Team Fortress 2

Team Fortress 2

Shipment
 Dette emnet er festet, så det er nok viktig
p0sixkillah  [utvikler] 20. aug. 2018 kl. 6.27
Map problems
Post your issues with the map here.

Known issues (as of 8/20/2018):
  • Missing ambience sound effects
  • Incorrect fog settings
  • Impossibility to play with bots due to navmesh not being included
    *You can generate one yourself by issuing the 'nav_generate' command in console.
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This isn't a technical problem, but it's incredibly flat. TF2 maps should always have an aspect of vertical height for good gameplay. Did you turn the ground into a displacement?
Also, there's a low number of brush-based architecture, instead a lot of props have been used. This means the level will be less optimized (unless you make func-occluders inside some crates, which isn't recommended).
I also think you could achieve better detail with less props by using displacement cliffs/etc. Instead of a ton of trees.
Richyricky 24. aug. 2018 kl. 5.21 
The clips around the map don't touch the skybox meaning you can sticky jump out of the map!
dlone 24. aug. 2018 kl. 15.55 
how do i download?:steamsad:
p0sixkillah  [utvikler] 27. aug. 2018 kl. 2.07 
Thanks for the feedback everyone!

Opprinnelig skrevet av Floof Waffles:
This isn't a technical problem, but it's incredibly flat. TF2 maps should always have an aspect of vertical height for good gameplay. Did you turn the ground into a displacement?
Also, there's a low number of brush-based architecture, instead a lot of props have been used. This means the level will be less optimized (unless you make func-occluders inside some crates, which isn't recommended).
I also think you could achieve better detail with less props by using displacement cliffs/etc. Instead of a ton of trees.
Yes, it's flat by design. It's a recreation of a similar map from Call of Duty. As for the props and optimization - I honestly don't think that any modern and even not-so-modern systems will be affected by the number of props, since the map is really small and there are not *that* many props, unlike on some other maps. I'll refine the background detailing, though.

Opprinnelig skrevet av Zeropalooba:
The clips around the map don't touch the skybox meaning you can sticky jump out of the map!
That will be fixed.

Opprinnelig skrevet av A DOOD:
how do i download?:steamsad:
This is not a map issue, please do not derail threads. You 'download' maps by subscribing to them.
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