XCOM 2
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XCOM 2 - Mod Set 1
   
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Items (110)
A Better ADVENT: War of the Chosen
Created by DerBK
-- A Better ADVENT -- -- Enemy Overhaul for War of the Chosen -- -- by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mo...
A Better Campaign
Created by DerBK
-- A Better Campaign -- -- Plugin for A Better ADVENT -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: A Better ADVENT:WotC ____________________ FAQ, General Info and Troubleshooti...
A Better Chosen
Created by DerBK
-- A Better Chosen -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: - _____________ This mod overhauls the Chosen to be more interesting in and out of combat, while still keeping their powerlevel within t...
A Better Militia
Created by DerBK
-- A Better Militia -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mods can be found here: A Better FAQ ___...
ABA: Better DLC
Created by DerBK
-- ABA: Better DLC -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: Alien Hunters, Shens Last Gift Requires other mods: A Better ADVENT: WotC ____________________ FAQ, General Info and Troubleshooting for my mods can be found h...
Additional Dark Actions
Created by RealityMachina
Ports over a couple dark events, and adds a new chosen activity. Ports: Smart Rounds - provides some ADVENT troops with better accuracy. Holo Rounds - provides some ADVENT troops with rounds that mark their targets. AP Rounds - provides some ADVENT troops ...
Always Recruit and Rescue
Created by RealityMachina
Forces the Recruit Extra Faction Soldier and Rescue Captured Soldier covert actions to always appear if their rewards are available. May require a refresh via the end of month report to take effect....
Avatar Buffs
Created by RealityMachina
Chosen and Rulers are great and all, but the final of final enemies you face should get a bit of love too. Adds: Hardened - Both the Commander and normal Avatars get a -40% chance to being critted. This is not just so the Ranger at close range with rapid f...
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
Beam Grenade Launcher
Created by InternetExploder
Overview An all-new grenade launcher to devastate your enemies with! 💥 Fires guided grenades - no hiding from this one! 🎯 Goes great with other beam tier equipment - slick and fashionable! 👍 (compatible with the War of the Chosen expansion) Details All hyp...
Buildable Hunter Weapons Redux
Created by RealityMachina
Build multiples of the Hunter weapons, but it'll cost you. Projects to build more of the hunter weapons should appear once you have either completed the Experimental Warfare tech and the first Proving Ground tech for that weapon, or once you have completed...
Cannon Animation Redux
Created by Musashi
Overhauls all cannon animations. In the new animations the soldier holds the cannon well like a cannon and not like a rifle. The animations are overriden if the soldier holds one of the - Basegame cannons - Claus Merc Plasma cannon - LW Coil and Laser cann...
Chosen Reward Variety
Created by HoneyTheYellowBear
Why should rangers and sharpshooters have all the fun? This mod adds variety to the possible rewards for defeating a chosen. The possible rewards for each chosen now include a primary weapon, a secondary weapon, a grenade, a utility item, an armor, and one...
Collateral Demolition Wotc
Created by Divine Lucubration
Vanilla (non-WotC) Version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=648913363 Adjusts the Grenader skill Demolition to use a small, free-targeting sphere for envrionmental destruction. If you disagree with the choices I made for radius and co...
Covert Action Missions
Created by RealityMachina
Essentially a re-imagining of Start Your Own Missions: this adds in the ability to start Guerilla Ops, Supply Raids, Resistance Ops and Soldier Rescue missions (for soldiers captured by ADVENT: the game already has a covert action to rescue soldiers captur...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Disable Any Class Wotc
Created by Divine Lucubration
Vanilla (non-WotC) version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=656267587 Disable Any Class What this mod does: - Prevents disabled classes from being selected by unit promitions, mission rewards, the resistance headquarters or the black ...
Diverse Alien Pods WOTC
Created by Ginger
Allows alien pods to roll multiple different types of followers. In vanilla, pods led by an alien only roll once to determine what follower they have, and then the rest of the group is filled out with copies of that same follower. Pods led by ADVENT roll o...
Doctor Mandarbs Map-Pack (TLE)
Created by Doctor Mandarb
More PCPs for Tactical Legacy Pack (TLE or as some call it TLP). If you run into map parts that are not loading, missing roofs, walls, cars, or some other bugs, feel free to report them. But don't report NetIndex Error's or some other minor error's. Those ...
