld Ethics (2.2.*)
Created by AlphaAsh
16 empire unique buildings for an empire's homeworld. Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homew...
Hybrids Animated Portraits
Only compatible until version 2.6.2 (2.6.3 onwards not all portraits can be seen) -Work in Progress -Contains male and females. At the moment only half humans (And a few more). -This mod only works with custom empires, it does not add or contain any functi...
Job Descriptions (Achievement OK)
Created by Dumuzii
Is in the base game now, but this provides context for base individual job consumption and production This mod adds the base resource consumption and production created by jobs in buildings. It does not include modifers or bonuses from traits or civics. If...
Improved Starbase Buildings by Nuranon
Created by Nuranon
v0.31:Stellaris 2.2.* (LeGuin) compatible, last updated 13.12.18 Changed Buildings: Nebula Refinery: + 12 Minerals (before +5) increased: price (150 Alloys from 100) Black Hole Obersvatory: +20 Physics (before +10) increased: price (150 Alloys from 100), b...
Juris Civics Expansion [2.2 Compatible]
Created by Jacob Syme
Version 1.4.1 released, now with 2.2 compatibility! When Banks was released, I was thrilled with the addition of the Civics system. However, I felt it was lacking in a few vital areas; namely Spiritualism and Hive Minds. There were a lot of niches I felt n...
Just Name Lists
Created by EdFromEarth
Features: 44 Immersive Name Lists This mod offers new original content name lists that are thematically consistent with the base game. This is not a compilation of other mods nor a copy-paste of names from other sci-fi or fantasy settings, although I've dr...
Jury-Rigged Megastructures
Created by Nuranon
v0.29: Stellaris 2.2.* (LeGuin) compatible, last updated 05.01.2019 This Mod allows to upgrade Ruined Megastructures to Jury-Rigged Variants before (and after) Mega-Engineering is researched. The Jury-Rigged Variants are limited in their resource output an...
Magnum's Mods - All Building Slots Unlocked
Created by Magnum
Updated to version 2.6.* (Federations) Unlocks all buildings slots. Works with mods that increase the building slot count like EG* - Planet View + 36 Building Slots or Bigger Planet View + 36 Building Slots To prevent the AI from building useless building ...
Light Borders
Created by Agami
Makes borders more transparent and thin. Achievement-compatibe. The mod also: - removes star pins - slightly raises borders - doesn't highlght borders under nebulas Alternative versions: - with star pins: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/...
Masters of Nature
Created by starchitec
Sky Islands and Subterranean Cities Tired of mastering nature and thinking, all I got was two lousy districts? Well now you don't have to stop at flattening mountains and filling in the sea, you can create underground cities or even build islands in the sk...
Magnum's Mods - More Influence Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 8 more techs to get 10 more influence per month in total. For each technology tier one is added in conjunction with the government tech (it's also a prerequisite). And at the end added 5 times repeatable tech opt...
[OBSOLETE] Megastructure Rebalance
Created by OdinMinusNull
This mod will no longe be updated, since the 2.2 megastructure output that inspired this mod has been revamped by PDX in 2.3 ########################################################################### Hello there. This mod aims to adjust some megastructure...
New Civics and Traits Mod for 2.3.*
Created by ThyronDexter
DESCRIPTION This mod adds a handful of new Government Civics into the game, also adding new species traits. Some of them are simple modifiers that I felt had to be added into the base game as an extension for your empire, and some of them have pretty inter...
More Extractor Jobs (x3)
Created by Tunafish76
Larger 5x Version Available Here Increases the number of jobs for resource extractors (Mote Harvesters, Gas Extractors, and Crystal Mines) from 1 to 3. This is likely not well balanced for vanilla lighter version is likely somewhat balanced with vanilla va...
More Trait, Civic, and Ethic picks
Created by Athinks
THIS MOD IS NO LONGER BEING SUPPORTED. FOR AN UPDATED VERSION SEE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2034226393 by Hubertkenobi Just a simple mod to allow slightly more flexibility in Empire customisation from the start. You can now ch...
New MegaStructure: Mega Shipyard (2.0)
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png FEATURES The Mega Shipyard is a new mega structure which allow the player to build new giant space fleets at an amazing rate. I am aware that Stellaris has done their own shipyard, but I am not going...
[Discontinued] MegaCorp: More Civics
Created by Vinc3nt
!!! The mod is no longer in development and is incompatible with the latest version. Anyone interested in resuming its development is welcome to use and modify all the files in the mod without any restrictions. !!! With the arrival of the MegaCorp DLC come...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
!! Planet View 2 [7D|45B|10C] for 2.3.+ (Outdated!)
