Team Fortress 2

Team Fortress 2

Shipment
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p0sixkillah  [開發人員] 2018 年 8 月 20 日 上午 6:27
Map problems
Post your issues with the map here.

Known issues (as of 8/20/2018):
  • Missing ambience sound effects
  • Incorrect fog settings
  • Impossibility to play with bots due to navmesh not being included
    *You can generate one yourself by issuing the 'nav_generate' command in console.
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目前顯示第 1-4 則留言,共 4
zombie sparkledog what!!!! 2018 年 8 月 22 日 上午 10:29 
This isn't a technical problem, but it's incredibly flat. TF2 maps should always have an aspect of vertical height for good gameplay. Did you turn the ground into a displacement?
Also, there's a low number of brush-based architecture, instead a lot of props have been used. This means the level will be less optimized (unless you make func-occluders inside some crates, which isn't recommended).
I also think you could achieve better detail with less props by using displacement cliffs/etc. Instead of a ton of trees.
Richyricky 2018 年 8 月 24 日 上午 5:21 
The clips around the map don't touch the skybox meaning you can sticky jump out of the map!
dlone 2018 年 8 月 24 日 下午 3:55 
how do i download?:steamsad:
p0sixkillah  [開發人員] 2018 年 8 月 27 日 上午 2:07 
Thanks for the feedback everyone!

引用自 Floof Waffles
This isn't a technical problem, but it's incredibly flat. TF2 maps should always have an aspect of vertical height for good gameplay. Did you turn the ground into a displacement?
Also, there's a low number of brush-based architecture, instead a lot of props have been used. This means the level will be less optimized (unless you make func-occluders inside some crates, which isn't recommended).
I also think you could achieve better detail with less props by using displacement cliffs/etc. Instead of a ton of trees.
Yes, it's flat by design. It's a recreation of a similar map from Call of Duty. As for the props and optimization - I honestly don't think that any modern and even not-so-modern systems will be affected by the number of props, since the map is really small and there are not *that* many props, unlike on some other maps. I'll refine the background detailing, though.

引用自 Zeropalooba
The clips around the map don't touch the skybox meaning you can sticky jump out of the map!
That will be fixed.

引用自 A DOOD
how do i download?:steamsad:
This is not a map issue, please do not derail threads. You 'download' maps by subscribing to them.
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目前顯示第 1-4 則留言,共 4
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