Dual Wield Melee
Created by Musashi
Dual melee wielding When you equip a melee weapon in the secondary weapon slot and the primary weapon slot (using the "Primary Secondaries" mod) this mods converts your soldier to dual wielding melee. You can use and combine any melee weapon (either from t...
Elerium Grounds
Created by Janah
A mod to try and alleviate the mid to late game Elerium Core shortage, it allows crafting of Elerium Cores in the Proving Grounds once Elerium has been researched, as well as allowing upgrading of Spider Suits and EXO suits to their Powered Armor equivilan...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
Evac Now
Created by michiakig
This mod renders the evac zone target in yellow instead of blue if there are any soldiers who cannot reach the selected area this turn. It doesn't prevent you from placing the evac zone, it only appears in a different color so you don't have to count tiles...
Free Camera Rotation
Created by wasteland_ghost
Confirmed to work with WotC, for more info see below... DESCRIPTION: 1. Sets default rotation angle to 45 degrees. 2. Enables free camera rotation while holding down Q and E keys (in analog mode, see hotkeys). 3. Enables free camera zoom while holding down...
Hack Plus - WotC
Created by BlueRaja
Gain 3-5 hacking skill points for a successful hack, or 1 for a failed hack. I take no credit for this. I just updated the Legacy Hack Plus (by codem01) to compile for WotC, because it appears to have been abandoned. ---------------------------------------...
Instant Avenger Menus - WotC
Created by BlueRaja
Makes all transitions in the Avenger instant + other time savers. Creates a much smoother experience, particularly on lower framerates. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Changes: All transi...
Landed UFOs From Day 1 WOTC
Created by Juravis
Supply Raids can be UFO landings, whether you completed the Avenger Defense mission or not. The base game requires you complete the Avenger Defense mission before encountering ANY landed UFOs. -= OVERRIDES =- This mod overrides the CreateSupplyRaid functio...
Lightweight Strategy Overhaul
Created by RealityMachina
Adds a continental heat system with varying consequences, along with an haven adviser system. The Basics Every continent gets its own "Resistance Command". These can be staffed with a soldier, engineer, or scientist, with the benefits changing depending on...
Map Expansion UPK
Created by eclipsezr
This mod is Assets needed for maps to work...
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
Mitzruti's Perk Pack
Created by Mitzruti
Contains an awful lot of perks I've built. Combination of things built on vanilla perks, ports of grimy's perks and some new ones using what I've learned from other perkwork. some of these can show up as AWC skills. If you don't want that happening, check ...
More Effective Blast Padding
Created by RealityMachina
Makes explosions from cars and other destructible objects (think gas tanks) be affected by blast padding. Should work in any situation except when loading into a tactical mission (you will need to complete the mission before it'll take effect.)...
More Mission SITREPs
Created by RealityMachina
Enables SITREPs for nearly everything. Council, Resistance Ops, Retaliations, Landed UFOs, and Alien Facility missions now all have a chance of getting SITREPs when they spawn. Council and Resistance Ops have a 25% chance to spawn with a sitrep. They also ...
More Resistance Ops
Created by RealityMachina
You know those cool missions with multiple personnel rewards? This lets you have more than the vanilla limit of 3 mission in a campaign....
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
New Chosen Traits
Created by HoneyTheYellowBear
This Mod introduces new traits for the chosen! Traits can be deselected by commenting them out in XComGameData. The Traits are as follows: ----------------------Strengths---------------------- Toxic Personality: Chosen attacks cause poisoning. Fiery Dispos...
Primary Secondaries
Created by Musashi
Primary Pistols and Primary Melee Weapons Update: Now features dedcated animations for primary swords, primary pistols and primary autopistols. This includes tactical animations, armory animations, starting screen, skyranger drop and photobooth poses. Requ...
Psionic Class WOTC
Created by Juravis
-= WHAT IT DOES =- - Makes the Psionic available from the start with the same tree as Psi Operative - Can be trained in the Guerilla Tactics School, can rank up like other soldiers, gets AP like other soldiers. - This mod disables PSI Lab facility construc...
Pyrrhic Victories
Created by RealityMachina
Allow for missions to be considered successful, even if you had to evac or otherwise lose all operatives in a mission. The game will also properly track victories and losses under this system, and shouldn't play the wrong music or use the wrong UI elements...