Created by Thauma'
FOR 2.4 GO TO HERE !!!!!THIS MOD, MUCH LIKE OTHER MODS THAT ADD MORE BUILDING SLOTS, IS NOT COMPATIBLE WITH EXISTING SAVEFILES, AND MUCH LIKE ANY OTHER MODS THAT MODIFY THE COMMON FOLDER, IS NOT COMPATIBLE WITH IRONMAN!!!!! In case you do want to use this ...
No Pirates!
Created by Dazz Aephiex
IMPORTANT NOTE Since v2.2, space piracy is now a drain on unprotected trade routes and can generate physical pirates if left unchecked. This mod muted the events to generate the physical pirates, but DIDN'T DISABLE TRADE ROUTE DRAINS. No Piracy On Trade Ro...
Origins Civics
Created by cbshing
"From the depths of the Pacific to the edge of the galaxy" This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest...
Plentiful Traditions 4.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 4.x Please report bugs! :) Works with: Extra perks (addon) Extra perks (Order) Extra Districts (addon) Extra perk spots Civi...
Psionic Re-Expanded
Created by MightNight
OUTDATED UNTIL I DECIDE TO COME BACK. ANYBODY THAT WANTS TO CONTINUE THE PROJECT IS FREE TO DO SO WITH MY CODED ASSETS (Credit would be nice, but not mandatory) The unofficial Psionic Expansion. FEATURES: - Materialists and Fanatic Materialists can now gai...
Space Forge Modules
Created by Dazz Aephiex
This mod introduced some new starbase modules to the game which allows you to produce alloys, consumer goods, motes, gases and crystals with starbases. Since you can make them on planets, why can't you make them in space? For now it also provides a way to ...
Real Machine Worlds
Created by LogicSequence
Real Machine Worlds v4.2.0 Updated for Stellaris v3.10.*! No Need for different versions anymore! Simply choose which version of RMW you want from an in-game menu at game start! Adds 25 new custom planet textures for Machine Planets introduced in Synthetic...
Plentiful Traditions 4.x - Extra Perks
Created by Abominus [GER]
Welcome to Plentiful Perks! This is an addon for Plentiful Traditions. Dependency: Plentiful Traditions 4.x Plentiful Order If you use Planetary Diversity Patch for Plentiful Perks and Pl-Di Features: 27 new Ascension Perks (some are for machines only etc....
Svafa's Expanded Species Traits
Created by Svafa
This mod adds over 30 new species traits. It is focused on adding new and evocative options to fulfil those scifi fantasies that the base options didn't quite allow. A complete list can be found in the related discussion. Latest Changes It should be compat...
Synthetic Portrait Pack
Created by dogkisser
I thought there was a lack of synthetic portraits, so I added a few of them! Nothing else, just the portraits in their own group. I may add to this as time goes on, but for now there's six different robots to choose from, multiple colours for each! FAQ: Ma...
The Belt (v2.3 Wolfe)
Created by RevansSchatten
https://i.imgur.com/p7Fv1Z6.gif The Belt mod for Stellaris version 2.3 (Wolfe) About the mod: Have you ever wondered why you should have your first colony lightyears from home? Well this mod is the awnser, you can colonize asteroids and cold barren planets...
The Utopian Dream (2.2.7)
Created by AlphaAsh
Tweaking and expanding Utopia. Requires Stellaris: Utopia DLC. This mod will not be immediately updated for Stellaris v2.3. An update will take some time due to changes to ascension perks and megastructures coming in the update. EARLIER MEGASTRUCTURE UNLOC...
TehT_FlagPack
Created by Teh T
More flag backgrounds in the style of the vanilla ones, mathemagically placed to integrate with default emblems! I will be extending this going forwards, and will to that end take requests, so if there's anyt particular emblem you'd like me to integrate or...
The Infinity Stones
Created by LysdexicsUntied
The Infinity Stones Not compatible with 4.0 "Pheonix" or beyond Compatible with 3.7 "Canis Minor", 3.8 "Gemini", 3.9 "Caelum", and 3.10 "Pyxis", 3.11 "Eridanus", and 3.12 "Andromeda" Overview This mod brings the Infinity Stones of the Marvel Cinematic Univ...
Weird Traits
Created by thegreyprophet
The trait list "Gigantic" / Cost: -2 Members of this species grow to a colossal size. They require a proportionally huge amount of food and long gestation periods. - Food consumption is 50% higher. - Pop growth is 20% slower. - Army health is 50% higher. "...
(-United Traits-)
Created by Fugasas
This mod contains 70+ traits for species inspired by various Sci-Fi themes (from Star Wars, Mass Effect, Star Trek, Doctor Who, Stargate, StarCraft to Fallout). New traits are defined in a separate file, therefore vanilla traits are not affected. These tra...
