Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1751745783
put a chance of 95% and knock out with blow-blows if lucky))). so what kind of honest rules?
5 is 2 moves
and on 6 it's 3 turns of ОО (((
Arcthrower_CONVENTIONAL_ICLIPSIZE = 2 ; number of stunned action points to apply
Could you please add an .ini option to alter the number of action points that a unit is stunned?
Working fine for me.
For now the ability is a bit too convenient, and make the rangers a lot less special...
Oh that's great news. Always love it when I'm able to kill a baddie with this. "Welcome to Earth!"
I haven't taken the LW 2 plunge yet, but RealityMachina's "More Default Soldier Abilities" could help you out.
A stun gets rid of an action point, if it's a 1 stun then he has one action point next turn, so he could still react.
Check out More Default Soldier Abilities . Kinda does what you want. Kinda.
FYI, there's this comment on Long War 2 compatability:
Compatible with LW2, but could use balancing
From here: Mods Compatible with LW2 Rev.1.7 [drive.google.com]