Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1751745783
put a chance of 95% and knock out with blow-blows if lucky))). so what kind of honest rules?
5 is 2 moves
and on 6 it's 3 turns of ОО (((
Arcthrower_CONVENTIONAL_ICLIPSIZE = 2 ; number of stunned action points to apply
Could you please add an .ini option to alter the number of action points that a unit is stunned?
Working fine for me.
For now the ability is a bit too convenient, and make the rangers a lot less special...
Oh that's great news. Always love it when I'm able to kill a baddie with this. "Welcome to Earth!"
I haven't taken the LW 2 plunge yet, but RealityMachina's "More Default Soldier Abilities" could help you out.
A stun gets rid of an action point, if it's a 1 stun then he has one action point next turn, so he could still react.
Check out More Default Soldier Abilities . Kinda does what you want. Kinda.
FYI, there's this comment on Long War 2 compatability:
Compatible with LW2, but could use balancing
From here: Mods Compatible with LW2 Rev.1.7 [drive.google.com]