Recruit Multiple Heroes From All
Created by RealityMachina
Actually gain your second (or more) faction hero from all factions. Context: the vanilla check for the extra faction hero reward has the requirement that the faction that offers it must be the first faction you met. This means if you met the Reapers first,...
Recruits Conserve Character Pool
Created by SaintKnave
This mod conserves your Character Pool so that you can continue to receive Pool soldiers as mid- to late-game rewards. DETAILS The game's default behavior is to pull five Character Pool soldiers into your Recruit Soldiers list every month. By mid- to late-...
Restored Chosen Traits
Created by RealityMachina
Restores some cut Chosen Strengths and Weaknesses. These will be added to the pool of randomly selected abilities. Specifically: Strengths Mark - Chosen attacks now holotarget their targets. Beyond Earth - Chosen is now immune to environmental effects such...
Restored SITREPs
Created by RealityMachina
Restores the cut SITREPs of War of the Chosen. May cause crashes. Specifically this restores: Fireteam - squad size limited to two. Mission is adjusted accordingly. Priority Objective/Ambush - ADVENT will launch multiple reinforcements once XCOM completes ...
Revised Weapon Upgrades
Created by Musashi
Standalone version of the RPGO weapon upgrade changes Dont use this alongside RPGO cause this is already part of RPGO. This is a standalone version for people that want the changes outside of RPGO. Changes to attachments Scope (Aim penalty for close range,...
Scaling Skulljack Chance WOTC
Created by Ginger
Changes the normal Skulljack hit chance (not the hacking chance) to scale based on the attacking soldier's Aim stat. Just a quick and clean edit to skulljack melee attack hit chances. Requested by users of the WOTC Grimy's Loot Mod - PCS Expansion. This mo...
Scientist Staff Slots: WotC Edition
Created by RealityMachina
Converts the Resistance Ring, Psi Lab, and Infirmary slots to use scientists instead of engineers. Scientists still decrease research time when slotted in. ...
Show Me The XP
Created by CaptainRichard
"Ooh, a covert op with a promotion! I'll send-- wait, how close are you to getting promoted?" If you've ever had that thought, or just like knowing how much experience your soldiers have, this mod is for you. The game has a pseudo-XP system in which most s...
Show More Buff Details
Created by -bg-
No more guessing when is your effect going to end, shows more details about when each non-permanent effect is going to end. Also show the stat bonuses granted by each buffs/perks Compability: Overwrites UITacticalHUD_BuffsTooltip, UITacticalHUD_PerkTooltip...
Skirmisher Rebalance
Created by RealityMachina
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option ...
Timer Tweaks for WotC
Created by Shaska
Increases the turn limit by 4 for most missions, and 2 for the rest. This should be enough to allow for a wider array of tactics, while still keeping the pace up. If you stumble upon any bugs or missions types that I've missed, please report them in the co...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
Unblockable Flamethrowers
Created by RealityMachina
Flamethrowers are no longer inhibited by low cover. High cover will still block them. In addition: XCOM flamethrowers will now apply a small burning effect on any target they hit. Purifiers will now always hit anything in range instead of having a chance t...
View Locked Skills - Wotc
Created by Toxic Frog
Makes skills / perks / aptitudes from higher ranks visibles. By default, XCOM random skills remains hidden (a button allows to show them if you want to). Depends on " New Promotion Screen by Default" mod. No class overriden....
WOTC - Extended Information!
Created by sebkulu
For Mac/Linux Users: We've been informed that you may be experiencing performances issues after the last update. But without the support of a proper development tool on MacOS/Linux we can't tackle it down. Sorry for the inconvenience. WOTC - Extended Infor...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
WotC Combat Knives
Created by Musashi
Adds a combat knife and a throwing knife for all tiers to the game. SpecOps Throwing Knife Aim: 5 Damage: 3-5 Pierce: 0 Shred: 0 Crit Damage: 3 Crit Chance: 25 Sound Range: 0 * Grants two charges of the throw knife ability (Throw a knife as a standard acti...
WotC Katana Pack Reloaded
Created by Musashi
Update: vortex weapons are back! Needs War of the Chosen Expansion For silent takedown on ninjatos you need the mod Wotc Stealth Overhaul Higher tiers are unlocked when you buy the coresponding vanilla sword tier. There are no additional costs. There is a ...
