Total War: WARHAMMER III

Total War: WARHAMMER III

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[SACRED] RANGED HERO - Skaven Plague Priest
   
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File Size
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351.600 KB
6 Jun @ 5:15am
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[SACRED] RANGED HERO - Skaven Plague Priest

Description
More ways killi-killi! Yes yes!

Adds a ranged magical missile attack to Skaven Plague Priests and Eshin Sorcerers. The missiles are triple shot mid range guided projectiles that performs well against single/few entity targets. You can unlock improved damage as you level up, allowing it to cheese-ly take out pesky enemy characters at higher levels.


-- OVERVIEW --

> Adds a magical missile attack for Skaven Plague Priests and Eshin Sorcerers
> Adds 2 new skills (6 points total) for boosting the damage of the missile attack, available at level 4 and every 7 levels subsequently. At the higher levels, you will really feel the power of the missiles.
> The tech-tree and faction bonuses are upgraded so you can have more heroes earlier and embrace the colourful magic missiles


-- BALANCE --

NO!!!

You should feel rewarded with powerful attacks for training up the hero to high level.



-- COMPATIBILITY --

This mod modifies the skills, land_unit, missile attacks and animations of Plague Priests and Eshin Sorcerers. Should be compatible with most mods that does not modify the above-mentioned items. The location of the magic missile skills in UI was selected to minimise potential clashes with some popular hero skill mods, though I do not guarantee compatibility.


-- ADMINISTRATIVE --

I might take a while to respond. Feedback is welcome.

Please proceed to develop sub-mods as needed - simply provide the credits and link back to the original mod here.


-- [SACRED] RANGED HERO SERIES --

-- [SACRED] FACTION MODS --
5 Comments
SacredLegion  [author] 5 Jul @ 5:39am 
hmm... interesting idea. might be something to explore in the future. But I agree that the tall and slow units are not exactly the most... desirable to use currently.
SacredLegion  [author] 5 Jul @ 5:38am 
Hi, had some issues with warlock engineer (couldn't get the animation to work). Will incorporate if I can make it work.
Wormeo 2 Jul @ 9:07pm 
you should make a ranged mod for the hierotitan unit
EnumaEllis 14 Jun @ 10:39am 
Because Warlock Engineers got their own ranged.
ondrej.stonis 6 Jun @ 8:35am 
WHY NOT WARLOCK ENGINEER ?!?!?!?!?!?!?