Invisible, Inc.

Invisible, Inc.

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Description
Literally just all the stuff I'm subbed to, highly recommend all of these, they're real good^^
Items (65)
+ Loading Screens
Created by Shirsh
+ 5 loadings screens made out of game's early access updates posters all art made by Klei, with very minor retouch applied (corporations name change) To install: subscribe to mod, start game, options/gameplay - "refresh mods" button. Now press "accept", qu...
Additional Banter
Created by Hekateras
Adds over 500 new start of mission banters between agents. Special focus on agents that have few or no banters in the vanilla game (e.g. Central, Monst3r, Sharp, Prism, and the DLC agents.) Content: - New banters for basegame agents - New banters for DLC a...
Advanced Guard Protocol
Created by cyberboy2000
Advanced Guard Protocol (formerly known as Challenging Enemies Mod) adds several new guards, both low and high level. This mod was originally released on the Invisible, Inc. forum August the 23rd as a hard mod but this is the first time it is available on ...
Agent 47
Created by wodzu_93
Some say they were born for their profession, but for 47, alias Tobias Rieper, that statement is uncannily literal. The advent of genome editing allowed the contract killing sector to cut out the middleman, so to speak, when it came to producing and traini...
Agent Mods Combo
Created by Shirsh
Compilation of my agent mods with some additions. Extra agents: Dr.Pedler - cyborg character made but unreleased by Klei - extra hard melee consuming movement points; door kicking and scan grenades, short (3 tiles) wireless access to consoles. Mist - escap...
Agent Reserve
Created by cyberboy2000
So you've just had the headquarters of your international spy agency raided and all but a handful of your agents have been captured or killed. Are you going to scramble to pick up a bunch of random toys, or are you going to rebuild your beautiful agency up...
Advanced Cyberwarfare
Created by Sizzlefrost
Adds a new agent, a couple programs and Daemons, and a bunch of cyberspace-themed features. Dragon is an AI construct that exists only as a holoprojection, invisible to the naked eye - but quite potent as a subversive support agent. Temporarily capture ene...
Agent: Schysm
Created by Puppetsquid
Agent Schysm is a unique agent with the ability to travel through time. Augment: Chronal Reciprocator: - Rewinds the game 1 turn - The agent retains their location, AP, and Inventory, and coexists alongside the past version of themselves - The 'past' agent...
Archive Mod Agents
Created by wodzu_93
This mod adds archive versions of agents found in Mod Combo by Shirsh. Said mod is required to run this one. Version 1.8 Loadouts: Archive Pedler: Prototype Frame augment: Each 5 tiles sprinted increases melee KO damage by 1, resets when sneaking or using ...
Augment Drill Return
Created by codyfun
Makes it so that when you drill out an augment using an augment drill, the augment is returned to you instead of permanently destroyed....
Dosan - Mark of the Ninja // Agent Mod
Created by Lord Cio
Dosan is a skilled ninja that has a brutal melee attack and he is confident in his skill, but his pride can be a double-edged sword. With no weapon in his hands, he will protect the honor of his clan at all costs. ----------------Augment & Item------------...
Customizable Generation Presets
Created by cyberboy2000
If you often play with custom difficulty settings, it can get annoying to have to reconfigure everything every time you start a new game, especially when using mods. With this mod you can save your settings, and instantly reapply them, even if you've close...
Cover overlays for agent mods
Created by Shirsh
"Wireframes" for my agent mods (Dr.Pedler, Mist, Ghuff, N-Umi). To have all of those mods installed not required, any combination should work. Should also work with combined versions, both English and Russian. Hey guys, as you know, in vanilla Invisible in...
Community Bug Fixes
Created by qoala _
Community-provided fixes for various bugs in the vanilla and DLC game. Requires Sim Constructor. By default this tries to fix each bug towards a reasonable state that players can learn to expect (hopefully to the state they already expected based on the ga...
Glorious Burden (Better Sprinting) v2
Created by Puppetsquid
This mod changes inventory and sprinting mechanics. Encumbrance is now not such a chore, allowing you to take those extra items safe in the knowledge you can drop them and run. ---- Details ---- Over-encumbence penalties are removed as soon as you drop ite...
Generation Options+
Created by cyberboy2000
This is a simple mod that adds new options when making a campaign. If there is an option you'd like to see in this mod you can tell me. This mod requires that you have the latest version of Sim Constructor installed. You can find the Sim Constructor here F...