WOTC Nice Mission Debriefing
Created by atamize
A follow-up to Mission Award Variety, Nice Mission Debriefing for War of the Chosen shows extended stats and awards for your soldiers at the end of a mission. FEATURES Stats Kills, Damage Dealt, Shot Accuracy, Overwatch Accuracy, Tiles Moved, Loot picked u...
WotC Samurai Class
Created by Musashi
Samurai Class for WotC The samurais weapon are primary sword, dual swords (or other melee weapons if you insist) or sword and a ballistic shield. To compensate for the missing ranged weapon he starts with two utilty slots. Melee kills build up Focus which ...
WOTC Show Enemies and Terrain on Mission Planning
Created by sebkulu
WOTC Show Enemies and Terrain on Mission Planning --------------------------Quick note about updating enemy groups and icons-------------------------- I think I've set up most of enemy groups added by main enemies mods around. I won't be adding them endles...
Wotc SpecOps Class
Created by Musashi
SpecOps Class for WotC The SpecOps soldier specializes in silently sabotaging, deceiving, confusing and killing his enemies. He is at its best when staying in the shadows. Veterans of the special forces they are trained in a wide array of different weapons...
WotC Stealth Overhaul
Created by Musashi
𝐒𝐓𝐄𝐀𝐋𝐓𝐇𝐒 𝐌𝐄𝐂𝐇𝐀𝐍𝐈𝐂𝐒 𝐅𝐎𝐑 𝐀𝐋𝐋! Musashis Stealth Overhaul is a meta mod that provides stealths gameplay mechanics for several of my mods. Other mod authors are welcome to plugin in their mods if they want to provide stealth abilities/mechanics for their mods. ...
WOTC Suppression Visualization Fix
Created by kregano
NOTE: This is now integrated into the WOTC Community Highlander. If you use it, DO NOT use this mod. Designed to allow guns without Suppression animations to run Suppression. This only affects the Suppression visualization, not the actual ability or the X2...
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
[WotC+Classic] Reliable Smoke
Created by Anisotropic
Works with War of the Chosen, but also works with vanilla. Ever lost soldiers to the smoke grenade's buggy UI? Not anymore! Now you can go back to blaming yourself again. This mod fixes smoke grenades' LOS calculations so that you can rely on them in comba...
[WotC+Classic] TacticalUI KillCounter
Created by Luminger
TL;DR: Tactical UI now shows you how many enemies you've killed, the remaining count and how many are currently active. NEW: WotC Ready - works on every XCOM2 version (despite the triangle) NEW: TheLost are taken into account as well! NEW: Now with MCM sup...
[WOTC] Accurate Covering Fire
Created by shiremct
Accurate Covering Fire This mod adds some configurable functionality to the Covering Fire ability that makes it more effective at accomplishing it's intended purpose and a better choice overall. There are two separate effects in play that can be enabled/di...
[WOTC] ADVENT Suppression (Includes ABA Support)
Created by Wilko
Another mini-mod, this gives the suppression ability to the more basic Advent troops, making them a bit more of a threat. By default, it provides suppression to the Advent Trooper and Advent Shield Bearer. -- Compatibility -- The mod has been updated to al...
[WOTC] Alien Elite Pack
Created by hectorzx
Ever wonder why sectoid,viper and muton fell off mid to late game? This mods adds a stronger variant of those aliens. == Enemies == -Muton Elite -Sectoid Commander -Viper Elite == Autopsy == The muton elite have an autopsy that rewards a new item, "Persona...
[WOTC] Better Repeater
Created by DerBK
+++ READ THIS +++ 2020/11: This mod has been overhauled and fixed by Veehementia. Please use their updated version from now on. +++ -- Better Repeater -- -- Mod by DerBK -- This mod replaces the vanilla Repeater with a new version. The vanilla Repeater is ...
[WotC] Bond To Header
Created by Dare
Background A mod you never knew you want. It changes the way how available bonds are presented to the user while in Avenger HUD. In normal WotC they are placed across the screen randomly and they change the position everytime you go back into Avenger HUD. ...