Xenology (Obsolete, see description for new link)
Created by Devious
This version is obsolete and no longer works as of 2.8.1. Please check out the newer, fully reworked version at Xenology : Traits Expansion Neo - Bio Module . ...
Expanded Gestalts: Forgotten Queens (4.0 Update in progress)
Created by Complex
https://i.imgur.com/85HPEwW.png Hive Expansion Pack - New Mainscreen - 4 New Rooms - 2 New Origins - 8 New Civics - 2 New Planet types - 2 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events...
(DISCONTINUED) UltraDreadnought
Created by Xahkarias
(I dunno what happened to the original description, I must have accidentally nuked it at some point). Free for anyone to update....
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2948301103...
Tsar's Animated Dryads
Created by Tsar CUBE
This is my first ever Stellaris mod. I spent about two and a half weeks learning to use Maya so I could create a custom mesh and animations for this. I am also only a beginner artist so be gentle with any criticism! >.< What this mod adds: -Female Animated...
!!District Overhaul
Created by RevansSchatten
District Overhaul 2 has just released, make sure to download it here Have you ever thought that nearly every planet is the same (except some special ones), well this mod will change your gameplay of Stellaris forever. Why should you be able to farm on a de...
Planetary Diversity - Exotic Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.14.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Superior Species for 2.6
Created by Mugi
Updated for Stellaris 2.6! Superior Species is an overhaul mod for species traits, leaders, and other pop mechanics. Its aim is to provide further depth and customisation to these features of the game without causing radical gameplay imbalances. Now compat...
(Patch) Psionics Re-Expanded Megastructures
Created by Cephalon Sithalo
Also works with Psionics Re-Expanded: Reborn (mouthful) An addon to Psionics Re-Expanded to give megastructures that "New Mind" glow. Future plans: Give Arcologies their own special look (likely not in the same way) Give Gigastructures that "New Mind" glow...
4 Civic slots + All civics unlocked
Created by Aow
This mod adds 1 more civic slot and makes it so every empire be it gestalt, corprate or normal can pick any civic in the game. The civic slot gets added via the normal 1 civic research except that it's a bit more expensive and that it adds two civic points...
Ascendancy Ringworlds
Created by Cephalon Sithalo
Ecumenopoli are cool. But they cannot be created on Ringworlds for "reasons". Machine Worlds are also cool but the same as above. Hive Worlds are also also great but ditto... Now they all can. You have to go through the standard progress as you would norma...
Ascension Enhancements
Created by RESPECT THE SHOVEL!
This mod removes all the Ascension Path restriction for Utopia (i.e. those following the psionics route can also follow the AI route, etc). Hive Minds are no longer restricted to only the Biological ascension path. With Synthetic Dawn, Machine Empires can ...
AscRing Planetary Diversity Addon
Created by Cephalon Sithalo
Addon for Ascendancy Ringworlds & Planetary Diversity to allow PD Eco/Science City worlds and their districts to be built as ringworlds as well....
Auto Gene Assimilation [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
Battle Debris - Starship Graveyards
Created by mzilli
With this mod, ships destroyed in battle will (usually) leave debris behind. This is a purely visual change, meant to give large space battles and their aftermath a little more weight. This may lag your game a bit in systems with large debris fields, but t...
Better Rings
Created by Chickenhunt
What This Mod Does: This small mod makes all planetary rings in stellaris far more visible. Vannilla Stellaris has planetary rings but they are barely visible and this problem is amplified if you use bright skybox mods such as: "Beautiful Universe". Now yo...
Build Multiple Megastrcutures at once
Created by Flemmi
With this Mod you can build as many Megastructures as you want, limited only by the resources you have. Any empire that has the materials to build two Dyson-Spheres at once should also have the needed manpower. Now you can build with no restrictions.* *See...
Ethics and Civics Classic (Pirate Update)
Created by petruxa
Now Has Megacorp Civics + Linux Fix! (Proton) *Niche bugs may exist, please report them on discord Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was c...
Endgame Unity
Created by jonjowett
I am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This mod adds 10 new unity ambitions, which add ...
Hypothetical Stars
Created by Nouvilas
Version 1.3.27 for Stellaris 3.14.x "Circinus". https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/z1zAxc8.png This is a mod sort of complimentary to either Kepler68's More Star classes, or Annatar's Real Space, that adds several new types of stars that a...
Immortal Trait (Balanced)
Created by hoodaticus
This mod adds an Immortal trait to character creation for biological characters and gene modding. It costs 5 points. It includes a custom ankh icon and localization in German, Brazillian Portuguese, French, and English. It took me all afternoon since I had...