Function Library
Created by wodzu_93
This mod provides function overrides required for my other mods to run. If modders want to add their code to this for shared use, please PM me on Discord, or in our Discord Channel, #mod_corner. Version 1.107...
Flavorful Agents 6 - UNSUPPORTED
Created by Puppetsquid
--- this mod has a lot of issues that I don't have time to fix right now, sorry REQUIRES SIM CONSTRUCTOR Cyberboy has kindly helped with a lot of error fixing and code cleanup INSTALLATION 1) Subscribe 2) Open InvisInc, go to Options, Gameplay, refresh mod...
Extra Agent Abilities
Created by Dwarlen
Introduction: Have you ever wondered why agents can't slam doors? Or why agents can only throw grenades and certain other items? Or why guards will blindly walk past items lying on the ground? With this mod, you can slam doors with abandon and throw anythi...
Escorts Fixed
Created by cyberboy2000
This mod will prevent items carried by escorted units from disappearing after the mission, and items which give a reward after the mission like Valueable Tech, Data Cards, and Site Lists will now actually give the reward if carried by one of these units. T...
Endlessified Campaign
Created by Hekateras
This mod makes the Endless gameplay challenges available in normal, non-Endless campaign mode. This includes three features: High Security Exits, Advanced Scans and Archdaemons. By default, all three options are set to appear starting with Day 2. You can c...
Improved Shade
Created by Hekateras
In the vanilla game, Shade reduces guard vision range by 3 tiles. As guards are quite unlikely to often face towards the other end of a sufficiently long room, this is almost never useful or worth using a slot on. This mod tweaks the program to slightly re...
Instant Grenades
Created by Shirsh
Very small mod, that makes flash-grenades thrown by enemies explode immediately (like at game's Early Access period). Instead of waiting for next turn to explode. Because grenades are spice of life. To install: subscribe to mod, start game, options/gamepla...
Interactive Events
Created by cyberboy2000
This is a mod that adds random events sometimes when you use a console or other device. The mod adds a few events that were in the game during early access, but later removed, as well as altering some events from the alpha period of the game to fit in the ...
Items Evacuation
Created by Shirsh
Evacuate items deployed in teleporter with your agents. Next items deployed inside teleporter booth will be sent to agency stash when your agents teleports to the jet: Derek's Transport Beacon (DLC), Hologram Projectors, Portable Servers, Camera Canisters,...
Merged Loadouts - V.2.0!
Created by Hekateras
Merges Central/Olivia and Monst3r/Derek into the same loadout, respectively. No more time travel paradoxes If it's been bugging you that the game treats Central and her younger self or Monst3r and his younger self as separate characters, then be bugged no ...
More Menu Art
Created by Hekateras
A simple mod which adds more variety to the art used on the main menu screen. The art used ranges from official art by Klei or Klei artists to some selected fan art and fan edits. The normal main menu art will still appear, this mod just adds more options ...
Neptune Corporation
Created by cyberboy2000
After a long time of hiding, the mysterious Neptune corporation reveals itself. Based in Antarctica and well researched into cryogenics, they will use all new tricks and traps to protect their facilities. This mod was created thanks to us modders being giv...
New Corporate Tactics
Created by Dwarlen
Introduction The corporations have upgraded their defenses. Guards have been trained in agent dragging and safe looting detection while cameras have been upgraded to give guards more accurate data. Description Guards will drag downed agents to a guard elev...
New Items and Augments
Created by wodzu_93
Originally created by Nerava ( http://forums.kleientertainment.com/topic/54693-modsome-more-items-a-few-tweaks-hopefully-no-crashes/ ), this mod adds a collection of items and augments, heavily overhauls current items as well, and changes starting gear of ...
OMNI Foundry Plus
Created by Hekateras
Adds an extra objective to the second mid-campaign DLC mission. In the second mid-campaign mission added by the DLC, the OMNI Foundry, you need to locate a Quantum Reservoir for Incognita and hold out 20 turns. New: Additional challenges, each customisable...
PEIA Legends: On-File Draco & Rush
Created by Hekateras
Agent mod: Adds agent alternates for Rush & Draco from the Contingency Plan DLC. If you've paid attention to the game's lore, you may know that Rush and Draco only have Archived versions of their loadouts and are heavily implied to have fallen along with t...
Programs Extended
Created by wodzu_93
This mod is an expansion to hacking component of Invisible Inc, providing new programs, daemons and algorithms, changes few hacking-related things and provides an option for harder alarm levels. Mod is modular, and each component can be enabled/disabled at...