[WOTC] Carry Unit Fix
Created by dotvhs
Have you ever got into situation, where your unit went into Bleeding Out state and you could not carry him for some reason? Did you lose a soldier or was about to lose a soldier, because you could not bring him into evac point? This mod is a workaround for...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...
[WOTC] Detailed Soldier Lists
Created by -bg-
Shows more details in the Soldier List screen, this is now more important than ever due to will and different stats from covert actions. Also show status in hours instead of days when below certain threshold, customizable in XComGame.ini Also lights up bon...
[WOTC] Dual Wielded Pistols 2.0
Created by Iridar
This mod contains animations and critical code that allow soldiers equipping and using two pistols at the same time. Out of the box, the mod allows Dual Pistols to be used by: 5 base game classes: Ranger, Grenadier, Sharpshooter, Specialist, Psi Operative....
[WotC] Gene Mods
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. We're now Open Source! PCSes are the lame versions of Gene mods, so I decided to make a mod that allows a soldier to undergo Genet...
[WotC] Gene Mods - Iridar's Pack
Created by Iridar
FEATURES Converts my Rabbit Ability to a Gene Mod that can be applied to any soldier. Rabbit Genes The infusion of Rabbit's Genes grants an active ability that provides 1 Mobility and up to 30 Defense and 30 Dodge against reaction fire until the end of tur...
[WotC] Gotcha Again
Created by Chaser324
This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. This version is specifically for use with War of the Chosen. The original release that works in the base game without War of the Chosen can be foun...
[WOTC] Hand to Hand Abilities
Created by Iridar
FEATURES This mod adds a generic melee ability to all soldiers, similar to Beatdown Skill for vanilla XCOM 2. The ability deals low damage initially, but it will scale with soldier's rank. There is also a chance to apply various status effects, such as red...
[WOTC] Hero Armor Equality
Created by Udaya
This mod gives the plated/powered versions of the faction hero armors an additional utility slot. Moreover, Tactical Rigging has been revamped to function like Deep Pockets from XCOM: Enemy Within, granting the soldier an extra use of every utility item in...
[WOTC] HP For All
Created by MrShadow
HP For All: Is a very easy and quick ini edit mod. All this mod does is start all XCom Soldiers with 6 HP on all difficulty levels. No more 6 HP on easy but 4 HP on Legendary. Why the HP change? Wont this make the early game easier? In short... If playing ...
[WOTC] Iridar's Akimbo Class
Created by Iridar
OMG I CAN'T EQUIP TWO PISTOLS The mod responsible for primary Pistols is Primary Secondaries or True Primary Secondaries. These are not my mods. If something doesn't work there, I cannot help you. Things have always worked fine when I ran tests with just t...
[WOTC] Loot Mind Control
Created by -bg-
Fix a bug where killing a mind controlled alien don't reward you with loot (both corpse and timed loot), also fix the same bug when you end a mission with an alien still under the effect of mind control. This also fix a bug where loots carried by non aveng...
[WOTC] Loot Pinatas Light
Created by MrShadow
LOOT PINATAS LIGHT: FOR WOTC This mod is the creation of fellow modder Ashlynne_Lee. Full credit goes to him. This mod adds additional base game items to Alien Timed Loot! Aliens literally explode with loot (like a Piñata) making it even more tempting to r...
[WOTC] LW2 Secondary Weapons
Created by shiremct
Long War 2 Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC! Includes weapons, upgrade schematics, and all associated abilities as of LW2 version 1.5, as well as a few new ones. All code and unc...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WOTC] More Psi Abilities
Created by Iridar
FEATURES This mod adds five new Psi Abilities to the game: Phase Walk - teleport, similar to Avatar's teleport. Psi Reanimation - raise a nearby humanoid corpse as a zombie. You can have several zombies at the same time. Null Ward - cover yourself and near...
[Deprecated] New Promotion Screen by Default
Created by Tzarnal - MoonWolf
You Should Use The Community Promotion Screen Instead While this mod still works there is now a Community Promotion Screen that has more features and has active support. You should be using it. Please. Community Promotion Screen This will only work with Wa...
[WOTC] New Target Icons
Created by dotvhs
Adds more target icons for regular, WOTC and modded enemies 30 new icons for the targets designed by me. I tried to match them as close to original icons as I only could. It's up to you to decide if I succeeded in this task. robojumper is the author of the...
