Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Items (21)
Fealty: Transfer Cities to Allies
Created by Sloth
Allows exchanging cities with Players using a modified Peace Deal city transfer screen. As in that screen, the AI can calculate the value of each respective city, so you can trade cities both ways. As a UI screen, this can be installed mid play-through. Th...
Magnus' Island Maps
Created by Magnús
I always have the most fun when modding map generation scripts, so to get a grip on modding the new game I put together a couple of ocean heavy maps for practice around the time it came out. This mod features four new map generation scripts for Civilizatio...
Claimed Wonders Notation
Created by KayleeR
When displaying info on techs/civics identify any wonders that have already been completed. Optionally uses Wonders Screen mod data to show wonders under construction....
牛奶的文明简中汉化
Created by 牛奶大魔王
简介 This Mod can translate other mods' text into Simplified Chinese. 主要翻译文明7创意工坊的英文模组。仅含汉化文本,不会实质性修改游戏内容,所以需要订阅原mod,点击白字可以直达原mod位置。 原则上以本组制作的官中文本作为翻译基准。 已经汉化的项目 https://s2.loli.net/2025/01/20/uYO8zHSWtN6Gfpv.png 图片加载不出点这里 汉化缺失反馈通道(我们需要时间汉化) | 点我查看 | 反馈 常见问题...
Wonders Screen
Created by KayleeR
Provides a screen that displays the status of all wonders for the current age. Displays status information about all wonders including: * Who owns completed wonders * What cities/towns you could build wonders in and how long it would take * Who is construc...
Random Continents
Created by DUK1DUK3
Note: This map script is succeeded by my newer script Random Worlds This mod adds an improved map script, removing the straight border between continents. Distant land can be generated everywhere, making exploration less predictable. The spacing between co...
Great Library (World Wonder)
Created by JNR
Adds the Great Library (of Alexandria) as a new unassociated Antiquity age world wonder, restoring cut content. "We can roam the bloated stacks of the Library of Alexandria, where all imagination and knowledge are assembled. We can recognize in its destruc...
Players combat power
Created by artem
Adds a new data row to the players ribbons: Combat Power. Currently based on units combat strength and the player production yield. This mod does not affect saved games. https://i.imgur.com/RS7dpqT.png BTC: bc1qa8upy3k7gw0al5ppq7hm2qe68sy9c3a9nqm56q ETH: 0...
Discovery Lens
Created by wltk
https://i.imgur.com/RS7dpqT.pnghttps://i.imgur.com/arBYwRN.png A very simple QoL mod. Highlight the plots with discoveries when a scout is selected or via lens options above mini-map. ...
Age Progression Customization
Created by JNR
Adds game setup options for customizing Age Progression from Future Tech and Future Civic, Legacy Milestones, and player eliminations, including the option to remove dynamic age length entirely. With constant age length, the end of the age becomes more pre...
12 Players Singleplayer Huge Map
Created by sarunikss
Allows to play 12 players singleplayer matches on Huge map. 6 players will spawn on the continent and 6 players will spawn on the distant land. 7 natural wonders (unchanged Huge map default value). Beware of slower turn times, performance drops and stabili...
TCS Improved Mod Page
Created by thecrazyscotsman
Description Various improvements to the Mod page. This includes: Separating official and fan content into different scrollable lists Show hidden and locked content Reducing wasted space Added support for several custom Properties Added iconography to aid i...
Build Wonders of Previous Ages
Created by Maple_Leaves 枫叶
This mod allows players to build Wonders of previous Ages....
地图搜索滤镜
Created by Airvy
增加地图搜索滤镜,方便快速找到所需资源、奇观等所在的单元格。 目前可以搜索的内容有: 1、输入“蘑菇”可以搜索所有遗迹、村庄; 2、输入“帝国、宝藏、工厂”可以搜索帝国资源、宝藏资源、工厂资源等资源大类; 3、输入资源名称搜索资源,如“骆驼、棉花”; 4、输入单位类型,如”开拓者、商人“; 5、搜索地貌,比如输入”植被、湿地“; 6、搜索生物群系,比如输入”热带、草原“。支持组合搜索,如输入”崎岖 热带“(注意先输入地形,再输入生物群系) 7、输入奇观名进行搜索,如”兵马俑、空中花园“,或者直接输入”人造奇...
Ready or Not
Created by beezany
Ready or Not 1.3.1 better system buttons are your social policies ready for a change? is your resource allocation unlocked? Ready or Not shows when social policies and resources are unlocked, by changing the Government and Resource Allocation buttons to fu...
City Hall
Created by beezany
City Hall 1.13.1 better city & town interface improved production list and city details new and improved features: color-coded city views with buildings and adjacency bonuses unique quarter assistant one-click repairs compact production list and building b...
Unlock All Mementos
Created by xiaoxiaocat
Allow all memento slots to work and all mementos to be selected, even if they're not unlocked....
Leonardfactory's Policy Yield Previews
Created by Rocklion
Leonardfactory's Policy Yield Previews Adds estimated yield previews for Social Policy (and Crisis Policy) cards on the Government screen, allowing you to better evaluate the current impact of each policy card. See yield previews even in Tech tree and Civi...
Resource Re-sorts
Created by beezany
Resource Re-sorts 2.2.1 better resource organization new sorting options for the resource allocation screen sort settlements by name, yield, or total resource slots easily change sort order and direction optionally separate cities and towns each settlement...
Maple_Leaves' Maps
Created by Maple_Leaves 枫叶
This mod introduces a new map type, Inland Sea. ]Inland Sea: A map with inland sea on both the mainland and on the far continent. The inland sea is connected by a waterway to the main oceans. Maybe there will be more map types in the future....
显示事件条件和奖励
Created by 徂川
前言 参考开发日志:https://civilization.2k.com/civ-vii/game-guide/dev-diary/emergent-narrative/ 所谓涌现式叙事(Emergent Narrative)是游戏设计中的一种常见的叙事模式,指并非由设计师提前编写好的剧本,而是由玩家自己在游戏中通过某些行为触发而“涌现”出来的事件。 根据开发者自述,文明系列一直以来都在探索如何更好地进行叙事,本作的故事事件系统可以看作是文明6的历史时刻(Historic Moment)和间谍流言(Gos...