Quick Loader
Created by cyberboy2000
This mod changes the loading screen to run simultaneously with the game logic, rather than being for only aesthetics. This functionality is compatible with +Loading Screens. It also provides a more accessible interface that could potentially allow for mods...
Red (from Transistor)
Created by Mobbstar
Adds the character Red from the game Transistor by SuperGiantGames as a playable agent. Not much is known about her past, save that when a massive Plastech cyberconsciousness experiment collapsed into shambles, Red was the only subject to escape unscathed....
Rescueable Archive Agents
Created by Shogal
This mod allows you to rescue archive versions of agents in Detention Centres. In campaign mod options, you can choose which agents will come as on-file or as archive versions. If you choose both versions for the same agent a random version will be picked ...
Scrolling Daemons
Created by cyberboy2000
This mod adds a bar that allows you to scroll between daemons once you reach more daemons than can be shown at once (8). This mod needs Sim Constructor to function https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=580661011 Feel free to discuss the mod on...
Selectable Guards
Created by cyberboy2000
Allows you to select guards and view their portraits like in early access. Useful for taking screenshots of guard portraits, debug mode shenanigans or just admiring this game's art. If Sim Constructor is installed toggling this option will not change your ...
Sharp 64
Created by Mobbstar
Unleash pure machine power onto those foolish flesh puppets! This mod gives Sharp even more augment slots! Change the campaign setting as you wish: 4, 6, 8, or 64 Needless to say, the game does not actually display 64 augment slots. But they work, and Shar...
Sim Constructor + Sequential Mod Loader
Created by cyberboy2000
The Sim Constructor is a tool that gives mod makers more freedom while maintaining compability. These are the current modules: 1) Early, late, and unload options for mod loading. 2) Modding existing generation options and customizing new options(more than ...
Tactical Lamp View
Created by benjamincarylewis
Replace images used in tactical view for non-cover items to be more distinguishable from cover items. Thanks especially to @Hekateras for graphics and technical help. Now with updated images for "tall cover" and "tall non-cover" items. Regular cover items:...
Talkative Agents (+ Chatty Guards)
Created by Hekateras
Have you ever wished your agents were chattier and delivered quips of variable wittiness at various occasions, not just at mission start? Then this is the mod for YOU! Over 2000 new oneliners ...For all basegame and DLC agents, as well as agents from Agent...
Talon Recruitment (Overwatch Agents) [v7]
Created by Puppetsquid
Official Forum Link: http://forums.kleientertainment.com/topic/78783-agents-talon-recruitment-sombra-widowmaker/ ---------------------------------------------- Latest: - Fixed loading order and improved mod compatibility. - Added Manual Reload ability to W...
Teleportation Shroud
Created by Mobbstar
When agents teleport into a building, the security systems notice and start increasing the alarm every turn. This program, "Shroud", pretends that the teleportation would be a guard using the telepad elevators, effectively leaving SecNet silent and without...
UI Tweaks
Created by osheroff
This mod for Invisible Inc contains a couple of tweaks to the UI: - AP is now displayed rounded to the nearest half-point. Useful for calculating whether you can make a diagonal move. - Non-drone guards that spawn after level 3 now arrive with $1 in their ...
Worldgen Extended
Created by wodzu_93
Not enough level variation? This mod aims to fix this! Add new layouts for objective rooms, regular rooms and corridors, or add new security measures to existing rooms for more difficulty. Version 2.28 Module 1 - General Worldgen Adds extra room layouts: 1...
WIP - offbrand programs
Created by Puppetsquid
Adds a selection of 'offbrand' incognita programs. These programs are stronger than their counterparts, but also install specific daemons on use. Generators: APPLETREE Gain 10 PWR, installs Siphon for 3 turns (-2-5 PWR on install and 2 turns after) FUGUFIS...
Untitled Inc. - Goose Protocol <-Cooped Up->
Created by Puppetsquid
Character mod that adds Goose from Untitled Goose Game to the roster Recommended Companion mods can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1910180770 Goose handles A LOT better with Glorious Burden enabled Archive Coop works ...
Ultimate Loadouts - Now with modded agents!
Created by Hekateras
Adds a third agent loadout that combines On-File and Archive features. NOTE: Some of these loadouts must be unlocked through XP by completing (or failing) campaigns. They are not immediately playable. Mod includes an 'ultimate' loadout for the eight basega...