[WOTC] No Enemy Intro
Created by Astral Descend
This mod disables enemy introduction voice lines. Perhaps you already know that Sectoids have human DNA? This is an improved version of Disable "First Seen" VO. Unsubscribe from the previous version to use this one. Compatibility: everything Can be enabled...
[WotC] Numeric Health Display
Created by Peewi
This mod is for War of the Chosen. A version for base XCOM 2 is also available. This is the first version for WotC and I have not played the expansion very much. Let me know if something appears wrong. Thanks to Bravo2 for buying me WotC. This removes the ...
[WOTC] Only Haven Assaults
Created by NotSoLoneWolf
Disables the Terror Missions from base-game XCOM 2, making every Retaliation the new Haven Assault mission type! In other words, the mission where you run around collecting civilians is gone. All you'll get is defending pockets of civilians with help from ...
[WOTC] Overflow Ability Points
Created by NotSoLoneWolf
Overflow Ability Points allows players to gain extra ability points in the late-game by bringing max rank soldiers on missions. If you win a mission and there is at least one maximum-rank soldier, a dialog box will open at the end of the mission before the...
[WOTC] Point-Based Not Created Equal
Created by shiremct
Point-Based Not Created Equal for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable a Point-Based Not Created Equal that will randomize your soldier stats, balanced around a configurable point pool. As a Se...
[WOTC] Proficiency Class Pack
Created by shiremct
Proficiency Class Pack for WOTC About the Mod This mod contains 6 new soldier classes for XCOM 2 War of the Chosen that have some built-in proficiencies based around their core function or role that grow automatically as they gain experience and ranks. The...
[WOTC] Rabbit Ability
Created by Iridar
FEATURES This small mod adds a new cross class ability - Rabbit. Any soldier class capable of receiving random perks in the Training Center will have a chance to get it. Rabbit was designed by Beaglerush as an alternative to Shadowstep and Lightning Reflex...
[WOTC] Reliable Wounds
Created by Kittah Khan
This mod makes wound/repair times depend on wound severity, like MachDelta's Wound Recalibration. A soldier with a lighter wound will never take longer to heal than a soldier with a heavier wound. Light and moderate wounds take less time, on average. Grave...
[WOTC] Robotic Spectre
Created by Udaya
The Spectre is one of the most interesting units in the game. It has core weaknesses to EMP Grenades and Bluescreen Rounds just like the Codex and Gatekeeper, but instead of being completely vulnerable to psionic attacks like they are, it has an immunity t...
[WOTC] Sniper Defense Fix
Created by RedDobe
Tired of how is easy it is to cheese the enemy AI when you have a concealed unit and sniper combo? Tired of units running right back to the same spot in the open where they were just shot or teammate was killed? Well, so am I! This mod attempts to resolve ...
[WOTC] Stabilize Me
Created by dotvhs
Allows stabilization of a soldier that's bleeding out by any other soldier, provided that the soldier that's bleeding out has a Medkit. Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=654174276 What was changed? Fixed the issue where u...
[WOTC] Suppressable Targeting Abilities
Created by -bg-
Allows suppression to reduce the range of most free targeting AoE abilities by 60%, and poison to reduce the range by 25%, stacks multiplicatively, configurable in INI. This mod also removes snapping for most abilities. Compatibility Note: Overwrites X2Abi...
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
[WotC] Useful Autopsies - ADVENT Purifier
Created by ArcaneData
Makes the Purifier Autopsy worth your time - unlocks the newly-improved Flamethrower and Incendiary Grenade! Why are your engineers wasting elerium cores in the Proving Ground, erratically inventing random incendiaries, while the Purifier (flamethrower and...
[WotC] Useful Autopsies - Chryssalid
Created by ArcaneData
For once, Tygan can expect these results - completing the Chryssalid Autopsy now unlocks Venom Rounds in Engineering! Why does the Chryssalid autopsy inspire Tygan to make a vest that sets attackers on fire? Meanwhile their venomous corpses lie unused in s...
[WotC] Useful Autopsies - Viper
Created by ArcaneData
Makes the Viper Autopsy worth your time - unlocks the Gas Grenade in Engineering! Ever wondered why your engineers need to waste elerium cores in the Proving Ground to invent a gas grenade, while the Viper autopsy sits useless and unfinished in the lab? No...