Infinite Traits
Created by Amare Yakumo Kyu
This mod increases the amount of traits you can have to 50, this affects everyone even AI fairly sure so keep that in mind. It also has a set of 4 traits that add different amounts of trait points and a small research boost based on their tier, perfect for...
Job Manager. [Abandoned]
Created by NaK1119
Warning!: Serious Display Bug Now, menus of this mod triggered by decisions or edicts do NOT show actual current status. Configurations that you set will be applied exactly to pops' behavior, but the configurations may NOT be shown correctly in the menu. T...
More Civic Points
Created by Lucislayer
Bruh, IDK if this will update the original mod, or make a new one...
Mundane Machines Plus: Better Hive Minds
Created by Mugi
For Stellaris 2.3 "Wolfe" This is a variant of Mundane Machines that introduces the following additional balance changes, for the purposes of making Hive Minds (and to a lesser extent, standard organic empires) more competitive compared to Robots and Machi...
Mythos Automata Portrait Pack
Created by Yunaris
Introducing the third Mythos collection portrait pack! This one focuses on near-future, cyberpunk, space operas and so on. Within is a selection of pilots portraits, soldiers, cyberpunk styled characters, anime inspired near future, cyberpunk and far futur...
Mythos Culture Portrait Pack
Created by Yunaris
Contained within is a selection of themed portrait packs for your budding space empires. The intention behind these packs is to provide some not as cute anime styled packs, borrowing largely from games like Fire Emblem and Fates/Grand Order, etc. They prov...
Mythos Demikind Portrait Pack
Created by Yunaris
Introducing a fresh collection of portraits to the Mythos portrait pack line. This one focuses on half-breeds, near-humans and mythical humanoid creatures of many varieties. To be specific, this pack includes the following: Dragonkin - Offering two options...
Mythos Simulacrum Portrait Pack
Created by Yunaris
A custom machine race mod. Following my usual mod packs, this is a themed collection mostly based around android/gynoid or bioroid machine races with at times machine underlings. Make sure you have the machine race fix if you intend on using this pack. The...
Planetary Diversity - More Arcologies
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. This mod adds five new Arcol...
Planetary Diversity - Unique Worlds
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Unique Worlds This mod is standalone and does not require Planetary Diversity to function. It adds additional planets, scalin...
PLANETARY DIVERSITY New Worlds Module
Created by Lex Peregrine
Compatible with Stellaris 2.8. No longer updated, will remain as a legacy mod. A sub-mod for Planetary Diversity 2.8, do not use without it, it needs to overwrite a small number of PD's files, so it should be placed below Planetary Diversity in your mod li...
Precursor Traits
Created by zulu9812
TEST UPDATE for 3.10.2: Please give feedback! UPDATED for 3.3.2: Finally, I had to change the code because of a Stellaris update! I would appreciate some testing feedback. UPDATED FOR 3.0.1: Just a version number change. This mod will probably always be co...
Protoss Purifier Portrait Set
Created by force728
This mod adds Purifier portraits of the various units from Starcraft II's expansion Legacy of the Void. Features: - Static and animated portraits of several Purifiers. - Purifier namelist - Purifier flags - Purifier rooms - Purifier cityset based on the Pr...
Protoss Ship Sets (2.3)
Created by Urumchi
*NOTICE* I'll not update this mod, anymore. This mod is now taken over to ccoma05. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2037876690 ___________________________________________________________ Protoss species mod is made by llossaa, which i...
!protoss ship sets downscale patch
Created by Urumchi
downscale patch for protoss ship sets. I don't use downscale mod, but it might be working...technically, if this doesn't work I'll give up making DS patch....
Technology Repeated
Created by starchitec
More Repeatable Technologies Ever reach the late game and wonder if there is more to physics than slight buff to shields or energy weapons? This mod adds enough additional balanced and repeatable techs that you will not be forced to alternate between 4 opt...
[Deprecated] The Zenith of Fallen Empires 2.0
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 2.0 will continue to work with Game Updates 2.3-2.5, while 3.0 will be supported beyond the 2.6 Federations update. Several millennia ago, the galaxy had glimpsed apocalypse when Asc...
Transcendant Ascendance - Only The Perks
Created by Saibak
Adds new Ascension Perks. Requires Utopia Expansion. Updated for 1.6. This mod just has the added Ascension Perks of the full Transcendant Ascendance mod. It does not add the 10 additional perk slots. If you're having compatability issues with the full mod...
Ultimate Imperium of Man Namelist
Created by idm
Compatible with 3.3.* but should work regardless of version as this makes no direct changes to the base game, only to files added by this mod. Ultimate Imperium of Man Namelist This mod adds a proper, standalone Imperium of Man themed namelist to the game....