Drones Provide Cover
Created by Hekateras
Some drones can act as cover to agents. Specifically, armed drones (Akuma drones, Obake drones) provide cover. Pacifist drones (Camera drones, Pulse drones, Null drones) do not. With Advanced Guard Protocol mod: Tsukumogami, Support, Destroyer and Enforcer...
Prisoner Outfits
Created by Hekateras
Agents rescued at a Detention Center or Distress Call (More Missions mod) will wear stylish orange jumpsuits until the next mission. (Presumably they recover their confiscated clothes during the mission but don't have time to change until they're on the je...
Permadeath: Killed in Action
Created by Hekateras
Agent permadeath. This mod adds true permadeath to the campaign on the agent level. Agents that have been shot will eventually bleed out if not revived or returned to the jet - this duration is customisable and set to 7 turns by default. If killed, they wi...
Sequential Mod Loader
Created by Lemonhead
This mod allows other mods to influence the order which they are loaded. It can now be used as a library, so if you are a modder: check readme.txt in the mod's folder to add this functionality directly to your mod. This mod will then not be required to run...
UI Scaler
Created by cyberboy2000
This mod allows you to resize the ui, useful when playing on a large screen. To do this, go in the gameplay tab of the options menu. I resign myself from any responsibility for problems caused by changing the ui scale to an unusable degree. If you do need ...
Switch Content Mod
Created by wodzu_93
Version 1.0 This mod ports Switch exclusive programs to the PC version. Programs have been given a bugfixing/QoL pass, so they slightly differ from the Switch version. Content: Cricket Break 1 firewall on devices at targeted tile and emit a 5 tile radius n...
Agent Mod - Incog Mito
Created by Meman82
Agent Incog Mito is a droid prototype based on the Akuma drone specialized to be quicker, quieter, and even more dangerous. Although it has a few options removed to achieve it's combat prowess and miniature size it is sure to be potent addition to the team...
Agent Wilson (from Don't Starve)
Created by Hekateras
Agent Wilson from Don't Starve by Klei Entertainment. Features On-File: The Survivor. Twitchy, scrappy and prone to seeing things that aren't there... yet. Archived: The Gentleman Scientist. Armed with experimental tech and chemistry and skilled at improvi...
Debug RNG
Created by Mobbstar
This mod debugs the RNG. This does not affect the game at all, but it helps modders figure out why Rewinds might break and kill your agents. You probably only want to install this mod if told so by a modder. The debug info gets written to a log file in the...
Marksmanship Skill
Created by Hekateras
Adds a fifth skill to the game that determines how well agents can use ranged weapons. All agents start with minimum RANGED 1. Certain agents start with higher levels. Upgrading the skill increases range, KO damage, and eventually armour piercing. Certain ...
New Game+
Created by cyberboy2000
This mod allows you to continue playing with the same team after completing the campaign. Doing so will put you on the generation options screen, allowing you to change options for the new campaign. Options included to carry over content from the final mis...
Panic Time Attack
Created by cyberboy2000
This mod turns on Time Attack when, and only when, an agent is under overwatch. For when it's time to not stay calm and panic! Can be combined with regular Time Attack! Suggested by Chara on the Invisible, Inc. Discord server. This mod needs Sim Constructo...
Stackable Agent Bodies
Created by Mobbstar
Have you ever looked at the "Bodies cannot stack" message and wondered "Why"? Only to then realise that pinning all guards of a level using a single agent would become possible? This mod lets you stack unconcious agents indefinitely, because it probably is...
Tweaked Portraits
Created by Hekateras
Reworks some of the agent portraits to (in this modder's humble opinion) better aesthetic value to bring them up to the level of some of the better portraits in the game. Rush's portrait is tweaked to be less crude while still staying in the same style, Pr...
UI Tweaks Reloaded
Created by qoala _
Fork of osheroff's UI Tweaks, now using Sim Constructor by Cyberboy2000. Once installed, the mod can be configured from the Options menu (the one from the main menu/pause menu, not the New Campaign options). New Features: Improved Pathing: Player-controlle...
Urist (from Dwarf Fortress)
Created by Mobbstar
This is a fanmod based on the legendary disaster sim "Dwarf Fortress" by the Adams brothers. Go check it out! Agent Urist has advanced abilities that must be used cautiously but deliberately in order to get the upper hand in any mission. Augments & Items U...